RPGNow.com
Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
The Rifter #56
The Rifter #56
$11.95 $5.99









Back
Other comments left for this publisher:
Guide to GameLords Classic Traveller
by Thomas M R. [Verified Purchaser] Date Added: 09/23/2011 14:48:35
The Guide to GameLords Classic Traveller provides information on the 10 supplements produced. This is a good product to have when you are looking for material to add to CT.

Rating:
[4 of 5 Stars!]
Guide to GameLords Classic Traveller
Click to show product description

Add to RPGNow.com Order

MT MegaTraveller Robots
by Thomas M R. [Verified Purchaser] Date Added: 09/23/2011 14:35:00
MT: Robots supplement is a 36 page, 37 counting the front and back covers, that adds robot construction to the MegaTraveller universe. For the gearheads this supplement is worthwhile purchasing in my opinion. Good job to Rob Prior and crew for putting out a new product.

Rating:
[5 of 5 Stars!]
MT MegaTraveller Robots
Click to show product description

Add to RPGNow.com Order

T2000 v2 Bangkok Cesspool of the Orient
by Brian H. [Verified Purchaser] Date Added: 09/16/2011 20:55:57
For it time the infro about Tailand is accurate. It doesnot goes alots into Islamist religion and culture as western people show little insterted in Islamist belief and culture, today it would be cover alot more in detail as Islam is growingt in the west.

Rating:
[5 of 5 Stars!]
T2000 v2 Bangkok Cesspool of the Orient
Click to show product description

Add to RPGNow.com Order

TNE Novel-4 The Errand- A New Era Short Story
by Michael B. [Verified Purchaser] Date Added: 09/14/2011 15:09:33
This enhances Mr. Carsons version of the highly recommended "Backward Mask"(BM) quite nicely showing us the voyage of the courier that played "Paul Revere". I gave it four out of five since I feel there is a bit too much "deus ex machina" in a conflict solution and the characters don't develop as good as in BM. This may be partially due to the fact that the characters from BM had a lot more pages to come alive. So say 4.5 from 5.

Rating:
[4 of 5 Stars!]
TNE Novel-4 The Errand- A New Era Short Story
Click to show product description

Add to RPGNow.com Order

TNE Novel-4 The Errand- A New Era Short Story
by daniel t. [Verified Purchaser] Date Added: 09/09/2011 12:21:54
highly enjoyable, in a familiar universe. I am a fan of classic traveller and this product adds more to my exsperience! Thank You for making it available fot use.

Rating:
[5 of 5 Stars!]
T2000 v1 Twilight: 2000
by Thomas S. [Verified Purchaser] Date Added: 08/27/2011 14:32:24
While the scan may not be the best the print is readable and correct. Once printed it looks pretty good.
Twilight 2000 may not have the production value of many newer, and glossier, games but the rules are still solid.
Simple and straight forward, T2000 could be used for any modern or sci fi setting.

Rating:
[5 of 5 Stars!]
T2000 v1  Twilight: 2000
Click to show product description

Add to RPGNow.com Order

Guide to the Traveller New Era Novels
by Christopher F. [Verified Purchaser] Date Added: 08/01/2011 18:42:03
This is a very good deal, especially given that the products came out just prior to the end of GDW.

That said, both of the final books have short comings.

The original author, book 3a, leaves you a cliff hanger that screams for at least one additional book, and, given his writing style, more likely, another whole trilogy. I would hope that he continues the story, but am not holding my breath.

The alternative ending, book 3b, is three times as long, but has many things that I found off putting. First, the story line is a very thin copy of one of David Weber's Honor Harrington books, including the secret store of "skeletons in the closet" used to influence various political figures, the disenfranchised nobleman, the nobility that exert a king like authority within their fiefdoms and the nobility's need to overthrow the existing government to reestablish their power over the entire populace of the interstellar nation as opposed to being limited to their own planet.

Additionally, you can see a recrafting of the characters to more closely conform to various entities in the Weber books. Couer has even acquired Honor's penchant for self blame and psychological chastisement.

Don't get me wrong, I am a huge fan of the Honorverse, but that is not what I wanted when I purchased this bundle.

Finally, the author has a bad habit of writing to much. There is far too much unneeded descriptive prose and not nearly enough interaction between the characters. I understand that a battle is mostly action, but any story is more about people than it is about description.

I do not feel that I wasted my money on this series, but I felt that there could be a lot more to be had.

Rating:
[3 of 5 Stars!]
Guide to the Traveller New Era Novels
Click to show product description

Add to RPGNow.com Order

TNE-0313 Striker 2 Traveller Miniatures Rules
by Paul C. [Verified Purchaser] Date Added: 07/29/2011 12:47:14
Striker 2 is a classic battalion level game where each stand is a platoon. This makes it ideal for simulating larger conflicts where combined arms really matter. Infantry, armor, artillery, environments, electronic warfare and especially command and control are all covered. The game is excellent for a campaign and also include four detailed scenarios with force lists. The game can be played with 6mm-15mm miniatures or even as a board game with counters and a map.

It is based on the Command Decision rules (ver 2.0 I think) from 20 years ago or so. Command Decision itself is now at version 4.0 and called Test of Battle. Being an older game Striker 2 is considerably more detailed than today's more streamlined titles. But if you like the detail and the scale the CD system is still an excellent set of rules and once you get a few games under your belt they play fairly quickly. But three hour games are the norm.

Perhaps the more annoying thing is because Striker 2 is set in the Traveller universe it sticks to having real stats for everything so you are constantly dealing with real ranges and millimeters of armor. Again this is nice from a detail perspective but somewhat annoying from a game flow perspective.

Striker 2 includes a few dozen vehicle profiles but, again, being a Traveller title it assumes you are bringing units over from your regular Traveller games and thus only provides rules for converting units for Striker 2. You will need other Traveller rules for unit design. But even without this it is easy to make up your own you just won't be gauranteed balance without some play.

The PDF you get is a scan of the original and is well reproduced. The original was all black and white and so is this but there is some excellent art included.

The best modern successor to Striker 2 is probably Strike Legion Planetray Ops or Future War Commander. SLPO is more streamlined and more comprehensive but if you like platoon level battles Striker 2 is still worth a look especially if you play Traveller.

Rating:
[4 of 5 Stars!]
TNE-0313 Striker 2 Traveller Miniatures Rules
Click to show product description

Add to RPGNow.com Order

The Spinward Marches
by P-O B. [Featured Reviewer] Date Added: 07/11/2011 16:07:14
If you are looking for maps for Traveller, then you should go to travellermap.com. This product only show the Spinward Marches, and is really not that useful.

However, if you are interested in how GDW produced this sector, then it is quite interesting. In the original draft you can see how planets have been moved and other minor changes that was done before the final version was published.

Rating:
[2 of 5 Stars!]
The Spinward Marches
Click to show product description

Add to RPGNow.com Order

Journal of the Travellers' Aid Society. Issue No. 17
by P-O B. [Featured Reviewer] Date Added: 07/11/2011 15:07:17
One of the most inspiring JTAS. The additional Special Supplement makes it even better. One important race is described here, and that wasn't described again until Gurps Traveller: Alien Races 4.

Rating:
[5 of 5 Stars!]
Journal of the Travellers' Aid Society. Issue No. 17
Click to show product description

Add to RPGNow.com Order

CT-G04-Traveller Fifth Frontier War
by Doug E. [Verified Purchaser] Date Added: 07/06/2011 10:44:13
CT-G04-Traveller Fifth Frontier War

While I wasn't surprised by the visual quality of the scans, given the original, I must say I was disappointed by the gaps between map sections.

Rating:
[2 of 5 Stars!]
CT-G04-Traveller Fifth Frontier War
Click to show product description

Add to RPGNow.com Order

CT-A10-Safari Ship
by Daniel H. [Verified Purchaser] Date Added: 07/06/2011 10:40:44
In my opinion, this is one of the best Classic Traveller (CT) adventures for a new GM or party. Many CT adventures take a more sand box approach, but Safari Ship gives the players a mission to accomplish. They have been hired by a biologist who wishes to discover (and name after himself, of course) a new, beautiful life form, rumored to exist on a backwater world halfway across the subsector. The players are hired on at the last minute as his crew, and begin a race across the subsector to find, capture and catalog this new creature in time to present it at an upcoming convention.

Needless to say, things do not go smoothly.

In addition to the adventure, this supplement has an exceptionally detailed write up of the "Animal" class Safari Ship, including floor plans and quite a lot (for Classic Traveller) of interior and exterior illustrations, done by William H. Keith, Jr., who needs no introduction to fans of Classic Traveller artwork. I wish that every Classic Traveller ship (especially the Scout/Courier and Free Trader) had been given this much love and attention.

The book also includes the subsector data for District 268, where the adventure is set, some rules for hunting and a set of Animal Encounter tables for use on the destination world. The GM is referred to Supplement 2, Animal Encounters for additional encounter tables for use outside the creature's habitat.

And the book has one final surprise, which I won't share just in case it turns out to be a spoiler.

On the technical side, this book is well scanned, though in some places the text is a little hard to read. I did not see any outright illegible spots though.

Rating:
[5 of 5 Stars!]
CT-A10-Safari Ship
Click to show product description

Add to RPGNow.com Order

CT-ST-Starter Traveller
by Daniel H. [Verified Purchaser] Date Added: 07/06/2011 10:23:22
I started playing Traveller with the "Little Black Books", but picked up "The Traveller Book" when my old LBB's started to fall apart.

Starter Traveller is almost exactly the same contents as The Traveller Book, minus the (admittedly confusing) vector-based space combat system and one or two other minor rule sections. What it DOES have is the seeds for countless hours of fun.

The product is organized into multiple books, but unlike the classic "Little Black Books", the breakdown is functional, not by topic. The first book contains all of the written rules of basic Traveller. The text of this book is extremely close to the wording in The Traveller Book with no inconsistencies that I could find on a cursory side-by-side comparison.

The second book contains all of the tables and charts that the first book refers to, and is my favorite part of this package. This book serves as a GM's screen and play reference, and the layout of the information makes it easy to open the book (or print out a pair of pages) that will cover one particular topic completely. This is a really fantastic way to collect the important parts of the rules for easy access, and I wish more RPGs would do something like this.

The last book contains two adventures, Mission on Mithril (an overland exploration adventure) and Shadows (a dungeon crawl). The version of "Mission on Mithril" is reworked a bit from the one in Double Adventure 2, but seems substantially the same. Shadows appears to be the same version found in The Traveller Book. Both adventures can give a new play group a few evenings of entertainment, and give the GM tools to use in future adventures.

All in all, if you already have one or more Classic Traveller rule sets, Starter Traveller may not give you anything new (except the charts book - that's pretty useful in its own right), but for someone looking to get into Classic Traveller, or who just wants to get a feel for what the original Traveller game was all about, at $6us, you can't beat this package.

Rating:
[5 of 5 Stars!]
CT-ST-Starter Traveller
Click to show product description

Add to RPGNow.com Order

TNE Novel-3 The Backwards Mask GDW 382
by Michael B. [Verified Purchaser] Date Added: 07/04/2011 17:12:59
From the four TNE Novels this is by far the most complex. It takes up where the second Paul Burnette Novel (To dream of chaos) ends and shows the future fate of the Hornet and her crew. The characters get a lot of further development and some interesting twists, Traveller fans will "meet" a lot of well known NPCs and see some interesting developments within the Reformation Coalation.

The book has some fast paced and interesting space and ground action that "feels right" to a Traveller fan yet can be easily read and understood by those who are not knee-deep into the Traveller universe or rules set. The same is true for the planets visited - the author gives enough information for the non-TNE fan to make the worlds come alive but at the same time manages to add new odds and ends for long time fans.

The novels pacing is good, the bad guys are diverse ranging from the stupid megalomaniac to the smart but honorable enemy. While it is always clear who are the good guys, the bad guys are not pure stereotypes. With some scenes Mr. Carson even manages to instill the same feelings that Jerry Pournelle manages in "King of Sparta" when the King is killed or in WarWorld when Piet van Reenan fights the Sauron Cyborg in "The Kings that die for the people", really making you feel for, cheer for the Coalation.

This version of "The Backward Mask" has nothing in common with the Burnette manuscript also offered here. Having read both I consider this a good thing since the Burnette version is a major change in pace and events from the original two novels, taking the "Backward" part literally as the "rearward/Oriflamme Area of Operations" and dealing heavily with Virus.

Rating:
[5 of 5 Stars!]
TNE Novel-3 The Backwards Mask GDW 382
Click to show product description

Add to RPGNow.com Order

2300 AD Kafer Sourcebook
by Jonathan S. [Verified Purchaser] Date Added: 07/02/2011 10:20:56
One of the great books of the 2300 AD line (I started out with the game originally being called Traveller 2300), the Kafer Sourcebook offers something that most sci-fi games rarely offer. The Kafer are not just "rubber forehead humans", but a fully formed and fleshed out species that has details of behavior that allow a GM to spring surprises on players-and players to puzzle out what they mean.

Even if you don't play 2300 AD, but need a good "barbarian" space race that makes sense, the Kafers offer that with very few issues.

Rating:
[4 of 5 Stars!]
2300 AD Kafer Sourcebook
Click to show product description

Add to RPGNow.com Order

Displaying 76 to 90 (of 350 reviews) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
0 items
 Hottest Titles
 Gift Certificates
Powered by DrivethruRPG