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Valherjar: The Chosen Slain Core Rulebook
by Thomas B. [Featured Reviewer] Date Added: 01/22/2011 16:41:31

The Good

  • I love the concept of warriors from all cultures chosen after their deaths to fend off Ragnarok.
  • Very elegant mechanic in which one roll determines speed and success.
  • Interesting grounding in Norse mythology to provide enemies, powers, etc.
  • GM section shows a surprising amount of diversity in adventure types.

The Bad

  • The in-character fluff is overdone. There are points where there is a page of flavor text to set up a paragraph of information.
  • The first two chapters needed a more brutal editor to trim them down.
  • Some organizational issues, especially in the early part of the book.

For my full review, please visit: http://mostunreadblogever.blogspot.com/2011/01/tommys-take-on-valherjar-chosen-slain.html

[4 of 5 Stars!]
Valherjar: The Chosen Slain Core Rulebook
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Valherjar: The Chosen Slain Core Rulebook
by Hans H. [Verified Purchaser] Date Added: 12/06/2010 07:20:23

I got this as part of the Haiti bundle and downloaded it mostly out of curiosity but this is some great work. A fresh approach both rule-wise and setting wise. You play slain warriors taken from Valhalla and sent on special missions to earth.

The AoR system takes a new twist on the balance between precision and speed. Everybody rolls three dice simultaneously and groups them into two groups, one for speed and one for precision, so basically initiative, skill and effect is made as one roll. This adds a tactical element, should I go first or gamble the other guy misses and focus on hitting. This is not used only during combat as the speed element can add drama to other rolls. Will I manage to sneak in/pick the lock before the guard appears, etc?

d20 conversion rules are included in the book as well as d20 monster stats.

LIKED: The concept. The AoR system, a fresh approach. It's a multi setting system, we've played modern times, medieval times, WW2, WW1 and Victorian era so far.

DISLIKED: Using the AoR system for multiple actions or multi user actions is a bit awkward. Not really a dislike but there is a learning curve when moving from traditional initiative roll, skill roll, effect roll which can throw some people off.

QUALITY: Excellent, you get both the regular and print friendly versions of the game. 233 pages in the normal book with decent b&w art and well laid out. A good table of contents in its printed form but I miss a clickable PDF index.

VALUE: Very Satisfied and looking forward to seeing more products in this line. BTW the free adventure Candy From a Stranger available from their homepage is good as well.

[4 of 5 Stars!]
Valherjar: The Chosen Slain Core Rulebook
by Anthony P. [Verified Purchaser] Date Added: 02/18/2010 10:54:52

I came across this game as part of the Haiti Gamers package and thought it looked interesting, so downloaded it.

I was very impressed, great core concept, reminiscent of In Nomine with a Norse twist. The characters are heroes called from Valhalla by the Gods to try to prevent Ragnarok, the Norse apocalypse.

The resolution system in the rules is elegant and straightforward, and i liked the character creation archetypes drawing on the Norse Gods. Alternatively, if you are a D20 modern fan, it has conversion rules for that.

I think this would be a great starting point for a modern horror campaign. I also like that the characters can effectively be from any era or place in Earths history.

There is also a free scenario downloadable from the Monkey Press site.

It would be nice to see more published for this very interesting creation.

[4 of 5 Stars!]
Valherjar: The Chosen Slain Core Rulebook
by Charles B. [Verified Purchaser] Date Added: 12/08/2005 00:00:00

Valherjar brings a fresh concept to the table: Undead PCs without angst. The Valherjar are men and women of all cultures who died in battle for a cause in which they completely believed. That was the beginning of their adventures. They then head to Valhalla where they are kept up to date in modern (for whatever era they're in) warfare equipment and tactics. They're sent back to Midgard (Earth) to battle the agents of the enemies of the Gods, and thus to stave off Ragnarokr for as long as possible. An exciting concept with limitless potential for high octane fun.<br><br> <b>LIKED</b>: The very concept of the setting. The fresh take on Runic Magic. The new types of Undead and even the undead undead (Draugr). The potential for vast amounts of fun.<br><br><b>DISLIKED</b>: Nothing. It was all good.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>

[5 of 5 Stars!]
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