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Little Fears Nightmare Edition
by Timothy B. [Featured Reviewer] Date Added: 04/12/2011 10:18:14
Little Fears has the distinction of being one of only five games my FLGS will not carry. I didn't press them why or ask to order it (they said they would, they just don't stock it), they are my FLGS for a reason and I have many other means of getting the books I need. So DriveThru to the rescue!

I had the original edition from some time ago and picked up the nightmare edition, promising the author Jason Blair I'd have a review up. I still don't. But I hope to fix that now.

LF is a game of Childhood Horrors. Simple enough. As a father I have been up many nights sleepily fighting one bogeyman or another. Thankfully most bogeymen are terrified of my "huh? go back to sleep" speech cause I have never seen them. But maybe once apon a time I did. I am reminded of a Charmed episode where a little girl was being attack by little bogey like creatures and the Charmed Ones, being adults, could not see them. They had to cast a spell to be more childlike (with accompanied wackiness) to see the threat. That was the hook I was going to use to get my group to play LF one day. Turn their characters into kids and to keep them off guard I was going to take their Unisystem sheets and give them Little Fears sheets instead and then not tell them all the rules. The Little Fears book makes a big issue about kids living in an adult world and not knowing or understanding the rules. Frankly I thought it was brilliant, but it never happened.

Little Fears plays like that. Only more so. Monsters are defined by the character's fear but also by their belief. In some ways playing LF with adults is a bit like playing D&D with really young kids. They want to be the player AND the DM. In LF the characters and players can change the nature of the game in overt or subtle ways.

The rules are very simple really. The system is a d6 dicepool based on abilities or qualities. Monsters are built similar to characters though are tougher generally speaking. The damage system reminds me of Mutants and Masterminds a bit and is also pretty simple. Emphasis though in this game is not how many monster you can kill, but how well you role-play the monster you nearly escaped from and lived to tell your friends about (because they have seen the same monster, but have been too afraid to tell you). Little Fears is one of the most role-play heavy games I have read in a very long time. If you only like to hit things with pointy metal sticks or throw fireballs, then this might not be your game. If the idea of playing something that is akin to "Kult Jr." or "C.J. Carella's WitchCraft Babies" then this is the game for you.

There is an over-arching malaise though over Little Fears. I get depressed reading it I have to admit. Maybe it is because I am a father and I know how those little kids feel to be afraid and alone and powerless. I guess the counter argument is they are not powerless or alone really.

Little Fears might also be one of the most effective horror games I have ever played. Chill, Kult, WoD, CoC, WitchCraft are all great and I love them all, but Little Fears is different and the power structure between what you can do and what you need to do is such that it is a scary, scary game.

Buy it. Play it. And even if you don't like it you will never look a butterflies the same way again.

[5 of 5 Stars!]
Little Fears Nightmare Edition
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Little Fears Nightmare Edition
by Christina M. [Verified Purchaser] Date Added: 02/27/2011 21:08:17
I love this game! The system is simple but allows so much freedom and imagination. The creator's writing style is easy to understand while giving so much flavour to the entire genre. This is a place where the monsters of Grimms Fairy tales, Jim Henson's "The Storyteller", and creepy things of local legends can all come to life. You and your friends get to play the kids who are the only ones who can fight and defeat these horrors. The world created here is rich and full with a lot of room for your own imagination.

This game is good for seasoned RPers as well as first timers. You just need to be aware that this game is much less structured than many other RPGs. So a lot of the "munchkin policing" needs to be done by the players and the GM.

The fact that the creator had the foresight to include "cheat sheets" at the end of the book for quick reference is pretty awesome as well.

The modules for this game, called "Campfire Tales," are great too. A great springboard to get the dice, and creative juices flowing.

[5 of 5 Stars!]
Little Fears Nightmare Edition
by Hamilton R. [Verified Purchaser] Date Added: 12/15/2010 05:10:44
Little Fears NE is a well-written, intense treatment of the "Scared of Monsters" Genre. The rules are detailed and generous; you must study this game in order to play it. LFNE will take effort, imagination, and creativity, but it's an organized, comprehensive game that "crunchy" players will enjoy. (I think I saw my shadow wave at me ... eeek!)

[4 of 5 Stars!]
Little Fears Nightmare Edition
by Ronald W. [Verified Purchaser] Date Added: 12/23/2009 13:57:12
I was never able to get my hands on the original book so it was refreshing to see the game available again. The game covers the subject matter well and the Top3 system is easy to figure out. Basically, you have a dice pool of d6s. You roll the dice and keep the best 3 results. Results of six can be rerolled in most cases and added to the total. If you are unlucky enough to have fewer than 3 dice in your dice pool then you just have to live with the results of the dice roll.
Overall, little fears (Nightmare Edition) is a worthy product.

[5 of 5 Stars!]
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