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DDAL04-02 The Beast (5e)
by Charles S. [Verified Purchaser] Date Added: 04/12/2017 15:47:33

Very intense. My group made new characters just to get locked into COS. They loved this short thrill ride



Rating:
[5 of 5 Stars!]
DDAL04-02 The Beast (5e)
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DDAL05-11 Forgotten Traditions (5e)
by Charles S. [Verified Purchaser] Date Added: 04/12/2017 15:40:23

We loved the rp and exploration of this adventure. Will be running again.



Rating:
[5 of 5 Stars!]
DDAL05-11 Forgotten Traditions (5e)
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DDAL05-05 A Dish Best Served Cold (5e)
by Charles S. [Verified Purchaser] Date Added: 04/12/2017 15:30:51

. Great job by the author. Took my group longer then two hours but that is because of rp.



Rating:
[5 of 5 Stars!]
DDAL05-05 A Dish Best Served Cold (5e)
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DDAL05-03 Uninvited Guests (5e)
by Charles S. [Verified Purchaser] Date Added: 04/12/2017 15:25:12

Great follow up! Loved the twist of a towns person dying if they didn't help. Great job by the author. My group got mad at first then laughed about the twists in it.



Rating:
[5 of 5 Stars!]
DDAL05-03 Uninvited Guests (5e)
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DDAL05-02 The Black Road (5e)
by Charles S. [Verified Purchaser] Date Added: 04/12/2017 15:20:52

Very good adventure. My group never saw the sand storm coming. I will be running this adventure again and again. We had wished it had more combat scenes.



Rating:
[5 of 5 Stars!]
DDAL05-02 The Black Road (5e)
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DDAL05-11 Forgotten Traditions (5e)
by Paige M. [Verified Purchaser] Date Added: 04/12/2017 13:40:25

I really enjoyed running this. It’s very much a dungeon crawl with a few opportunities for RP. Though it takes up a lot of extra paper the inclusion of alternate traps is really nice and lets this be good for replaying with minimal adjustments on your end.Wild Magic and Dead Magic zones into the adventure are great for keeping casters on their toes. The final enemy is interesting and provides a challenging fight for the characters. If you like dungeon crawls I’d definitely recommend this, though keep in mind that it will easily go over 4 hours.



Rating:
[5 of 5 Stars!]
DDAL05-11 Forgotten Traditions (5e)
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DDAL05-16 Parnast Under Siege (5e)
by Paige M. [Verified Purchaser] Date Added: 04/12/2017 13:06:41

This is a great capstone for the tier 1 season.

Pros: It’s very fun for characters who have participated in other season 5 adventures to see that everything they have done has a chance to matter - whether it be through RP or mechanical purposes. The siege point mechanic makes it truly feel like everything the characters do in the module matters. Characters will feel like they have defeated an enemy that feels undefeatable. The option to run this as a mini-epic is fun and makes the end feel very exciting.

Cons: If you run this for a party who has not done certain season 5 adventures this has the potential to be brutal.



Rating:
[5 of 5 Stars!]
DDAL05-16 Parnast Under Siege (5e)
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DDAL05-15 Reclamation (5e)
by Paige M. [Verified Purchaser] Date Added: 04/12/2017 12:40:20

This was slightly better than Reeducation. The combats were scaled up to have a little more meat but it still couldn’t be considered challenging.

I was excited to see that this included a puzzle. Although it is very easy puzzle it’s nice to see an “encounter” that isn’t another combat.

The maps still seem too small for the module. For this to be an impressive school I would think the hallways and rooms should be larger. For the amount of enemies crammed into some of the rooms it certainly should be much bigger. It makes me wonder if the “1 square = 5ft” should have been “1 square = 10ft”



Rating:
[2 of 5 Stars!]
DDAL05-15 Reclamation (5e)
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DDAL05-14 Reeducation (5e)
by Paige M. [Verified Purchaser] Date Added: 04/12/2017 11:46:49

The intro hook for this makes it sound like the characters are walking into a dire situation. Something that could defeat a faction leader demands something impressive..That’s where the module falls flat. None of the combats are exciting and only one has the potential to be slightly scary. Every combat will need to be adjusted to make it feel like a challenge.

The final “cutscene” seems like a joke. After how easy all of the combats were it made no sense to run away from one. Even with “overwhelming numbers” it felt like tier 3 characters should be able to make short work of anything the as-written-module could throw at them.

The maps are too small for the size of the encounters and I wonder if the “1 square = 5ft “should have really been “1 square = 10ft”



Rating:
[1 of 5 Stars!]
DDAL05-14 Reeducation (5e)
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DDAL05-17 Hartkiller's Horn (5e)
by Paige M. [Verified Purchaser] Date Added: 04/12/2017 10:49:35

Overall this is a very fun adventure to run and I would recommend it to anyone - especially if you have played in the other season 5, tier 2 modules. I almost want to give this a 5 star rating for “The Beast” combat alone.

Pros: The characters have choices that feel important to the story. “The Beast” is a challenging fight and is the most fun enemy I have run this season.

Neutral: “The Beast” has real potential to TPK.

Cons: The final fight was a let down, especially after “The Beast”. As written it is very simple and seems like it was added to meet the XP quota. Several grammar errors. This would benefit from being proofread and re-uploaded.



Rating:
[4 of 5 Stars!]
DDAL05-17 Hartkiller's Horn (5e)
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DDEX1-01 Defiance in Phlan (5e)
by Peter R. [Verified Purchaser] Date Added: 04/12/2017 09:54:18

Quite a good spread of introductory quests that will allow new and returning legacy players to experience many facets of 5e in short, 1hr sessions. There are puzzle missions, combat dedicated missions, and missions where the whole scenario can be run with roleplaying. Of all the missions, the players I have DM'd for seem to enjoy mission 3 the most.



Rating:
[4 of 5 Stars!]
DDEX1-01 Defiance in Phlan (5e)
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DDEX03-14 Death on the Wall (5e)
by Chester C. [Verified Purchaser] Date Added: 04/12/2017 08:48:47

Death on the Wall is described as a short adventure but in reality it is not. The content is short but it is a situational adventure, it actually requires the players to think and plan carefully on what they are supposed to do. If the players make a mistake or miss an opportunity then they will get stuck on the planning part again. Despite it being a two hour adventure the adventure may last a longer time due to the planning and thinking the players will need to do. There is an opportunity for roleplaying here but more on the planning and scouting is spent on the adventure than the roleplay and combat. Overall, this adventure would be good for players who like to think and plan for situations but not really that good for players that are into action and combat. Charging into combat in this adventure is not recommended.



Rating:
[3 of 5 Stars!]
DDEX03-14 Death on the Wall (5e)
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DDEX3-01 Harried in Hillsfar (5e)
by Chester C. [Verified Purchaser] Date Added: 04/12/2017 08:43:08

Harried in Hillsfar is the introductory adventure to the Rage of Demons storyline. It's good in a way that it introduces the character to the different situations and things that they may encounter during the storyline. It has combat in every part and is interesting in a way that will keep the player's interested in what the hell is really going on in Hillsfar. It even hints at something later on during the adventures. It's a good adventure to play for people who are new to Dungeons and Dragons.



Rating:
[4 of 5 Stars!]
DDEX3-01 Harried in Hillsfar (5e)
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DDEX3-02 Shackles of Blood (5e)
by Chester C. [Verified Purchaser] Date Added: 04/12/2017 08:40:59

Shackles of Blood is an interesting adventure, some may be interested to play in it because of the introduction or summary that offers a bit of mystery. For me, this module is good because it introduces the characters to events that explain the situation in Hillsfar. The introduction hook is good because it lets the character get invested in solving the mystery. Has a bit of roleplay and investigating to keep up the mystery which is good, a lot of combat that will please anyone that is into action. However, a word of warning. There is a lot of combat in this adventure but the combat is deadly for low level characters or players that are new to the game. It's weird that this is one of the early adventures in the Rage of Demons story line but the combat included here is deadly for low levels and can actually lead to a character dying if they don't do the battle well. Overall, I would recommend this adventure to players whi are more experienced and familiar in Dungeons and Dragons.



Rating:
[4 of 5 Stars!]
DDEX3-02 Shackles of Blood (5e)
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DDEX3-06 No Foolish Matter (5e)
by Chester C. [Verified Purchaser] Date Added: 04/12/2017 08:32:40

No Foolish Matter is a short adventure that contains a bit of roleplaying and combat. There isn't much to it except for exploring the creepy carnival which can be a fun subject of interest for the characters. The way the creepiness of the carnival is shown in the different scenes is good but there are a lot of NPCs that don't really have much use in the adventure and just provide a bit of roleplay opportunity for the players. This module contributes to the overall strange happenings or events that transpire during the Rage of Demons storyline. It's a short adventure and can be fun to give your player's the creepy carnival experience.



Rating:
[3 of 5 Stars!]
DDEX3-06 No Foolish Matter (5e)
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