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Zone 10 - Basic Set (10mm terrain)
by Nathaniel W. [Verified Purchaser] Date Added: 09/07/2012 12:37:56
I recently got into paper terrain so that I could quickly play with some new 15mm sci-fi miniatures. Of the numerous sets of paper terrain I've bought or found for free on the internet, Zone 10 is one of the best. There are plenty of interesting shapes (not just blocks) and the artwork on this set is quite nice. The pieces go together easily and don't have a learning curve as steep as some other paper terrain products out there. The pieces are stackable, mix easily, and there are enough little detail pieces to make each building unique, if you want to take the extra time.

The price is definitely right! I also like that this site allows you to preview the images so you know exactly what you're buying; this is not the case with several other paper terrain sellers online.

The only problem with this set is that it's scaled for 10mm. I thought that they're actually fine for 15mm (at least with the Khurasan Miniatures I have), but it seemed an odd scale to choose, especially since one of the beauties of paper terrain is that it's infinitely scalable. You can buy a "28mm scale" paper terrain set and then just print it at 50% for smaller scales. This, unfortunately, doesn't work in the other direction, at least not with this set, where each building has its own page and the walls aren't broken down across multiple pages.

Overall, though, an excellent set; I've already printed off one complete copy and will print more!

Rating:
[5 of 5 Stars!]
Zone 10 - Basic Set (10mm terrain)
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Megadungeon Level 1 (map-pack)
by Billiam B. [Featured Reviewer] Date Added: 08/03/2012 19:05:48
This product covers all bases. I adore the greyscale style of CSP's maps. In this pack the DM is treated to printable PDFs and jpg sections of a truly massive area. Note sheets and maps with numbered labels are provided for the DM's own notes. I haven't used any Virtual TableTop programs myself but I've experimented with using map jpgs on an iPad with figures (allbeit a tiny area) - so I now truly appreciate the power of zoomable jpgs. It's hard to see what Kristian has left out of 'Level 1. All a DM would have to do is "populate" the dungeon - or perhaps just play using random tables. Usuable for any fantasy roleplaying game and adaptable to a variety of technologies (beyond just printing the PDFs) the $5 price tag is a very reasonable price.

This is a truly wonderful product. Congratulations again to Crooked Staff Publishing.

-Billiam B
bit.ly/rpgblog

Rating:
[5 of 5 Stars!]
Megadungeon Level 1 (map-pack)
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Little Book of Dungeons New Year Special [BUNDLE]
by Billiam B. [Featured Reviewer] Date Added: 07/18/2012 14:13:41
Great bundle. The maps are very inspirational and credible as straight forward dungeon levels. The geomorphs are lots of fun!

The quality of CSP's work in black/white map design always rivals any larger level maps I have seen in Dungeon magazine.

I really like these.

Billiam B.
bit.ly/rpgblog

Rating:
[5 of 5 Stars!]
Little Book of Dungeons New Year Special [BUNDLE]
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The Little Book of Dungeons: Geomorphs
by Alexander L. [Featured Reviewer] Date Added: 03/13/2012 10:03:07
Originally Published at: http://diehardgamefan.com/2012/03/13/tabletop-review-the-lit-
tle-book-of-dungeons-geomorphs/

As a GM, anytime I can get some resources to help me save time when prepping for a game is good. I’ve had Crooked Staff Production’s website bookmarked for over a year now because they’ve had some great little GM aids available for download. On their site they have, free for download, a set of 30 dungeon geomorphs. Each geomorph has been gathered into a single PDF usable as a GM map. This PDF is not secured, allowing the GM to extract pages as needed, and is a 5.42 MB download. Each map page of the PDF is additionally available as an individual download. These individual downloads start with the same GM map as before, but subsequent pages break the GM map into smaller sections sized to print out for miniature use with the almost standard 1” = 5’.

All these maps are black & white, and not optimized for printing, but are absolutely free.

This $1 offering is similarly black & white and not optimized for printing, but the similarity to the superior free product ends there. Instead of one geomorph per page, this product has six per page at a small scale, and a few larger geomorphs. The last couple of pages have some examples of use and several dungeon entrances. The PDF is rather large at 20.2 MB, and contains some security. The only apparent use for this PDF is to print out the geomorphs and then cut them out to create small maps for GM use. With 63 individual geomorphs, including the 30 that were available for free online, it can easily be worth $1.

If the maps were optimized for black & printing and/or full color, along with being made available for use with miniatures, I’d pay a premium to be able to print up a random dungeon for my table. Being able to also use them in my Maptools game would make me ecstatic. In this current format, their usage is severely limited, and the $1 download seems more a donation or a thanks to Crooked Staff Productions for their freely available products.

Rating:
[5 of 5 Stars!]
The Little Book of Dungeons: Geomorphs
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Colony 19 - starter set (28mm)
by Robert M. [Verified Purchaser] Date Added: 03/09/2012 13:38:26
This is a nice set of simple tiles to use for sci-fi or near future games. The tiles are fairly standard shapes and should be easily adaptable for most games/settings. There are a several extras included like crates, consoles, medical tables, cryo-pods, and such. The fold-up doors are nicely done as well.

The only complaint I have is that all of the tiles are edged on all sides, making it necessary to trim the printed tiles to make long hallways without doors. This may cause some of the tiles to not quite line up when laid out in a larger map.

This is a great set, especially for this price.

Rating:
[4 of 5 Stars!]
Colony 19 - starter set (28mm)
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East Eyrie Fortress map-pack
by Claus B. [Verified Purchaser] Date Added: 03/04/2012 15:11:39
What you get is a nicely done 46 page PDF showing the gates, keeps, halls and towers of a large elven castle (it doesn't have to be elven). You get a nice overview of the castle with the locations from A to H on page 5, and each of the remaining 41 pages show a different part of the castle.

The maps look good and are creatively done, while remaining believable. Note that this is not a map tile set and the maps are not meant to join up to create a continuous whole. See the example PDF for what I mean.

It would have been nice to have maps of the courtyards and outdoor areas. It would also have made the GMs job a lot easier if each section had an overview page with the all the levels in miniature and some sort of legend showing what function the different part might serve. Even just a general text describing the main functions and features of the castle would have been nice.

There is a also a two page optional background lore on the castle which has a Tolkienesque feel to it that might provide a bit of inspiration. It does mention the collapse of one of the towers, and that the castle was rebuilt, but less grand than it had been. I think Kristian Richard might have missed a trick by not having any of the map sections show older ruins, or blocked off sections (although there are a couple of secret doors), but if you're not planning to use the background lore anyway this is of no consequence.

I was thinking hard whether to give this product four or five stars, and in the end I had to give it five. I would have liked more information about the castle, but it advertises itself as a map pack and what you get is indeed a great looking map pack of an interesting castle.

Rating:
[5 of 5 Stars!]
East Eyrie Fortress map-pack
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The Age of Shadow: Role-playing Game
by William W. [Featured Reviewer] Date Added: 02/14/2012 08:02:11
A fantasy RPG based on OpenQuest, an open source version of the rules that powered RPGs in the Basic Roleplaying series (Call of Cthulhu, Elfquest, RuneQuest, et al). Anyone familiar with those classic games will easily adapt to this system.

For those who aren't - in brief, the system is percentile based - a whole set of standard polyhedral dice are required for damage rolls and other results, but skill and combat rolls are made with percentile dice. The combat system is deadly (as it has always been with BRP games), and adventurers in an Age of Shadow campaign may find themselves avoiding combat more frequently, which could open some possibilities for creative tactics and great roleplaying.

This book has a great section on campaign structure, but very little background or lore - for that, see the Age of Shadow Campaign Guide, which fleshes out the world nicely.

A character sheet and a beautiful full-color map round out the book. All in all, a great start. I'm interested to see where it goes from here.

Rating:
[4 of 5 Stars!]
The Age of Shadow: Role-playing Game
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The Age of Shadow: Campaign Guide
by William W. [Featured Reviewer] Date Added: 02/14/2012 07:37:39
A nice collection of goodies for the Age of Shadow RPG, assembled for easy consumption by interested players or potential gamemasters. This package includes a primer on the history, cultures, races of the Great Lands, a guide to Elvish script, a gazetteer of the various nations and the races that occupy them, a pair of beautiful full-color maps, and a guide to special items found in the realm (Dwarf-steel, Elvish lamps, Runes of Power, etc.). In addition, there are several alternate rules provided, for those who want to customize their game - a point-buy system for character creation, and rules for epic characters, combat order, and variable armor. Last but not least, there is a chapter on using improvised NPCs, with 14 printable NPC sheets for quick, on-the-fly character improv.

This is a great little starter package that appeals to anyone interested in Age of Shadow.

Rating:
[4 of 5 Stars!]
The Age of Shadow: Campaign Guide
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The Little Book of Dungeons: Geomorphs
by Dennis S. [Featured Reviewer] Date Added: 01/18/2012 21:06:25
A simple and cheap collection of room tiles for dungeon maps, with some very quirky shapes. Put together (a good example is the cover of the book) they can make for some interesting layouts. The use of curves and non-square shapes is much appreciated and gives the dungeons a more organic and charming look than just a bunch of straight line walls would have done. The tiles vary greatly in size, with multiple-room tiles, single-room tiles, connecting hallway tiles, entrances and exits to higher or lower floors, and an overall great variety. Well recommended if you're into dungeon tiles.

Rating:
[5 of 5 Stars!]
The Little Book of Dungeons: Geomorphs
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The Little Book of Dungeons: Geomorphs
by Luca L. [Verified Purchaser] Date Added: 01/13/2012 12:16:52
An excellent collection of geomorphs, with a good greyscale simple layout. This product features a really large selection of rooms, and a good variety of them, handily the best I've seen so far.
While most geomorphs tend to make the same dungeons over and over again - or at least to produce a very recognizable scheme in the overall map - these "room chunks" are so finely laid out that even in a small (or in a very large) combination, the resulting map will seem quite natural and not some simple drawing algorythm result.

Recommended.

Rating:
[5 of 5 Stars!]
The Little Book of Dungeons: Geomorphs
by Billiam B. [Featured Reviewer] Date Added: 12/28/2011 15:37:12
Simply: sublimely awesome.

12 of the 15 pages of this pack are dedicated to geomorphic map tiles of varying size at a small enough scale to be practical to a dungeon master assembling a large level at speed (i.e. maps for reference, but not cumbersome tiles for minis).

Currently at $1, this is a marvellously fun resource of a quality I have come to expect from CSP, which I believe, in terms of grey-scale black and white printing, rivals products by larger publishers, like WotC and Paizo.

Simple single shade geomorphs used to be a traditional staple of fantasy gaming, but these, by contrast, have a high modern production standard in terms of design, texture, shadow and believable solid dungeon structure, whilst also being free of smaller details - allowing for a creative DM to decorate and populate the dungeon to match their campaign.

Excellent. :)

Billiam B
(http://bit.ly/rpgblog)

Rating:
[5 of 5 Stars!]
The Little Book of Dungeons: Geomorphs
by Megan R. [Featured Reviewer] Date Added: 12/26/2011 10:39:07
Inspired by author/artist's Kristian Richard's "Map-a-Monday" weekly map project on his blog, this is a compilation of a year's worth of neat grey-scale dungeon maps... but even if you have been a dedicated follower and collector of these, it is more than a mere collection of them all in one handy package (useful as that may be). There are some extras, chiefly being several long corridors and assorted 'dead ends' - after all, even a geomorphic dungeon has to end somewhere!

All the maps - and these are genuine maps, not miniatures-oriented tiles - are done in a uniform crisp greyscale, with clever use of darker and lighter areas to allow for different levels, e.g. a flight of steps down (or up) to an area lower or higher than the main part. Being designed on a geomorphic basis, you can clip these out and arrange them however you want seamlessly, certain that you will not have to fold, mutilate or spindle any element to ensure that corridors and doorways will join up. A uniform grid, designed for the conventional 'one square = five feet' scale, is laid over all floors. Whilst fairly grid-like, there is a vast diversity of shapes and sizes of chambers and connecting passages: whatever you have in mind you ought to be able to find something to suit, be it a mammoth underground complex for your Big Bad Evil Guy, a training dungeon in your Adventurers' Academy facility or whatever. If you are minded to a small underground area, this may not be the most appropriate set, even so you ought to be able to find what you're after.

There are plenty of features: colonnaded halls, or a dias, perhaps... not just rooms and corridors. Some rooms are oddly-shaped, some have anterooms or side-rooms accessible from the main one. Areas might be cell blocks or living quarters, chapels, training rooms or chambers constructed for ritual purposes. Useful if you do not draw well, lack spatial imagination or are pressed for time, or just want everything laid out neatly. Let your imagination run riot, this product gives ample scope for somewhere in which it may thus scamper around!

Rating:
[5 of 5 Stars!]
The Age of Shadow: Role-playing Game
by erik f. t. t. [Featured Reviewer] Date Added: 12/03/2011 23:01:46
(originally posted at TenkarsTavern.com)

The Age of Shadow, a fantasy RPG drawing upon the OpenQuest rules, which drew upon the Mongoose RuneQuest, has it's roots deeply in the previous versions of RuneQuest. Got that? Good.

So, it's OpenQuest with a few twists, like less modifiers but higher mods when you do have one. Oh, and its free, which is always nice when looking for new options for a current game engine.

Rating:
[5 of 5 Stars!]
The Age of Shadow: Role-playing Game
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Purple Mountain: Level 1 Battle-Map
by Billiam B. [Featured Reviewer] Date Added: 11/06/2011 07:15:01
Why are you even reading this? Are you having doubts?
It's 25 pages of printable dungeon. It's massive. It's looks great.
It's a bargain too!

Go for it. :)

http://bit.ly/rpgblog

Rating:
[5 of 5 Stars!]
Purple Mountain: Level 1 Battle-Map
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Colony 19 - room set (28mm)
by Aaron H. [Verified Purchaser] Date Added: 11/02/2011 21:26:00
Colony 19 Room Set is a modular add-on to the Colony 19 Starter Set and contains a pair of large along with a collection of corridors or other tiles that are designed to link one room to another (not simply a corridor). It contains the same beautiful textures as the starter set and utilizes the same design features. In addition, as with the starter set, all elements and doors are separate so they can simply be cut-out and place anywhere within the battlemap or simply not included. Much of the Room Set’s design is meant for flexibility not only with the starter set but also with itself allowing you to create various configurations for the large rooms by combining the tiles in different ways.

OVERALL

Considering the lack of large rooms in the Colony 19 Starter Set, this Room Set is a welcomed addition. It provides those possibly key large rooms along with different corridors and elements to build upon that starter set.

RATINGS

Publication Quality: 10 out of 10
Colony 19 Room Set follows the same high-quality as the starter set, but not only that, all the tiles are properly cut so as not to interfere with the overall look of the battlemap and ease of use for the tiles.

Visual Appeal: 10 out of 10
The textures, wall design, and elements all look fantastic and make the set a great addition to your tabletop, not only for functionality but for looks too. It’s clean and smooth and visually stunning!

Desire to Use: 10 out of 10
Colony 19 Room Set is an add-on to the starter set. Considering this, there’s very little why those using the starter set wouldn’t want to use this room set as well. The large rooms are perfect add-ons while the small corridors add great visual appeal.

Overall: 10 out of 10
Colony 19 Room Set is a definite must have for those using the Colony 19 Starter Set. There is very little that hasn’t already been said other than you can make awesome battlemaps when combining this with the starter set.

Rating:
[5 of 5 Stars!]
Colony 19 - room set (28mm)
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