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This is a must have at my Shadowdark table, well done suppliment
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Generic 30 room crawl with Hobgoblins, undead, traps and treasure. There’s no story to unfold or roleplaying interactions to dance with. It uses Shadowdark format, but does have non Shadowdark elements (eg wand with charges, a clerical scroll, a gem of continuous light). Beware GMs, the format does not call out in bold, or put first in a room description, the occupants of a room.
It is a time saver, and at a good price.
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Ran two sessions of Shadowsun so far, really like the setting, this pdf gives you what you need to play in the world as a starting point and can build from there, pulling in elements fo older games lore to fill in the blanks, the new classes and races fit the feel very well.
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The author does his take on Dark Sun using Shadowdark and totally nails it. I bought this on impulse and curiosity, with no expectations and I am quite impressed. This is well written and well thought out. The author understands what makes Shadowdark appealing and clearly loves darksun. I am looking forward to seeing more, maybe adventures, perhaps?
Well worth the money of a coffee.
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I never had the opporutnity to play Dark Sun back in the day, but was always intrigued by the setting. The author does an amazing job recreating the theme and setting using Shadowdark. I really enjoyed the attention and care paid to integrating psionics into the game and the ancestry and class options are very well though out. Can't wait to intoduce my players to the world of Althea.
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Amazing quality - well written, full of creativity, and packed with useful info.
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I think Dark Sun was one of the best settings created for D&D and am so glad to see it come back in a new form! Clean layout and excellent content make this perhaps the supplement to ShadowDark that I am most eager to play once I get the core rules. This has pretty much everything you need to forge your way across the wastelands in search of adventure from new character classes, gear and weapons, to setting details, and of course psionics. Excellent value!
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Absolutely fantastic, love the re-interpretation of Dark Sun using ShadowDark. Spells and Psionics are very thematic. Will be running a campaign here when my ShadowDark rules arrive.
Only thing that would be nice to have is the map as separate file and a scale on the map.
Highly recommend.
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Great supplement for ShadowDark that is not simply an adventure module, but really a mini-campaign that includes useful plot hooks, NPCs galore, a bestiary, and setting details and locations for hours of excellent gaming.
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Its not good its GREEAAAAATTTTT! Amazing setting to an amazing game, but will work for all OSR rulesets.
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Absolutely incredible! Compelling plot hooks for every type of player, regardless of alignment, and content that has been incredibly well thought out.
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Love the choices, not overly complex and fits the Shadowdark RPG nicely. Great list of classes and can draw inspiration from even if you wanted to design your own. A steal at the price.
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Excellent. This compilation of equipment adds just enough variety and optional bits to not slow down or bloat the base game. Adds fun without adding overhead.
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Creator Reply: |
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Unnecessary detail that offers little to the game. Creative narrative solutions happen intuitively by the GM and players and not by additional rules you'll find here.
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Great material to add additional detail for the Alien RPG, while still being short and to the point.
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