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The Queen of the Lost Valley
by Mauro L. [Verified Purchaser] Date Added: 07/01/2014 05:44:33
Absolutely 5 Stars for me, as for the other B&B titles I have read and played up to now.
The Queen of the Lost Valley begins in one of the most popular S&S plot (a map, a lost valley, barbarians, ancient gods) and goes on with more than one twist and a lot of nice ideas (I loved Old Devil!)

The adventure is quite long and accurate (more than 60 pages, including opponents' statistics) and it requires at least 3 times to be completed (for the kind of sessions I'm used to, of course) and another 20 + pages are about the Iron Mountains, its people, places of interest and secrets.

The quality is excellent. A title highly recommended! Bravo, Mr Pignatelli!

Rating:
[5 of 5 Stars!]
The Queen of the Lost Valley
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Beasts & Barbarians Heroic Tale #2: The Carnival of Nal Sagath
by Black K. [Verified Purchaser] Date Added: 06/25/2014 13:43:55
A really quick and fun adventure if you don't have much time to prep and need a filler for a session. It's great for starting off a campaign because you will have time to build characters and finish the adventure in the same evening.

The adventure involves tracking down some degenerate creatures through an underground maze, with random hazards provided by card draws. My players had a good time with it.

Rating:
[5 of 5 Stars!]
Beasts & Barbarians Heroic Tale #2: The Carnival of Nal Sagath
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Adventurers!
by Thomas S. [Verified Purchaser] Date Added: 06/14/2014 18:46:25
I was skeptical at first that you could put a game together one 2-Pages. But since I have know Umberto's work from Beasts and Barbarians I had to give him the benefit of the doubt. It is what he claims it to be a full system in a total of 4 pages, best of all it works. It's a great game for road trips or the last minute, lets do something. I look forward to the other expansions or settings he develops to work with this.

Rating:
[4 of 5 Stars!]
Adventurers!
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Beasts & Barbarians Golden Edition
by Black K. [Verified Purchaser] Date Added: 05/09/2014 18:56:12
As a big fan of classic sword & sorcery, I really love Beasts & Barbarians. In my opinion, it is the best sword & sorcery rpg product on the market for a variety of reasons:

1. Most importantly, the mechanics work very well. Savage Worlds is already an excellent system for pulp adventure: it's fast, simple, and fun, without being dumbed down. Beasts & Barbarians was obviously written with the Savage Worlds rules system in mind, and features a great variety of cleverly designed edges and hindrances that ooze with Sword & Sorcery flavour. For example, the Loincloth Hero/Bikini Heroine edge lets you make a free soak roll for each wounding attack as long as you are unarmored. This makes a bare-chested barbarian feel very different from a heavily armored hoplite, while remaining effective in combat. The magic system is also well-designed to emulate sword & sorcery literature. Even if you prefer using another setting like Conan's Hyborian Age or Morten Braten's Xoth, it's worth getting this book just for the mechanics.

2. There are a lot of well-written adventures and supplements to support the setting. If you're busy like me and don't have much time to come up with your own adventures, there are plenty of published ones to chose from. Even if you don't use the published lore for Beasts & Barbarians, the adventures easily adapt to other setting; just change up some names and you're good to go.

3. The setting lore feels familiar but fresh. Beasts & Barbarians doesn't reinvent the wheel: its world has all the important sword & sorcery tropes you expect to see, like Amazons, barbarians, horse-nomads, and vile sorcerers, but it doesn't just plagiarize existing sword & sorcery lore. There's a section devoted to each culture, to give you a feel for how to roleplay them. This is very nice for GMs who just want a pre-made world to use, so that they can focus on running the adventures and roleplaying.

If you're a fan of sword & sorcery, I can't recommend this setting book highly enough. If you are currently playing a reskinned D&D or Pathfinder game to get your sword & sorcery fix, as I once did, I encourage you to give Beasts & Barbarians a try instead.

Rating:
[5 of 5 Stars!]
Beasts & Barbarians Golden Edition
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Beasts & Barbarians Golden Edition
by Kevin K. [Verified Purchaser] Date Added: 04/22/2014 21:46:08
What a great read!!! Such a world to explore and vast history to explain. Beasts & Barbarians is a great setting for Savage Worlds. A definite Swords & Sorcery look at fantasy in Savage Worlds. B&B gives you more than a setting, they also pave the way for small group/single player interaction within a table-top RPG. The artwork is beautiful and the writing tasteful when portraying such a dark world. So many cultures and depicted in this setting that they truly emphasis a full world to explore and entertain. I heart-fully endorse this setting and can't wait to play in it.

Rating:
[5 of 5 Stars!]
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The Dread Shard
by Alexander L. [Featured Reviewer] Date Added: 03/19/2014 06:13:25
Originally posted at: http://diehardgamefan.com/2014/03/19/tabletop-review-beasts--
barbarians-the-dread-shard-savage-worlds/

Beast & Barbarians is a campaign setting for Savage Worlds, so know that you’ll need the core books (DriveThruRPG has a great bundle for those that are interested) in addition to the core Savage Worlds book. Of course this means that even though The Dread Shard is priced very reasonably at only $1.99, the actual price tag for playing it is going to be a lot higher – about fifty dollars when all is said and done without some sort of deal going. The adventure also makes use of the optional Tattered Banners supplement, which adds even more to the eventual overall cost of playing this two dollar adventure. This doesn’t mean you shouldn’t invest in B&B – just a warning that you need more than a single book to play this adventure.

The Dread Shard takes place during a great celebration in the city of Dalaxium. Governor Lucius has figured out how to harness the power of a meteorite known as the Dread Shard and has hosted this party as a precursor to the revelation he will be unveiling. Unfortunately, the Dread Shard is appropriately named as the party is actually a doublecross and the entire town is basically put to the torch by the evil Valk. There is a lot of death and betrayal in this one and at times it felt like Vince Russo from late 90s WCW was writing this with all the attempts at NPCs swerving each other. Although a bit trite in this regard, it does put the players in a very unusual situation. After all, there is now way they can defeat several hundred Valk warriors as they lay siege to Dalaxium, so PCs have to decide on their course of action, be it trying to escape the carnage or finding some way to shut down the onslaught. There isn’t a happy ending for this adventure and certainly not for the citizens of Dalaxium, so this adventure is probably best played by people who don’t treat RPGs as something to “win.”

The Dread Shard goes into a lot of detail (well, as much as sixteen pages can anyway) about the festival, games one might take part in there and also some detailed notes on prominent NPCs the players can encounter or befriend. A fourth of the adventure consists of character stat blocks and another four are the sights and sounds of the festival. That’s half your page count right there! If you really want to make The Dread Shard feel impactful, have the players use Dalaxium for their home base for several adventures or even play an entire session or two just around the games and people as the festival. That way, when the carnage begins, the players (and their characters) will feel it all the more. It won’t be just some generic location where the players are for this session, but a place they care about and friends being put to the sword.

A note of caution is that The Dread Shard assumes you are extremely familiar with Beast & Barbarians, along with its particular vernacular and terminology. There is no attempt to explain anything about the setting or B&B specific jargon, so this adventure is not something you can pick up and just play if you only have the core Savage Worlds book. If you don’t have any of the B&B core books, you will be totally and utterly lost, which is a shame, as the adventure is quite nicely done otherwise.

Basically, if you are a big time fans of the Beasts & Barbarians setting for Savage Worlds, you’ll want to get this adventure. It’s extremely detailed for the brief page length, it’s quite cheap and it’s a pretty unique adventure to experience. For everyone else though, you’ll want to pass since you’ll need to invest heavily in the campaign setting and the core rulebooks from Pinnacle to make heads or tails of this piece. If you do pick this up, remember that the quality of the adventure is determined by how detailed you make the festival, as well as how tied to Dalaxium the PCs are. If you rush this thing or play The Dread Shard as just an adventure of the week, it will be a lackluster and forgettable experience. If you take the time to really make the city come to live, its fall will be all the more impactful and important to both the characters and the people playing them.

Rating:
[4 of 5 Stars!]
The Dread Shard
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Adventurers!
by JIm A. S. [Verified Purchaser] Date Added: 03/15/2014 16:56:48
Comparing this with other light RPGs and other 1 sheet RPGs, Adventurers! is more comprehensive overall. Slow character advancement and use of two dice should give a longer campaign than other games of this type.

I’m comparing Adventurers! to Microlite 20 PocketMod, Nanolite6 Pocketmod, CRAM, and Dead Simple One-Page RPG. Each of these has significantly more crunch than say one page RPGs like, Lasers and Feelings, or Awesomesauce. While having three stats that are pretty much is the same as Warrior Rogue & Mage, both games are far apart on main mechanic and scope that I don’t think a fair comparison can be made.

With Adventurers! you can mostly create the type of character you want from the get go but one of the rules nerfs beginning spellcasters. You can't buy the power skill at character creation so, by the rules, you can't create a beginning spellcaster. This is very odd.

There are some translation/grammatical issues and I'm not talking about where word count has been obviously reduced for space.

"Characters have by three Stats going from -1 to 5." How about:
"Character Stats range from -1 to 5."

With a product this short, there shouldn't be any issues like these. As I said, I'm not picking on the obvious word count cuttings but there are a few of these on each page.

With any light rules game, there is going to be a lot of GM fiat. A few things that could use a little help would be: Encumbrance: Marking a few things as Heavy would be very helpful. What about critical successes matching critical defenses? Does defense win out? Probably. Arrows and crossbow bolts. Where are they? Or are we ignoring them?

Where is the cool cover art image in my pdf? Not to be found. It would have made a nice insert for my gaming binder.

There is a lot to like about this little game. Group attacks is a very good way of dealing with swarms. Quick, simple customizing monster add-ons is a great little no-brainer. Most games this short don't deal with cooperative rolls or strenuous tasks (Long Tasks) but this one does. The section, Personalizing the Game! is a great idea starter.

So two sheets of paper and you have a game on four pages. Not bad. Not bad at all.

If you are looking for a very short light RPG give Adventurers! a try. I’m giving it 4 stars for substance and completeness in such a small package but removing one for editing issues.

Cover image still not in the zip file. Translation/grammatical issues still present. Even the one I pointed out. I don't think the new zip file was checked.

Rating:
[3 of 5 Stars!]
Adventurers!
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Publisher Reply:
Hm, now cover is inside and editing issues are corrected. Let me know if it works (pkorys(at)gmail.com) - if not, I will send you file directly.
The Dread Shard
by Brass J. [Verified Purchaser] Date Added: 03/14/2014 18:38:58
The latest adventure for Beasts and Barbarians, written by Marek Golonka. The adventure describes a setting (the city of Dalaxium in the Iron Empire), and opens with an overview of the city. There is a lot jammed into 16 pages, with several interesting NPC’s and potential encounters described (the section on Games is interesting and easily usable elsewhere in the Empire.) There is a section on rumours (some false, some true). Again, a lot has been put in just a few pages. All NPC stats have been grouped at the back of the book, making them easy to findThe main adventure is similar to a lot of TV shows, it starts off with a situation but this rapidly evolves into something else. There are stats for using Tattered Banners if you have that supplement.The plot is scripted but there is no sense of railroading; in one or two instances it may be better for the PC’s to let something happen so they can get a grasp on what’s going on. However, if they wait too long, then they may find that the chain of events is now unstoppable. I am looking forward to running this with my group.
Highly recommended.

Rating:
[5 of 5 Stars!]
The Dread Shard
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Beasts and Barbarians: Archetypes of the Dominions and Jalizar
by William J. D. [Verified Purchaser] Date Added: 03/14/2014 07:55:54
More archetypes for NPC or player ideas. From the highly recommended Jalizar setting book. Get now!

Rating:
[5 of 5 Stars!]
Beasts and Barbarians: Archetypes of  the Dominions and  Jalizar
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Beasts & Barbarians: Dread Sea Dominions Map
by William J. D. [Verified Purchaser] Date Added: 03/14/2014 07:53:58
Here there be Beasts. Free map! Handy reference to give players a basic idea of where's where. Did I say Free Map?

Rating:
[5 of 5 Stars!]
Beasts & Barbarians: Dread Sea Dominions Map
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Beasts & Barbarians Pregenerated Characters
by William J. D. [Verified Purchaser] Date Added: 03/14/2014 07:52:18
Amateur or not, it's a good array of the kind of characters Beasts and Barbarians has to offer. Can you beat that price?

Rating:
[5 of 5 Stars!]
Beasts & Barbarians Pregenerated Characters
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Beasts & Barbarians Heroic Tale #2: The Carnival of Nal Sagath
by William J. D. [Verified Purchaser] Date Added: 03/14/2014 07:46:22
More pulp-barbarian goodness from Gramel and maestro Pignatelli. Good for a savage evening's fun. Can't beat the price either.

Rating:
[5 of 5 Stars!]
Beasts & Barbarians Heroic Tale #2: The Carnival of Nal Sagath
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Beasts & Barbarians Heroic Tale #1: The Cliffs Queen�s Court
by William J. D. [Verified Purchaser] Date Added: 03/14/2014 07:44:30
Really captures the feel of Howard's pulp barbarian tales. Good introductory encounter for setting. Well done!

Rating:
[5 of 5 Stars!]
Beasts & Barbarians Heroic Tale #1:  The Cliffs  Queen�s Court
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Adventurers!
by George D. [Verified Purchaser] Date Added: 02/07/2014 16:20:17
Adventurers is a great minimalist RPG system, perfect for one off games or short campaigns. It would also be of value to someone wanting to introduce
friends, or children who have never role played to the hobby. All in all I am quite pleased with the game and would recommend it to anyone.

Rating:
[5 of 5 Stars!]
Adventurers!
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Dark Camelot
by riccardo b. [Verified Purchaser] Date Added: 02/07/2014 07:24:42
This is the first "add-on" fo ADVENTURERS! from same company (Gramel).
This is the first official setting, with specific rules, specific monsters, some back ground info, main PNGs, and a complete adventure.
Let's go one by one:
Setting: This is a "darker" Britannia, and i found it really charming. Everything is explained with a text line or two, but gives you anyway an idea and the feelling, the mood of the world.
Specific rules: some more player choice, with tipical archetype explained. And also magic expansion.
Specific Monster: very usefull patch, to implement some tipical "knight&wizard" foe in to your game, according to fairy tale and arthurian legends.
Back Ground and PNGs: there is a very simple, schematic info of major events, major places to go, and major "personalities" that can be part of the adventures (but not mandatory ;P).
Adventure: classical adventure with some good ideas, can't say more! (spoiler reasons)
Conclusion: It costs less the a Cappuccino at Starbucks and totally worth it!
Good for either newbies and experienced.

Rating:
[5 of 5 Stars!]
Dark Camelot
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