The Quick and the Dead
By Buck Surdu
Rules for coastal forces in World War Two with model ships designed to create sharp close quarters, engagements.The game features a unique card-based system with no turns. Players use cards to control movement and firing, but they play them as quickly as possible, then draw more cards and continue the game. Games typically last about thirty minutes at the end of which everyone feels as if they just survived combat at sea. A scenario generation system allows players to fight three or four short engagements in an evening.
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