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Powers are useful in combat, but some characters excel in their non-combat training. Experts in Dungeoneering can enhance their ability to infiltrate a dungeon; a well-versed student of Nature can recover from a failed attempt to track someone down or pull themselves out from the deepest woods; and anyone in touch with their Insight can feel a tingle on the back of their neck when danger approaches.
Heroic Talents are powers available to trained skills and used to substitute utility powers in the heroic tier, giving characters an extra tool for dangers other than monsters and guards. If your campaign makes use of non-combat encounter, these talents can come in handy.
Combat Advantage is a series of FREE PDFs designed for the 4th Edition of the Dungeons and Dragons game.
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