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Shaintar: Immortal Legends Player's Guide
by Matthew M. [Verified Purchaser] Date Added: 10/13/2005 00:00:00
Ah, Shaintar. This IS epic fantasy. You can run a game with 50+ players (including GMs), miniatures, huge battles and so on in a few hours with no problem. I'm talking about an RPG scenario, not a simple Warhammer style battle. I know because I was there at The Eternity Spire event at Origins '05.

The Player's Guide doesn't quite convey that epic feel by itself, but it does give players a lot of nifty options to choose from. Lots of Shaintar "flavor", some new Edges & powers and a few new races as well. It also comes with a bunch of maps and general descriptions of the various regions so that players can get a feel for their Heroes' home region.

LIKED: It's Shaintar!

DISLIKED: The concept of Fire = Evil And Therefore Not To Be Messed With while the other elements are Fine And Dandy seems a little odd.

QUALITY: Excellent

VALUE: Very Satisfied


Rating:
[5 of 5 Stars!]
Shaintar: Immortal Legends Player's Guide
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Publisher Reply:
We're glad you liked it, and just as glad that the "flavor" came through for you. There's a lot to the land of Shaintar and we wanted to make sure players got a chance to know about the whole of it. As for Flame, the elements were used as a model for what's going on in Shaintar, but with Nature/Spirit replacing fire. (Of course, in Eastern models, there are five elements, and Nature/Spirit is one of them). That said, Flame is "bad" for a reason that goes deep to the core of the mythology. In fact, there are some indications that it was not always "bad," but that's part of the deep mysteries to be revealed as the story of Shaintar is further told.
Shaintar: Immortal Legends Player's Guide
by Joseph D. [Verified Purchaser] Date Added: 10/02/2005 00:00:00
WOW!!! This is a phenomenal product-- well worth the $10. Not only is it an interesting campaign setting, but it serves an extraordinarily important purpose for Savage Worlds lovers: it shows exactly how this amazing game system can be adapted for Swords & Sorcery settings. Whether you use this Guide to play adventures in Shaintar or simply canabalize it for your own campaign, you will not be disappointed.

This product introduces new concepts, trappings, Edges, spells, and mechanics to make the setting come to life, and yet it stays firmly rooted in the elegant rules framework provided by the Savage Worlds system.

Combine this Guide with Great White Games' own top notch Fantasy Toolkit series and any GM will be ready to run an unforgetable fantasy campaign!


I cannot wait for the next products in this line!

Great job!



LIKED: Great "crunch" material with plenty of "flavor" mixed in.
An excellent resource to inspire any fantasy campaign.
Clearly a labor of love.
Very good production values, including layout and editing.
My original review gripped about the lack of a "printer friendly" version to help save toner when printing. In response to fan demands, Talisman has released an updated version that fixes errata and now includes a printer friendly version! Now you get both copies in one download. Nothing beats a company that responds so quickly to its customers' needs! THANKS!!!

DISLIKED: Nothing!

QUALITY: Excellent

VALUE: Very Satisfied

[THIS REVIEW WAS EDITED]


Rating:
[5 of 5 Stars!]
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Publisher Reply:
Thank you for taking the time to leave a detailed review. Good or bad, we always love feedback! You're right to call the work a labor of love and we're very happy to see that the extra tiem we took shows through for you in the quality of the book. Since you posted your comment we've made an update to fix some errors and mistakes and to include a lightweight version to reduce the ink consumption and allow for fast screen viewing. If you didn't receive this update for some reason, please drop us a line and we'll be happy to get you a copy of the newest version.
Shaintar: Immortal Legends Player's Guide
by Sean H. [Verified Purchaser] Date Added: 09/16/2005 00:00:00
I've never been much the "High Fantasy" fan. Shaintar, however, may have started me down that path. It shows how well Savage Worlds can handle the genre.

This is also another example of a Savage Setting that diverges just a bit from the core rules to make the system it's own, and it works wonderfully. While magic is just barely more complex, each type of magic in the setting is unique and interesting, and the streamlined "Armor Bypass" mechanic blends seamlessly with existing rules and makes things even more F!F!F!. And the art (High quality pencil sketch) is the perfect match for the setting. The Pantheon, while not just one deity, it also doesn't carry a massive list.

Shaintar is a AAA product. At $10.00 for a 128 Players Guide, you get a lot of bang for your buck.

Edit: Just a a few short weeks after releasing this, and due to fan demand, Talisman gave us a fantastic "lightweight", printer friendly version. Not that this was a huge complaint, but now I have none.



LIKED: While the fantasy toolkits are a great resource for GM's, we finally have a fantastic [i]setting[/i] for Savage Worlds. Thanks Talisman!

DISLIKED: With the addition of the lightweight version of the .pdf, there's nothing that I don't like about Shaintar.

QUALITY: Excellent

VALUE: Very Satisfied

[THIS REVIEW WAS EDITED]


Rating:
[5 of 5 Stars!]
Click here to issue a publisher reply
Publisher Reply:
Thank you for your comments! When we can tempt a someone who's not a big fan of the genre, we figure we must be doing something right. Since your comment was written we've updated the product to include a lightweight version that's not only printer friendly but also a faster to display. If you didn't recieve this update, please let us know and we'll be happy to make sure you get the new version.
Shaintar: Immortal Legends Player's Guide
by Tom W. [Verified Purchaser] Date Added: 09/13/2005 00:00:00
Any fan of traditional fantasy will enjoy Shaintar. There's a good amount of unique content and some interesting takes on pre-existing rules from other Savage Settings.
What makes it worthwhile is the fact that you can apply it to a different setting so it that sense it's nice to have.



LIKED: At $10, it's a steal. Lots of useful bits outside of Shaintar. There's also a very good amount of world info to get you started without the actual World Guide.

DISLIKED: As a player's guide its VERY complete. The only downside is that I'll have to wait for monsters and the like.


QUALITY: Excellent

VALUE: Very Satisfied


Rating:
[5 of 5 Stars!]
Click here to issue a publisher reply
Publisher Reply:
We're delighted to hear your enjoying it. Sean is committed to those folks who want to start the Shaintar campaigns with just the Player's Guide whie the full setting is finished. Thank you for your comment and, as always, please feel free to contact us if you have any other questions, comments, complaints, or concerns.
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