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From Unformed Realms
by Tore N. [Verified Purchaser] Date Added: 07/09/2017 12:23:17

Since From Unformed Realms is essentially system-less, it serves as a great resource for creating new strange monsters for many games. I have personally used it for The Black Hack itself, and for Portal Rats, but not for The Cthulhu Hack itself (yet). Next up I plan to use it for Macchiato Monsters.



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From Unformed Realms
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The Cthulhu Hack: Save Innsmouth (Chapter 0)
by Chad R. [Verified Purchaser] Date Added: 10/29/2016 08:59:02

I ran Save Innsmouth for my students at the Tabletop Game Society I founded at the high school where I teach. In honor of Halloween I suggested we break from the D&D 5E campaign I am running to play The Cthulhu Hack.

I must say, running this one shot for my students ranks up there as one of the most tense and satisfying game experiences I have ever had in my 34 years of playing RPGs.

Well done!



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The Cthulhu Hack: Save Innsmouth (Chapter 0)
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The Cthulhu Hack
by Dylan R. [Verified Purchaser] Date Added: 09/12/2016 08:41:06

Brilliant! Simple, yet structured enough to keep the game interesting. If you like The Black Hack (and usage dice for resources) and have an interest in Cthulhu Mythos (or want to learn more about it), buying this book should be a no-brainer. It contains a well written primer on Cthulhu Mythos for the uninitiated. The rules also make converting adventures from other rulesets very simple (all you need for antagonists is Hit Die, and if the adventure you're using doesn't have HD, dividing an NPC's HP by 6 and round up for a HD number works well).



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The Cthulhu Hack
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From Unformed Realms
by Steve D. [Verified Purchaser] Date Added: 08/07/2016 21:04:07

First things first, Paul offered me a free copy of this product, but after I read it, I went back and paid for it. I expect to make use of it in a few different ways and the price wasn't exactly going to break the bank anyhow.

The charts here are well-organized and useful. They include some options you'd probably consider mandatory for a horror game (like tentacles) and some things you might not have thought of (like acquired - a creature which steals limbs from previous victims). The same goes for several of the other categories. Some of the categories go pretty far-afield, like creatures which excrete urine or semen at will, but honestly those are both pretty horrifying.

For myself, I kind of see a couple of places where I can use this quickly. I'm running a Champions game were some of the villains are playing with magic they don't really understand. Using these charts to generate the creature will make it easy for me to then stat out the character. With the release of Horror Adventures for Pathfinder, there's going to be even more call for creatures and this might help me make them.

Overall this is a great collection of tables with some very inventive options as well as some of the expected options. It's a great product and I'm glad Paul suggested I check it out.



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From Unformed Realms
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The Cthulhu Hack
by David H. [Verified Purchaser] Date Added: 07/14/2016 14:16:35

Another fine member of the Black Hack family, this time adding Cthulhu to the mix. This game would work great for any sort of investigative or pulp/noir scenario, though, and not just Lovecraftian horror. The use of the Black Hack "resource die" concept applied to investigative scenarios works well here.



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The Cthulhu Hack
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The Cthulhu Hack
by Mark C. [Verified Purchaser] Date Added: 07/12/2016 19:23:09

If you don’t own Paul Baldowski’s The Cthulhu Hack, buy it now. In just a little more than 40 pages, The Cthulhu Hack gives you a complete game that launches its players into deadly conflict with the soul-shrivelling horrors of a Lovecraftian world. The Cthulhu Hack stands severed head and mangled shoulders above every other game of its genre that I’ve read or played.

For a more lengthy review, visit my site.



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[5 of 5 Stars!]
Consult Appendix Z - No 1: Brace For Impact!
by Megan R. [Featured Reviewer] Date Added: 02/02/2013 12:26:36

Like battle plans, scenarios never survive first contact with the enemy... er, sorry, characters... and it's always handy to have something to come up with on the fly to cope with untoward choices. Roll your dice and it soon will be THEM dealing with the untoward events!

Designed as a generic resource for any game system that accommodates interstellar travel, the concept is simple. Just roll three six-sided dice - either serially, or if you have 3 of different colours, all at once. One gives the section, then another a sub-section within it and the last the detail of whatever is going on. It seems more complex to explain than it is to actually do, sorry. Naturally, you can just read through and select something that seems appropriate, or you may prefer to use this as an aid to adventure planning rather than trouble-shooting pesky characters who do not go where you expected!

No assumptions are made about HOW you are travelling between the stars, just that you are doing so, hence there are no jarring references to a specific ruleset. At most you might be 'emerging into normal space' - but those sort of encounters are ones that occur in the outer reaches of a planetary system so it doesn't really matter how you got there. It should be a trivial matter to dress your description appropriately to suit however interstellar travel is conducted in your chosen game.

The actual events are ones that empower you to either make a full adventure out of dealing with whatever is happening or just mention it and carry on with whatever else you want to happen. There are alien encounters, spacial anomalies, system failures on board ship (including something getting soggy... that bugbear of mine, the 'inertial dampener' - why do people think inertia can even get wet?) and some truly weird events.

Never be stumped for something to do in space when your characters are getting restless....



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[5 of 5 Stars!]
Consult Appendix Z - No 1: Brace For Impact!
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Creator Reply:
Thanks, Megan. Now, you'd think after 20+ years of watching Star Trek I'd know the inertia only needs damping and not a sponge bath. File updated - and feedback always welcome! -- Paul
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