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Red Blizzard is a 29 page adventure for Savage Worlds released by Silver Gryphon Games. The adventure is location based and setting neutral.
The core story of Red Blizzard revolves around the pc’s getting stranded at a large mansion in the middle of a snow storm. The mansion becomes the stage for a series of events that play out between the pc’s and a family of werewolves that reside at the house. The tale takes on a Turista’s like spin as it becomes clear that the lycanthropy struck family is harvesting meat.
The mansion is fully mapped and keyed and descriptive text for the players is shaded and written in a different font to make it easy to spot. The rest of the adventure is clearly presented and is arranged in such a way as to make it easy to pick up and play with minimal prep required.
The story is presented as a modern horror piece but it would be very easy to change a few minor bits of descriptive text to place the events in a variety of settings and times.
I like this adventure. It’s perfect for a one shot and it’s possible to drop it into different settings by changing some of the flavor text. Even replacing the central antagonists, the werewolves, wouldn’t be too difficult. This is a nice module to have in the arsenal.