And we thought Tomb of Horrors was scary...
That was a long time ago, when we learned, after several attempts, to cheat egregiously. It could never get that bad again, because we were smarter - and we started using systems which not only made more sense, but which enabled us to learn from our failures as well as our successes.
Welcome to a new place, one which is not Tomb of Horrors, nor even an emulation of it. For one thing, you're going to walk into it expecting, at worst, a band of brigands and raiders under the direction of some dim-witted ogre. Dangerous, yes, but less so for you and your hardy band of highly-seasoned warriors, specialists, and wizards. Human and non-human you be, and you've never tasted defeat nor fear.
That was before you discovered the secret of the Forest of Maugaral and the mausoleum it hid. And that's just the beginning of your trouble --- no, this is not "Tomb of Horrors for Tunnels & Trolls." This is its own nightmare -- and yours.
"Deep Where the Liche-Lord Lies" is Andy Holmes again proving that he can send a shiver or two up your spine. Disguised as a simple hack-and-raid mission, this adventure holds secrets and puzzles to keep your group occupied for at least three sessions, if not more. And they WILL keep coming back, because Andy has the knack of throwing JUST enough at the PCs where they think they have a good chance to press their luck just One More Time.
Plus, of course, your players' characters realize that they're in it all the way now, and that backing out is worse than suicide. The various monsters and traps aren't the real challenge; that real challenge is to the players...What will they decide at different moments, different places?
The only thing to fear is fear itself.....they say.
Inviting your presence is Vasarax himself, on the cover by Simon Lee Tranter. The liche looks almost neighborly, having decomposed comparatively little. He seems cordial and friendly. Chilling!
Inside, illustrator Jeff Freels strips the facade away. Your more pleasant foes have a look of greed and vice to them which is truly disturbing as you study their features - for some reason, it's what Jeff DOESN'T include in the portraits and settings which is unsettling. Don't dwell too long on the frontpiece for Level 6. If you thought Jeff's humorous cartoons were "cute," don't be surprised that he turns that impression against you.
Tavernmaster Games continues its impressive output with this high-level adventure that is designed for Tunnels & Trolls - but suitable for anyone you want to feel the crush of despair.
(This review first appeared at http://GrandpaRPG.blogspot.com/ on 4/20/13)