RPGNow.com
Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
 Publisher Info









Back
Other comments left for this publisher:
Heavenring Village: Lord's Manor
by Ben G. [Featured Reviewer] Date Added: 06/22/2010 09:19:16
The Lord's Manor is one of a number of buildings detailed in 0one's Heavenring Village. This 33 page PDF starts with an introduction to their product line, gives a brief introduction to the village itself and jumps right into the map. The document is Black & White.

Organized into 8 x 10 sheets with a GM's reference map which allows notes to be added about locations and also acts a guide to constructing the manor.

One feature of the 0one maps I very much like is the "Rule the Dungeon" button. While opened in your PDF viewer (Acrobat Standard in my case) you can click this button and configure a number of options, which you can read more about in the product description.

The map itself is straight forward, easy to construct and is system neutral. Vector graphics give it a great resolution when printed and some of the toggles in the PDF allow you to reduce the amount of ink used by removing fill - a nice feature.

The descriptive prose could use a little work, some of the sentences are awkwardly constructed and hard to read. This does not effect the construction of or use of the map though.

At it's current price of $1.99 it's a good, inexpensive addition to your game.

Rating:
[4 of 5 Stars!]
Heavenring Village: Lord's Manor
Click to show product description

Add to RPGNow.com Order

0one's Colorprints #9: Woodland Glades
by Megan R. [Featured Reviewer] Date Added: 06/21/2010 07:40:42
This product provides you with four lush woodland locations to use when your characters wander off the beaten track and - probably - get themselves into trouble. Perhaps they have sought out these locations on purpose, or they may have stumbled upon them by chance in their travels, but here are a ruined manor house, an orc camp, a hermit's hut and a strange ziggurat lurking amongst the trees ready for them.

Technically, each is presented as a single-page top-down view in both colour and greyscale versions. 0one's custom masterly of advanced PDF creation allow you to 'Rule the Dungeon': selecting a hex or square grid (or none at all), if you want doors and funiture to appear, text or background... even a compass rose to point North. As a handy adjunct, you can choose to print all the colour pages, or all the greyscale ones, so you do not need to page through selecting each page that you want in turn.

Each of the four locations comes with a paragraph outlining what the situation might be - naturally, if something else occurs or you already know that an orc camp or hermit is to be found in your woods you can substitute your own plot details... or at least explain why the orcs have such a colourful encampment: they clearly have never heard of camouflage!

If you are looking to enliven a trek through the forest with side adventures, have need of one of these locations already or just wish to create a woodland-based adventure this is a fine product to add to your collection of maps and plans.

Rating:
[5 of 5 Stars!]
0one's Colorprints #9: Woodland Glades
Click to show product description

Add to RPGNow.com Order

Dungeon of Terror: Virtual Boxed Set©
by Megan R. [Featured Reviewer] Date Added: 06/17/2010 12:38:45
It's a delightful conceit - a 'virtual boxed set' - harking back to the cardboard boxes that used to contain much of one's gaming treasures... and this too is full of treasure, namely all eight parts of 0one's Dungeon of Terror mapset with a few bonus goodies as well: a big DM's map, random encounter tables and template pages on which you can record your notes about the various rooms. If you want to use the dungeon entire, this is well worth acquiring.

The eight parts of the mapset, which are also available separately if you have already decided that you only require a part of this vast complex, are presented as separate PDF files in your download, as are the three bonus items... and a JPEG image which is the one that appears in product advertising (I'd have liked a larger one of just the 'box lid' art to use as cover to a folder or even in on a hand-made box to make it a REAL boxed set!).

The Referee's Map shows 0one's technical genius with PDFs, with the "Rule the Dungeon" feature enabling you to select precisely what you want displayed. There is a HUGE poster map which, if you have access to a commercial printer, you could print out thus, or select 'fit to page' on an ordinary printer to get it scaled to suit. Being vector graphics, it scales perfectly whatever you do with it. You also get the same map as four pages which can be printed out on a normal printer and then stuck together to give you a poster map.

The Random Encounters Tables provide a basic table for each of the eight sections of the dungeon complex. It's just the bare names of creatures, etc., encountered, you will have to provide the detail from the 'bestiary' of whatever ruleset you are using; it also includes named characters and monsters from each section. Quite handy if you use random encounters, or if you are planning in advance who is going to be where when the adventures arrive.

Finally, the Room Templates file provides you with a page for each of the 164 chambers in the complex, each with a sketch of the layout and plenty of space to record your description and notes - although you will have to print them out and write your descriptions by hand, provision has not been made for you to type in what you want to say.

Overall, if 'dungeon crawls' have a place in your game, this product certainly merits consideration. Its scope is vast, there's an outline of what might be going on there which is not so tied in to the actual complex that you are forced into using it if you prefer to create a plot from scratch, and there is a lot of variety to explore. Each individual 'tile' can be customised, even to the level of having a square or hex grid as you please, and is suited to miniatures use or just to show your players what they see as they explore. Enjoy!

Rating:
[5 of 5 Stars!]
Dungeon of Terror: Virtual Boxed Set©
Click to show product description

Add to RPGNow.com Order

Øone's Blueprints: Drow City - Military Academy
by Andrew L. [Featured Reviewer] Date Added: 03/20/2010 00:01:58
Drow City - Military Academy runs to 19 pages including covers. For the price you get 2 copies of the 5 pages of maps. One set in old school blue on white and another in black and white. Using the PDF buttons included you can select in and out such things as room numbering or furniture, and can even switch from 5 feet squares to 1 yard hex. There's a one page legend of the map symbols and four pages of room purposes laid out as tables with space for brief notes. Further there's a blank copy of the table. The maps are stored as "vectors." This means that unlike many maps, which use the same method as photographs for their data, this map can be enlarged with no jagged edges.

The "keep" of military academy featured in the map has been carved from a very large stalagmite and is on four levels. It is clear and the room purposes are logical, without major omissions such as the classic in old school dungeons of failing to provide loos (well the medieval equivalent). There are no arrow slits shown in the exterior of the keep wall, which leads one to think that the whole building could be cleared simply by sealing its five exterior doors and waiting for the occupants to suffocate. But then there is no need to let in light in the Underdark.

The grounds of the academy has a constructed wall whose top which is presumably patrolled. One assumes that the section at the business end of the of bow shot range is walked by students on disciplinary. Many DMs will fail to resist the temptation to fill the large outside swimming pool with acid.

Overall this is a well executed map in retro style. At this price it will make a sensible inclusion in any DMs 'just in case' arsenal of maps. It's also perfectly suitable for population and use as a full scenario.

Rating:
[4 of 5 Stars!]
Øone's Blueprints: Drow City - Military Academy
Click to show product description

Add to RPGNow.com Order

The Dungeon Under the Mountain: Level 10 - Virtual Boxed Set©
by Berin K. [Featured Reviewer] Date Added: 03/10/2010 12:38:54
This "virtual boxed set" is made up of five PDFs, comprising five booklets you'd find in an old boxed set. It's one large map (22"x34") that can be printed as 8 U.S. letter-sized sheets and put together. It can be used as a stand-alone dungeon, or as part of a larger mega-dungeon.

The rooms are numbered, and each room gets its own page, basically an exploded view of the room taking up a little less than a quarter of the page, and blank lines on the rest of the page. This is intended to be the gamemaster's reference, where you get to fill out what's in the room. There are no encounters here; what you're getting is just a map so that you can create your own encounters.

The final booklet has three tables to randomly generate sounds, smells, and "adventure-spawn features", which are just descriptions of the room's unusual features or some significant object within.

The PDFs have writable features, so you can type your own information in before you print and save yourself some hand cramps from writing. The maps can also be scales, and rooms printed individually, so you can lay them out like dungeon tiles and use them with miniatures.

If all you're looking for is a blank map so you can design your own megadungeon, here you go. It's pretty basic, but a solid idea.

Rating:
[3 of 5 Stars!]
The Dungeon Under the Mountain: Level 10 - Virtual Boxed Set©
Click to show product description

Add to RPGNow.com Order

The Dungeon Under the Mountain: Level 10
by Berin K. [Featured Reviewer] Date Added: 03/10/2010 12:36:59
This "virtual boxed set" is made up of five PDFs, comprising five booklets you'd find in an old boxed set. It's one large map (22"x34") that can be printed as 8 U.S. letter-sized sheets and put together. It can be used as a stand-alone dungeon, or as part of a larger mega-dungeon.

The rooms are numbered, and each room gets its own page, basically an exploded view of the room taking up a little less than a quarter of the page, and blank lines on the rest of the page. This is intended to be the gamemaster's reference, where you get to fill out what's in the room. There are no encounters here; what you're getting is just a map so that you can create your own encounters.

The final booklet has three tables to randomly generate sounds, smells, and "adventure-spawn features", which are just descriptions of the room's unusual features or some significant object within.

The PDFs have writable features, so you can type your own information in before you print and save yourself some hand cramps from writing. The maps can also be scales, and rooms printed individually, so you can lay them out like dungeon tiles and use them with miniatures.

If all you're looking for is a blank map so you can design your own megadungeon, here you go. It's pretty basic, but a solid idea.

Rating:
[3 of 5 Stars!]
The Dungeon Under the Mountain: Level 10
Click to show product description

Add to RPGNow.com Order

The Great City: Castle Ward
by Richard J. [Verified Purchaser] Date Added: 01/28/2010 13:54:18
You get a 20-page document with the following:

(1) three maps: Castle Ward itself [1 full page] and 2 levels of Castle Atregan [@ 1/2 page each]
(2) Overview of the ward with keyed locations [11 locations]
(3) Description of the power groups of the region and NPCs
(4) Description of adventure opportunities and locations

I did not have any problem opening up the product and I have previously bought the overall map of The Great City. I am a big fan of city products and this gets a 5 out of 5 for a great product for free! Certainly worth a download to get an idea what the other sister products are like.

Rating:
[5 of 5 Stars!]
The Great City: Castle Ward
Click to show product description

Add to RPGNow.com Order

The Great City: Castle Ward
by Vinciente V. [Verified Purchaser] Date Added: 01/16/2010 18:51:18
The major portions that contain the city layout information is either missing or corrupted. Several of the pictures in the product summery page do not show up as part of the downloaded product. Based on the actual file names, I am guessing that it may be an OS issue since the names imply Mac files and I am using Windows. Please note that the Bad Rating is based on not being able to use the portions that were needed most for the games I run.

Rating:
[2 of 5 Stars!]
Publisher Reply:
The products were tested on Mac, Windows and Linux. Maybe your download was corrupted, please try to download it again. If it doesn't work I will send you a fresh copy (contact me at master@0onegames.com)
0one's Blueprints: The Haunted Manor
by Leah W. [Verified Purchaser] Date Added: 01/03/2010 09:08:12
A solid, versatile plan that can be used for several different purposes -- at the moment, it's a mad scientist's lair in a WWII superhero game. The central courtyard seems designed for warmer climates, but it would be no problem to roof it over if you wanted to use this map in a colder setting.

Rating:
[5 of 5 Stars!]
0one's Blueprints: The Haunted Manor
Click to show product description

Add to RPGNow.com Order

Wilderness Tile Designer
by Michael S. [Verified Purchaser] Date Added: 12/27/2009 07:48:22
Three years later and I'm still using this product. I couldn't give a better review to mapping or tile-making software. I have used almost every product line available from RPGNow to print or make tiles and this is one of two wilderness products that I continue to use.

Rating:
[5 of 5 Stars!]
Wilderness Tile Designer
Click to show product description

Add to RPGNow.com Order

0one's Black & White: White Wyvern Inn
by Megan R. [Featured Reviewer] Date Added: 12/15/2009 11:54:30
Adventurers always seem to end up in an inn, even if their adventures don't start there, so you can never have too many inns in your file to pull out when your party next wants a drink. And this is a good, well-detailed one, but yet with sufficient scope for you to put your own spin on it and weave into the story you are creating.

The basic concept is that this is a travellers' establishment, just far enough away from the next city that if you reach it in the early evening it probably makes sense to stop for the night. Run by a retired hunter (or was that, adventurer?) and his wife, it is quite a substantial establishment with a big taproom and a range of accommodation - and even an indoor privy! The inn is spread over two floors, with a stable block and an - interesting - cellar. Naturally all is not quite what it seems, and should you choose to make use of the additional 'features' you could build a whole adventure around the place, or even have it as a recurring theme in your campaign.

The artwork is clean and crisp, with well-detailed rooms... even to the extent of showing the layout in the privy, never mind the rooms in which characters might need to move around, brawl, and so forth. The usual 0one 'Rule the Dungeon' feature allows you to set various parameters such as square grid, hex grid or none; amount of 'fill' in walls; presence or absence of furniture or doors and the like. All in all, a drinking establishment well worth adding to your collection.

Rating:
[4 of 5 Stars!]
0one's Black & White: White Wyvern Inn
Click to show product description

Add to RPGNow.com Order

0one's Black & White: Medusa Hideout
by Brandon N. [Verified Purchaser] Date Added: 12/13/2009 22:35:56
We ran through this yesterday with a party of 5 9th level PCs and the 4E ruleset. I modified area three to become a slick, wet stone arch over a deep gorge. There was a caustic geyser beneath the arch and it was both challenging and difficult terrain. That was a meat grinder! The party fighter took two steps, fell prone and was blasted by the geyser. Several failed saves later and he'd taken 42 points of damage!
Yssah and her golem (I downgraded the standard stone golem from 17th to 10th level) were incredible foes. By the time the dust cleared, one PC was petrified, one was unconscious and had missed two death saving throws and everyone else was bloodied.

All told, it went over brilliantly! Everyone liked the use of the maps, commenting that they added a great deal of flavor to the game, much more so than my usual scribblings on the battlemat.

For the price, it can't be beat!

Rating:
[5 of 5 Stars!]
0one's Black & White: Medusa Hideout
Click to show product description

Add to RPGNow.com Order

Dungeon of Terror: Virtual Boxed Set©
by Joe K. [Featured Reviewer] Date Added: 12/09/2009 11:31:20
The Dungeon of Terror Virtual Boxed Set is a product consisting of several products, the various Dungeon of Terror Line by 0one Games. The maps are provided in black and white, fully bookmarked and with extra utility. Each section is its own zipped file for ease of use. The Dungeon of Terror does contain a quick back ground write up as well as details as to how large the dungeon actually is. "DUNGEON OF TERROR contains 164 rooms, 8 different
zones (each one featured in a single product) and it’s broken in 225
customizable tiles.
You can play DUNGEON OF TERROR as a whole dungeon
or extract your favorite sub-dungeon (or even a single room or
encounter area) to suit your campaign. If you’re bold, you can lay
down a massive 120x150 inches dungeon to play the most extended
miniature-scaled dungeon crawl of the history!"

The virtual boxed set has the advantage that you can see how massive the whole thing really is. This allows you to decided ahead of time if you want to go through the effort of making it a true mega dungeon or of chopping it up into something else. There is plenty of room so the options are wide and far reaching. At $19.99, the price is also fair.

Each section has an overview of the dungeon. The section of the dungeon that is in that file, is highlighted. Art is relatively simple, clean, black and white. For best results, use a laser printer or take it to a professional shop. There is a lot of black on the default level. Notice I said default level though. You can change certain elements of the PDF by clicking on the level option. This includes changing the black background to a gray background. Visually, they both have appeal but either way the ink consumption on a standard inkjet would be tremendous. Other options include removing text, say if you want to print out material for the players and don't want them to know what room their currently in, to changing the standard square map to a hex map. This allows the game to be used in settings where the default isn't the dreaded square.

By providing these options, the makers have allowed the Game Master opportunities to get various uses out of the material. For example, he can use the legend map and print it out with no details, giving the players some idea of the structure of the dungoen, but no actual details of what's in the dungeon.

In addition to the maps themselves, there are extra files like the tables. This is an eight page file that has a listing of random encounters. Each page is for one of the various dungeon levels. For example, in the orc's nest, the very first product, encounters range from standard orcs to king's guards to named individuals.

The other file is templates. This is a small print of the room with linned space for you to put down your own notes. By doing this, it allows you to highly cutomize the material. If you're using an 'old school' game with very small monster blocks, you could probably write down all of the monster information right on the page. There are pages for each room in the virtual boxed set.

The Dungeon of Terror is a great product for those fans of the old school maps who have numerous ideas that they'd like to implement, but have no mapping skills to do so. There's places for orcs, undead, and assassins, as well as numerous others here so grab a pen and get started on the customization.

Rating:
[5 of 5 Stars!]
Dungeon of Terror: Virtual Boxed Set©
Click to show product description

Add to RPGNow.com Order

0one's Blueprints: The Church on Skull Hill
by Mark S. [Verified Purchaser] Date Added: 11/30/2009 12:15:45
I just wanted to add to the other reviewers here.

Nice work, 0one games...a company that consistently delivers exactly what they promise.

In the case of The Church on Skull Hill, it is a night's adventure with a very useful map just waiting to be customized.

Rating:
[5 of 5 Stars!]
0one's Blueprints: The Church on Skull Hill
Click to show product description

Add to RPGNow.com Order

0one's Blueprints: The Pirate Island
by Mark S. [Verified Purchaser] Date Added: 11/30/2009 12:11:28
I loved The Pirate Island. For under $2 I got a very useful fantasy location that I plugged right into my ongoing campaign.

The Pirate Island is another example of the consistent quality offered by 0one Games. Just about every one of their Blueprints line is a bargain. These pdf publications don't need background information...the maps themselves immediately suggest storylines.

My advice: Buy it.

Rating:
[5 of 5 Stars!]
0one's Blueprints: The Pirate Island
Click to show product description

Add to RPGNow.com Order

Displaying 106 to 120 (of 613 reviews) Result Pages: [<< Prev]   1  2  3  4  5  6  7  8  9 ...  [Next >>] 
0 items
 Hottest Titles
 Gift Certificates
Powered by DrivethruRPG