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A Field Guide to Fantastic Flora
by Andrew J. [Verified Purchaser] Date Added: 06/16/2017 06:38:59

I was disappointed that this book didn't have any artwork whatsoever. It contains 40 different types of plants, each of which gets a block of descriptive text and info on its in-game use/fantastical property. The book is also not very printer-friendly; the cover is what you see in the product image - a greyish leather-like texture - while the pages are all have a heavy-color tea-stained appearance. A lighter colored page would have been nicer, and would help the print stand out better, since it is fairly pale. Don't get me wrong, though, it is not difficult to read or to see the print, just lacking in the contrast department.

The positives for the book, though, are that there aren't many - if any - other botanist-style books like this out there. In my games (I GM pathfinder), I like to incorporate a wide range of different plants, materials, and potential alchemical ingredients, so I am greatful for a new spread of 40 plants. I also like that when I say "plants", I don't just mean herbs and scrubs. The 40 plants are divided between fruits, herbs, trees, vegetables, flowers and mushrooms, so it is a nice mix. The plants are also climate-specific so you don't have to think about environmental continuity. (To make things easy, I actually use climate and terrain-based tables that I roll on when one of my players decides to pay attention to the local flora during their travels.)



Rating:
[3 of 5 Stars!]
A Field Guide to Fantastic Flora
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Publisher Reply:
Thank you so much for your purchase and feedback. Regarding the issues printing, first, I'd like apologize for the difficulty and thank you bring it to my attention. Printing contrast is definitely something I'll be considering more heavily in future publications. Second, I'd be happy to provide you with an alternate copy with more contrast or even with the background removed. If you're interested please send an email to thepinkdicebag@gmail.com with "Field Guide" in the header and we'll get things situated. Sincerely, Rowan Pink Dice Bag Publishing
Fantasy Inn and Cuisine Generator
by E W. [Verified Purchaser] Date Added: 11/25/2016 03:14:22

Historically researched, includes actual menus for your own purposes (when you have a party that wants to TRY the food you describe), inventive... Fantasy Inn and Cuisine Generator can come up with some pretty entertaining Inn ideas, allowing you to add real variety to each place the party holes up in for a night. Maybe one inn will have but a single room available due to a Lord's visit? Maybe the next is nearly dead, but is putting on a bardic contest? Each inn will be a litter different each time, really making them feel like places people come to stay and live in, rather than an over-night save-point.

The menus are all large and creative, and frankly reading them makes the stomach excited. The party can tuck into all manner of fine foods that are period accurate, regardless of setting and culture, and the huge variety means you'll undoubtedly find exactly what suits each member; heavy protein foods for the warrior, rich tasting foods for the thief, or spiced and exotic foods for the mage? You can be sure it'll all be here, suiting each player.

Now if you'll pardon me, I'm going to see about making some of those custard tarts...



Rating:
[5 of 5 Stars!]
Fantasy Inn and Cuisine Generator
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Massive (Mostly Mundane) Treasure Generator
by E W. [Verified Purchaser] Date Added: 11/16/2016 19:22:32

An extremely inventive and helpful booklet for ideas and inspiration when a DM wants more than just gold to be part of the loot, MMMTG will add that extra spice to treasure discovered by your players, and provides some interesting potential MacGuffin ideas. From tiny statues to relics and portraits, all that glimmers may not be gold, but you needn't mind when you uncover some trinket that may as like become part of your character's personal flavour items, as may be sold.



Rating:
[5 of 5 Stars!]
Massive (Mostly Mundane) Treasure Generator
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