RPGNow.com
Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
 Publisher Info









Back
Other comments left for this publisher:
Steamfunk (Mini-Campaign Setting)
by Doug K. [Verified Purchaser] Date Added: 12/30/2011 12:20:43
A must have for steampunk enthusiasts, Steamfunk (http://www.untoldthegame.com/store/steamfunk-untold-mini-ca-
mpaign-setting) is an original rpg setting that is a mix of traditional steampunk elements stirred up with the trappings of horror, adventure and more. Techno-steam fantasy may be a better descriptor for this genre. The setting was built with the Untold CBRPG™ in mind, but it can be easily adapted to almost any rpg system, as the pdf content provides much more setting fluff than mechanical play. Steamfunk is simple and elegant in its presentation. However, further delving into the content shows that it is a complex setting with lots of potential for different styles of play without changing the setting. Industrial espionage, horror, and exploration all have a place in play with this game.

Steamfunk takes place on the world of Daedalus, a once amazing world enlivened by the technological creations of the industrial giants known as Titans. The advancements in many scientific and engineering disciplines resulted in the creation of the Civilization Engines – the massive motors that run the great cities. But now, after centuries of turmoil and strife among the Titans themselves and the stratified society, the secrets of the Civilization Engines have been lost to time and they are beginning to fail. Add to this the politics of those living above and below the plate the plate that separates the ‘haves’ and the ‘have nots’ (a tried and true steampunk trope) there is the perfect mix of friction and mystery in which to adventure.

Steamfunk provides a complete role playing setting without being tedious in the details. Starting points for the core player races, world geography and background are provided, but there is plenty of room for personal development for GMs that like to shape their own campaigns and story arcs. The GM secrets section gives plenty of food for thought for multiple and diverse play styles. The book also provides a lot of helpful information as you read along, such as additional tasty little tidbits about the setting or potential plot hooks as starting points for play. Steampunk fans will appreciate the descriptions of the great cities and the corporations as quintessential steampunk fodder, but with enough original ideas to keep the setting interesting for exploration and discovery (can anyone say cannon shot travel to the moon?).

The book assumes that the setting races are the core Untold CBRPG™ races re-imagined for the flavor setting, but almost any rules system that supports humans, constructs and animorphs will work. The core races work well in a steampunk theme, as they provide a range of humans, constructs and animorphs that fit steampunk societal stereotypes very well. There are also diverse environs in which to adventure and explore. The great cities and Daedalus’ moon are described in the most detail, but there are plenty of references to other geographic areas of opportunity for play, including the depths of the planet beneath the cities and the wastelands that lie between them. These areas are overlayered by the in-depth descriptions of the major corporations that dominate Daedalus’ economy and their effects on the world.

Mechanically, the book is very user friendly for both players and GMs. The book’s sections are clearly divided and logically presented. These include an explanation of the setting, the world and its history, the main races, and the mighty cities that are powered by the great Civilization Engines. The section on GM Secrets is identified so players know where to leave off (if they want to experience the fun of exploring the world without spoiling the surprises). The one drawback, IMO, is that the page border is too busy and intense - the publisher could have gotten the same amount of text into a lesser page count, but given the price, this does not seem to have had a big impact.

The setting makes great use of the existing card decks, allowing players of Untold CBRPG™ to get more out of their game. For those players of the Untold CBRPG™, there is a section on how to use your existing decks for this setting by re-imagining their trappings. For example, Primal Powers of the Apoc Churl race from the Splintered Serenity base setting of Untold CBRPG™ become the effects on Tradesmen from their long term exposure to the depths of the planet (and maybe something more sinister!). There are also plenty of suggestions on how to incorporate the contents of other Untold decks that provide a lot of ideas on how to make this world an original gaming locale.

Steamfunk has a lot to offer to rpg GMs and players alike and is not limited in appeal to steampunk fans. The creative themes and content presented in this book alone make it worth the price. A worthwhile addition to anyone’s rpg library.

Rating:
[5 of 5 Stars!]
Steamfunk (Mini-Campaign Setting)
Click to show product description

Add to RPGNow.com Order

Minions: Flux Horrors (M&M3e)
by Sean H. [Featured Reviewer] Date Added: 08/16/2011 16:22:30
While designed for a particular game world, the flux horrors can easily be slid into any ongoing campaign using M&M (which is what I intend to do with them). They are a useful set of creatures if you wish to have creatures from beyond to throw at your players and the art for the monsters are very evocative.

Minions of Splintered Serenity: Flux Horrors is a 22-page PDF (19 pages if you remove the cover, OGL page and ad) for the Mutants & Mastermind RPG (3rd ed) written by Stephen Coburn and Nathan Ellsworth and published by Ignitus Innovation. This is part of their supplements for the Untold (Superpowered by M&M) line.

The layout is a predominantly single column, and everything is clear and easy to read. The art is full color throughout and each of the horrors gets its own full color illustration. It looks very slick overall.

Flux Horrors opens with a short introduction to the place of Flux Horrors in the Untold setting. Then it moves to the horrors themselves, detailing eight of them. Ranging from PL 3 to 10, the horrors cover an interesting range of abilities, from the purely physical threats of the Wrecker and the Hydra Strand to the inscrutable motives of the Disciple of Pain and the actions of the Flux Warper and Corrupter both of which spread the influence of the Flux in different ways.

The product ends with a brief outline for using M&M with the Splinter Serenity setting.

Disclosure: As a featured reviewer for RPGNow/DriveThroughRPG, I received my copy of this product for free from the publisher for the purpose of this review.

Rating:
[4 of 5 Stars!]
Minions: Flux Horrors (M&M3e)
Click to show product description

Add to RPGNow.com Order

Untold 2-D: L'na Starter Set
by Billiam B. [Featured Reviewer] Date Added: 02/11/2011 16:38:54
I'm not an expert on the Untold system, but I know a bargain when I see one (1USD reduced to 75cents at time of typing). Many of these, very easy to assemble, minis and counters would be perfect for non-humanoid encounters in fantasy and sci-fi RPGs. Especially appropriate for novice modellers. Dramatic art. Colour and greyscale options. Good quality.

Rating:
[5 of 5 Stars!]
Untold 2-D: L'na Starter Set
Click to show product description

Add to RPGNow.com Order

Untold Starter Set: Cards + Primer
by Aaron H. [Verified Purchaser] Date Added: 01/27/2011 11:06:50
Untold is a card-based role-playing game designed with flexibility for any genre and any setting. The card-based element takes the bookkeeping of pen-and-paper role-playing games and moves it to the cards. Players no longer need to upkeep a paper character sheet or purchase sourcebooks to acquire new equipment or spells.

Untold is an innovative way of creating role-playing games and helps to bridge the gap between card-players and those who enjoy the traditional role-playing game and has the potential to bring new fans into the hobby. With a new implementation of traditional mechanics, its bound to grab anyone’s interest.

Besides being an innovation in RPG design, the change from pen-and-paper to cards is a great way to keep game-play fast and fun. Untold is still a role-playing game at its core and doesn’t deviate from this fact with the incorporation of the cards. They simply replace some of the paperwork and memorization and literally place them at the tips of your fingers. The potential for interesting role-play still exists and epic battles can still be fought.

The combination of beautiful art, innovative mechanics, removal of bookkeeping and setting potential makes Untold a magnificent system to design settings around and play within. Just for the sake of discovering something new is motivation enough to pick it up, but with the change from paper and books to cards, the system really simplifies how a game is played. While there may be mechanics that some don’t like or understand, the core of the system is so similar to traditional RPGs that it still feels and could play like a traditional RPG. I definitely recommend giving Untold a try.

Rating:
[5 of 5 Stars!]
Untold Starter Set: Cards + Primer
Click to show product description

Add to RPGNow.com Order

Displaying 1 to 4 (of 4 reviews) Result Pages:  1 
0 items
 Hottest Titles
 Gift Certificates
Powered by DrivethruRPG