DriveThruFiction
DriveThruComics
DriveThruFiction
RPGNow: The Leading Source for Indie RPGs


Home » Gun Metal Games » Angari: Secrets for Sale
 Quick Find
 
Advanced Search
Browse
Genre
Languages
Product Type
Rule System
Publishers
   Catalyst Game Labs (133)
   Cubicle 7 Entertainm... (29)
   Eden Studios (60)
   Fantasy Flight Games (69)
   Fat Dragon Games (66)
   Game Designers'... (227)
   Goodman Games (173)
   Green Ronin (135)
   Mongoose (497)
   NBOS Software (11)
   OneBookShelf, Inc. (26)
   Pinnacle Entertainment (202)
   Radioactive Ape Designs (1)
   Skortched Urf' ... (131)
   White Wolf (1173)
    


By Price
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!
 What's New?
Pulp Bundle [BUNDLE]
Pulp Bundle [BUNDLE]
$13.00
$11.70
 Information
The products on this site are in an electronic format only; they are not physical books.

See our Quickstart Guide for information on how to get started.

Having Problems?
  • Troubleshooting - go here if you are having technical problems with the site or your products.
  • FAQ - our Frequently Asked Questions page.
  • Contact us if none of these answer your questions.

Affiliate System - Click here for information about how you can get money by referring people to RPGNow.com!

Our Latest Newsletter
Product Reviews
Mailing List
Privacy Policy


RSS Feed New Product RSS Feed
 Recent History
Mega-Feats Revisited
Mega-Feats Revisited
Remarkable Races: The Oakling
Remarkable Races: The Oakling
Angari: Secrets for Sale
Angari: Secrets for Sale
Angari: Secrets for Sale
Angari: Secrets for Sale
From Gun Metal Games
$3.00



Product Format: Plain (unprotected) File

I tell you, there's something I just don't trust about the squids. Yeah, that's what I said, squids! Report me to the Tolerance committee if you want but Angari have got tentacles instead of ears. That's pretty squidy to me. And they smell like swamp water too...

Yeah, I've seen ‘em, and smelt ‘em, up close. I was a gunnery officer back when we hit Chintaro -the second time, not the first- and got captured once they smashed our fleet. They must have known we were coming, how else could they have beaten us so easily? I know, I know, it was a "tactical stalemate", but the Imperium's gone so let's face it; they kicked us around their whole solar system and didn't even bother to chase us once we turned and ran.

Angari deal in secrets get it? Archive information; shake all those little facts around until they discover new ways for their clients to use them, who knows what they might figure out by looking at the patterns. All I know is; they started pounding on us as soon as we entered their space, so they must have known the wheres and whens for the fleet before hand. And the stuff their ships could do... If they had come out to fight things might have gone differently with the R'Tillek.

Sure, they treated me pretty decent when I was a POW, and they sent me home way faster than we did their people, but those Angari were strange. They have this other language you know. Maybe telepathy or some kind of radio signal, I'm not sure, and I doubt anybody is really. They all can hear it, but only some of them can "broadcast" I guess you'd call it. So sometimes they'd just stand around, those tentacles twitching like knotted braids of hair with minds of their own, while they got their marching orders. It's creepy as all hell, like one of those monster movies where something takes over the townsfolk and turns them into zombies.

You know what? I bet that's why they mostly stay close to home. They're never really alone when with their own kind so maybe they don't handle solitude all that well. The rest of us are probably pretty lucky if that's true. And I guess that makes the Angari who actually do venture out into the big wide galaxy their version of weirdoes or kooks.
Something to think about the next time the Angari ambassador drives by the shop...

Transcript of interview with Sgt. Gregor Marne (ret)

Angari: Secrets for Sale introduces a new race for the Reign of Discordia setting. Though intended to fit within the overarching themes explored by Reign of Discordia, Narrators seeking to adapt the Angari to their own space opera, or at least space based, campaigns should find little difficulty. By both instinct and inclination most Angari prefer to stick close to home. For this reason their influence on their neighbors proves quite subtle and easy to overlook. This makes it relatively easy to simply place the Angari into any empty solar system and claim they had always lived there.

To outsiders the Angari seem very mysterious. A race in love in with secrets, demonstrating technology which most others cannot use let alone comprehend, pursuing an enigmatic agenda, the Angari present themselves as a puzzle to the rest of the galaxy, one which they refuse to solve. This gives Narrators the luxury of coming up with their own answer to that fundamental question; what are the Angari up to?

Angari: Secrets for Sale offers up information and new game content suitable for whatever use the Narrator wishes to put them. Section one presents the Angari as a playable race ready for immediate introduction into a campaign whether as heroes, antagonists or something in between. Section two, focusing on the Angari fleet, introduces new ships and equipment for those ships which makes them equally useful as allies or opponents in a campaign.


Want to learn more about Reign of Discordia? Listen to Atomic Array 002.

Product Previews

(click page corners to turn the page)
Product Information
Author(s): Hal Maclean
Artist(s): Jason Walton, Anthony Cournoyer
Pages: 23
File Size: 1.31 MB
Original electronic format
This item was added to our menu on 2009-05-22.
Download Type: Plain (unprotected) File
Product Tags: reign of discordia, tentacles, space opera, fleet, reign
Reviews
  Customer Comments:   Number of Reviews:1  Average:
 No.   Author   Rating   Read   Date Added 
 01.   Jim Clunie      381   May 25th, 2009 
 Customers who bought this item also purchased
Salvage Run
Salvage Run
Reign of Discordia
Reign of Discordia
Reign of Discordia: Death in The Starlit Expanse
Reign of Discordia: Death in The Starlit Expanse
Reign of Discordia: Virus
Reign of Discordia: Virus
Nemesis Class Pursuit Ship Deckplan
Nemesis Class Pursuit Ship Deckplan
Nemesis Class Pursuit Ship [BUNDLE]
Nemesis Class Pursuit Ship [BUNDLE]
 Similar Products:
Reign of Discordia (Traveller Edition)
Reign of Discordia (Traveller Edition)
2300 AD Kafer Dawn
2300 AD Kafer Dawn
Mars Planet Sourcebook
Mars Planet Sourcebook
2300 AD Invasion
2300 AD Invasion
Lightning Strike Rulebook 1st Edition
Lightning Strike Rulebook 1st Edition
A Sky Full of Ships
A Sky Full of Ships
 My Cart
0 items
 Publisher Info
Gun Metal Games
Gun Metal Games
Avg Review:
Products: 67
Gun Metal Games Homepage
Other products
 Languages
French English German Espaņol
 Currencies

Privacy Policy  |  Contact Us

All products on this site are copyright © their respective publishers