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Vampire The Masquerade (Revised) Quickstart
by Nina K. [Verified Purchaser] Date Added: 06/26/2013 23:27:09
It's a good way to get new storytellers started and information so that they can learn how to play and run Vampire. The bad thing about it is it doesn't give you everything you need to start playing it or trying to run it.

Rating:
[3 of 5 Stars!]
Vampire The Masquerade (Revised) Quickstart
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Clan Novel 1: Toreador
by Philip R. [Verified Purchaser] Date Added: 06/21/2013 12:29:50
Excellent start to a chronicle, completely addicted already

Rating:
[5 of 5 Stars!]
Clan Novel 1: Toreador
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Changeling the Dreaming 2nd Edition
by Brian S. [Verified Purchaser] Date Added: 06/19/2013 08:42:18
why is this $25.00 for the pdf when other games of it's time are less?

Rating:
[5 of 5 Stars!]
Changeling the Dreaming 2nd Edition
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Ghouls: Fatal Addiction
by Paul H. D. B. [Verified Purchaser] Date Added: 06/17/2013 14:08:26
The daylight cousins to the Vampires couldn't be better exposed. The creativity of this book is high and the books that could be written using the information within it is even higher. The various types of ghouls and the examples are all truly compelling and have great potential for literary development. The abuse of the ghouls at the hands of the Sabbat, however, soils the part of the book it is written in. It misses out on a great opportunity to make more aggressive use of the ghouls as befits the Sabbat's aims. I cannot give this book a five star rating because, as with the Guide to the Sabbat, the ghouls are not cast in a fair light.

In spite of this, Ghouls: Fatal Addiction is yet another impressive narrator's tool that I am very proud to own and ask anyone who wishes to write for Vampire to purchase so that his or her works of literature are well founded.

Rating:
[4 of 5 Stars!]
Ghouls: Fatal Addiction
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Guide to the Sabbat
by Paul H. D. B. [Verified Purchaser] Date Added: 06/17/2013 14:03:32
Vampire the Masquerade laid strong framework for the Sabbat and included the Code of Milan. This book further develops the Sabbat with great finesse and attention to detail. It is very complete and very intuitive. The ranks, rituals and philosophies of this sect of Vampire society are all expertly revealed. Any novice or professional writer would do well to purchase this guide. However, the section on the ghouls is rather gratuitous and not realistic in parts. As a whole the Sabbat wouldn't treat their ghouls as such lowly creatures. The sum of its parts would, as the fragments of any civilization would mistreat some of their people, but given the Ghoul's greater adaptability to daylight than vampires, it does not stand to reason that the Sabbat would abuse them. Their status as shock troops and menial servants is fully plausible and well expressed, but the disdain and arbitrary disposal for ghouls is too shortsighted a conception to be used in a narrative context.

Without this minor inconsistency, I would have given the book a five star rating. It's pity that the writers gave into excess with the ghouls. They could have depicted them in a more reasonable fashion. However, the rest of the text contains the most useful information that any Vampire fan could wish to find on the most sinister and insidious Sect of Vampire civilization.

Rating:
[4 of 5 Stars!]
Guide to the Sabbat
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House of Secrets
by Markus K. [Verified Purchaser] Date Added: 06/16/2013 05:46:29
This book is from the "old Times" of WoD and it shows - for the better! I really like the different tone in intra-Clan relations. From 3. Ed. on, the clans are so dysfunctional, it is ludicrous. This book is from the 1-2. Edition, where the Clans have internal problems (like all "families" do), but there is a sense of belonging and cooperation if needed. Especially the Tremere Clan is fleshed out in ways that makes far more sense than later editions. In this book, the Tremere really come across as the mage-vampire "hybrids" they are.

Rating:
[4 of 5 Stars!]
House of Secrets
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Mirrors: Infinite Macabre
by H. G. C. [Verified Purchaser] Date Added: 06/11/2013 08:24:36
Good product, especially for people who're trying to port the World of Darkness to other settings whose native RPGs have kludgey or confusing game mechanics (like almost every Star Wars RPG that I've seen to date). This takes the grunt work out of the two hardest parts- spaceships and alien species.

I disagree with a previous reviewer about this needing more "examples of some of the concepts in action." Doing so would've simply created a canon setting, which is exactly what this product *doesn't* need.

Bumping it up from 4 to 5 stars because of the black-and-white interior. I'm really tired of color backgrounds and pictures in my RPG books.

Rating:
[5 of 5 Stars!]
Mirrors: Infinite Macabre
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Technocracy Assembled 2
by Simon H. [Verified Purchaser] Date Added: 06/04/2013 04:09:34
It would worth a better appearance and bookmarking. Please rescan and update!

Rating:
[3 of 5 Stars!]
Technocracy Assembled 2
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Technocracy Assembled 1
by Simon H. [Verified Purchaser] Date Added: 06/04/2013 04:07:21
The scan is beneath dignity of these books, not just the resolution, but there are many shifted and warped pages. They should worth better for such a prize. Please rescan and update!

Rating:
[3 of 5 Stars!]
Technocracy Assembled 1
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Tri-Stat dX: Core System Role-Playing Game
by Andrew M. [Verified Purchaser] Date Added: 05/24/2013 13:27:50
I've run games of high fantasy and hard SF with dX with no problems at all. The rules are very well thought out, and I think the scaled-die system is a very smart idea. It's rules-light in a good way; pretty much everything that should be there is, and any action or item no matter how earthshaking or tiny can be accomodated -- you'd just need to have a colorful imagination (of course), good storytelling skills and a clear idea of how heroic or mundane your game should be.

Rating:
[5 of 5 Stars!]
Tri-Stat dX: Core System Role-Playing Game
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San Francisco by Night
by Nick S. [Verified Purchaser] Date Added: 05/23/2013 07:52:20
A very strong source book both on the actual city of San Francisco but also as a snap shot of the Kuei-jin vs Kindred cold war along the West Coast of North America. The book is well written and while it is trying to cram a lot of information into a single book it does a great job of giving story tellers and players enough information to explore and expand on the setting in their own games.

Rating:
[5 of 5 Stars!]
San Francisco by Night
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World of Darkness: Demon Hunter X
by Nick S. [Verified Purchaser] Date Added: 05/22/2013 10:43:28
This is one of the best stand alone books for Word of Darkness. Few WoD supplements can stand on their own but Demon Hunter X does an excellent job of telling you everything you need to start playing as Shih or Agent of Strike Force Zero in Japan, if you already know the story teller system really almost no other books needed (though Kindred of the East will probably be very helpful for Storytellers).

This books strikes an excellent balance between giving you RP flavor of Demon Hunter X, mechanical information like new powers and abilities and storyline ideas for the series. Further the book is extremely well written and with rules and concepts being clear and easy to understand even for those not familiar with the WoD:East material. Demon Hunter X certainly has a different flavor than most Word of Darkness lines being more anime influence, but it comes off as refreshing and still in line with the spirit of World of Darkness as whole. Finally Demon Hunter X does a good job establishing Japan, an area rarely explored in most other WoD material and bringing it to life in spite of a limited page count. DHX is one of my favorite World of Darkness supplements.

*Note: WoD: Tokyo does also explore Japan but is a Wraith Supplement so while it touched on all WoD lines it isn't tightly focused, not necessary but like Kindred of the East can be a good supplement to DHX to help round out the DHX setting and expand on some WoD:East concepts.

Rating:
[5 of 5 Stars!]
World of Darkness: Demon Hunter X
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The Hunters Hunted (WW2205)
by Nick S. [Verified Purchaser] Date Added: 05/22/2013 09:37:00
A much less informative than other WoD books. It spends a lot of time telling you how to role play "you are angry at vampires so you kill them blarg!" and very little time giving you the history of the hunters, their place in the WoD and game rules. This was clearly an early book and not even close to the quality of Demon Hunter's X or Project Twilight and was very disappointing. Most later books go out of there way to point out some of the material here is out of date and provide much more clear rules for rules and concepts of this volume. There are some good ideas here, but they are not given enough detail in favor of hitting you over the head with "Why Hunter's Hunt" and those sections feels padded, repetitive and underwhelming. If you can get this one for $4.00 or less I'd say it would be worth picking up as it does have a few good moment but most material in this book is better covered in other books. Project Twilight and Ascension's Right Hand between them have most the material in this book and are both better written. Over all I'd say skip it unless you really want the handful of new perks and flaws for human hunters in this book which is the only material I haven't found updated elsewhere.

Rating:
[2 of 5 Stars!]
The Hunters Hunted (WW2205)
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Ascension's Right Hand
by Nick S. [Verified Purchaser] Date Added: 05/22/2013 09:31:35
I got this book strictly for the Numia material to expand on the poorly written rules in Hunter's Hunted. I'm not sure how this reads as a Mage Book but as a WoD supplement to the mortal material I liked it a lot. The Numia rules are much better explained here, more clearly written and in the case of the Hedge Magic, expanded on nicely. If you are looking for Numia rules for your mortal characters I recommend Ascension's Right Hand over Hunter's Hunted. Still, if you are not playing mage I'd wait for it to on sale the Numia rules only cover a single chapter and are not worth 9 dollars. If you are not looking to play mage you can get decent Numia powers out of Project Twilight and the material is more relevant to the World of Darkness as a whole instead of just mage so I'd pick that up first and wait for a sale.

Rating:
[4 of 5 Stars!]
Ascension's Right Hand
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Monte Cook's World of Darkness
by Nick S. [Verified Purchaser] Date Added: 05/21/2013 11:12:59
I'll get right down to it, WoD is too much for one book. This book gives an alternate setting for WoD with new themes and feelings and it is simply way to much for the limited page count here. While Monte Cook does his best, and what you have in this book is good I don't think it is nearly enough. This product seems to me will really only will appeal to people who already know WoD given how obscure it is, but since this is the ONLY book on this setting I think most WoD will want more depth and rich RP material that Monte Cook was able to compress into this volume. This might be good as a stepping stone to try and introduce a D&D group to the WoD but otherwise I can't see playing D20 WoD over normal WoD.

Rating:
[3 of 5 Stars!]
Monte Cook's World of Darkness
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