A good fun role-playing game that isn't really like a traditional role-playing game. Because of its differences to traditional role-play, it takes a bit of explaining to your players, but once explained they should take to it pretty quickly. Ideal for breaks between campaigns or one-shots.<br><br><b>LIKED</b>: A simple idea executed quite nicely.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>
Hysterical, fascinating, and altogether marvelous. It's not a standard RPG - there's a winner, after all - but it's really quite excellent. And studying SOAP (and soaps in general) will help you construct plots for other, more "standard" games.