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A good mini adventure to stick in between adventures while the players are in a city.
LIKED: A good short, one night adventure that can be scary. Cheap.
DISLIKED: Will need to update to 3.5 rules. Since it is like a pamphlet, the pages aren't necessarily in proper order. (IE: pages 1 and 16 are on the same overall page and so forth.)
QUALITY: Acceptable
VALUE: Satisfied
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Amazing system. If you want a good asian setting with thorough research then this is a good buy. My friends and I have played this game for a year now and haven't had any real problems.
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| Eisen |
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by john s. [Verified Purchaser]
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Date Added: 05/28/2007 20:07:35 |
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Once again 7th sea has produced a well written, detailed addition to their game world.
And once again they have fallen into the three part folly that extends through out this game.
Problem 1) The writing is fine--but there is simply too much of it. The backgrounds are extensive--too extensive for myself and my players. I am simply not opging to ask them to read a book each time they roll up a character. The world is fascinating but reallty write the noivel for pity's sake and get on with it.
Problem 2) TGHe adventures are poorly written. Giving me the mysterious outline of seventeen characters is fantastic--the detail is once again very nice--now give me something to do with them. The whole concept of leaving the idea open ended isn't quite as cute as the authors hope for. Give me a beginning a middle and an end--I don';t have as much time as the creators to be "immersing" myself in a days long character study. Adventure--beginning--middle ---end---oh and whiole the City maps are really spectacular--how about something smaller and plot driven--
Problem 3) This -"oh I know you bought this book but wait for a future supplement to actually see what the mystery is all about is insulting and , frankly, the most mercenary little trick I've seen in a while. Have a little respect for your customers folks--when they pay to see the maguffin--you had better show the maguffin...give the stats--tell the whole story and let your customers decide what works for them.
Here's a hint-when you publish it--you have to let the reins slip a little bit.
So last purchase from this comapny for a while.
It's sumptuous--but ultimately sound and fury signifying nothing.
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If you like pirates, and are a fan of the d20 roleplayig system, then this book is an excellent resource. The world of Theah is brilliantly pieced together. As for the quality of the download, the scans are fairly well done, although some of the OCR text is a little off.
Unfortunately, there are a number pages missing from the document. I would recomend buying it elswhere.
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An RPG Resource Review:
Blood on White Petals is a short scenario - designed for an evening's play - in AEG's Adventure Keep series. With a decidedly oriental feel, it is best run in an oriental setting - else the 'traditions' that the characters are being asked to uphold would be decidedly bizarre if not baffling to them, and much of the dramatic tension would be lost.
The scenario opens with a succinct background for the DM, explaining about the silk-rich Caotang province and the politics that have been going on, and the black arts practiced by the current magistrate of Caotang villiage... and the results when the local peasants discovered what he was up to. This is why you need to be using an oriental setting: peasants revolting against an unjust lord would not raise many eyebrows in a conventional mediaeval/fantasy setting.
The adventure itself opens with the characters arriving in the vicinity of Caotang village. Why they are there is left to the DM to decide - perhaps the scenario is to be dropped in as a 'side adventure' while the characters think they are about something else entirely.
Once the characters have encountered the devastated peasants - who quite naturally expect only death for having slain their magistrate - it will be up to them to figure out what has been going on. As the magistrate was killed while in the process of summoning and binding a demon, the demon is now attempting to break free - it needs to kill the remaining children of the villiage to be able to manifest permanently; so the characters will have to search a nearby monastery where the ritual had been taking place, fight off any number of animated corpses and items set upon them by a very wily, not to say desperate demon, figure out where the remaining children are hidden and slay the demon when it manifests briefly to devour one...
A simple and straightforward adventure, but with sufficient investigation to keep the characters thinking as well as fighting. Presentation is good, including a nice map of the monastery, but more attention should have been paid to proofreading as several spelling and grammatical errors have slipped through. It would be a good adventure for low-level characters to establish a minor reputation in this particular area.
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The Legend of the Five Rings 3rd Edition rulebook is an excellent product. The book itself has been planned well with a good amount of quality artwork and setting/rules balance. The book contains everything from an overview of the history of Rokugan (the fictional Japanese inspired world of the setting) and general cultural information for the setting thought to character creation, game mechanics and help with running a campaign. A number of different and quite unique clan choices (the Crab, Crane, Dragon, Lion, Mantis, Phoenix, Scorpion, Unicorn as well as the minor clans) as well as the variety of different families and dojo’s (schools) within each clan facilitates a great deal of diversity during character creation. Also the Role and Keep game system which only utilizes D10 sides dice works very well, keeping the game fast and fluid and ensuring that actual game play does not get bogged down in the mechanics of the game unlike the games D20 version.
I would heartily recommend the Legend of the Five Rings 3rd Edition rulebook for anyone who wishes to upgrade their Legend of the Five Rings rules, anyone how wishes to play a roleplaying game in an asian setting and also anyone who wants to play in a setting which is different and rich.
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| Empire |
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by Jerry L. [Verified Purchaser]
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Date Added: 05/02/2007 19:07:37 |
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From a GM perspective I enjoy the book. It helps me with world creation and a few details that was over looked. Adds to big picture role playing. If you enjoy details from the top to the bottom, and with game mechanics.
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| Toolbox |
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by John W. [Verified Purchaser]
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Date Added: 04/27/2007 00:00:00 |
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Toolbox is the kind of book that truly creative Game Masters have been waiting years for. Gets straight to the meat and lets you use its content in YOUR way in order to augment your game, not control it... Great resource for breaking out of ruts and getting past the "curse of the blank page". Also good for publishers as a raw resource of ideas and inspiration.
LIKED: Straight to the meat, and lots of it. Helps me run the game MY way rather than simply adding to the plethora of same-same content already out there from publishers such as the long-since-lost-their-inspiration WotC.
DISLIKED: Encounter charts use up a great deal of the book and are mostly useless since they're not broken down by CR... Just presented in a very flat format by terrain. Also, the product is devoid of hardly any descriptive text for chart results... Not asking for a ton, but a short blurb on each chart result and ideas of how to integrate into an existing game would have been a bonus. (In the product's defense, a lot of the results are mostly self explanatory.)
QUALITY: Very Good
VALUE: Satisfied
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Does this line get some sort of a prize for the smallest amount of content per download size?
It's not a bad little puzzle-box of a dungeon, though, centred on a fairly major deception about what's actually going on. The outcome could be anything from complete party annihilation to killing the monster and grabbing all the loot, depending on some specific decisions that the group makes.
QUALITY: Acceptable
VALUE: Satisfied
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It is small but definitely worth while. Need a quick story and map? This is it. You can run this on the fly with only a few minutes prep. Of course how long it takes to go through with the players is always a question of how extreme they are - so the potential for a couple hours of play is here.
I have several of these they have all been the same quality and presentation. It is more likely to be used as a quick random adventure encounter (especially since that appears to be what it is for).
LIKED: everything
QUALITY: Excellent
VALUE: Very Satisfied
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It is small but definitely worth while. Need a quick story and map? This is it. You can run this on the fly with only a few minutes prep. Of course how long it takes to go through with the players is always a question of how extreme they are - so the potential for a couple hours of play is here.
I have several of these they have all been the same quality and presentation. It is more likely to be used as a quick random adventure encounter (especially since that appears to be what it is for).
LIKED: Everything
QUALITY: Excellent
VALUE: Very Satisfied
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It is small but definitely worth while. Need a quick story and map? This is it. You can run this on the fly with only a few minutes prep. Of course how long it takes to go through with the players is always a question of how extreme they are - so the potential for a couple hours of play is here.
I have several of these they have all been the same quality and presentation. It is more likely to be used as a quick random adventure encounter (especially since that appears to be what it is for).
LIKED: Everything
QUALITY: Excellent
VALUE: Very Satisfied
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It is small but definitely worth while. Need a quick story and map? This is it. You can run this on the fly with only a few minutes prep. Of course how long it takes to go through with the players is always a question of how extreme they are - so the potential for a couple hours of play is here.
I have several of these they have all been the same quality and presentation. It is more likely to be used as a quick random adventure encounter (especially since that appears to be what it is for).
LIKED: everything
QUALITY: Excellent
VALUE: Very Satisfied
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It is small but definitely worth while. Need a quick story and map? This is it. You can run this on the fly with only a few minutes prep. Of course how long it takes to go through with the players is always a question of how extreme they are - so the potential for a couple hours of play is here.
I have several of these they have all been the same quality and presentation. It is more likely to be used as a quick random adventure encounter (especially since that appears to be what it is for).
LIKED: Everything
DISLIKED: The fact that I have never seen it in a store.
QUALITY: Excellent
VALUE: Very Satisfied
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It is small but definitely worth while. Need a quick story and map? This is it. You can run this on the fly with only a few minutes prep. Of course how long it takes to go through with the players is always a question of how extreme they are - so the potential for a couple hours of play is here.
I have several of these they have all been the same quality and presentation. It is more likely to be used as a quick random adventure encounter (especially since that appears to be what it is for).
LIKED: Everything
DISLIKED: The fact that I have never seen it in a store.
QUALITY: Excellent
VALUE: Very Satisfied
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