Dim light ambients, twisted guards, silent kills (or not too silent maybe LOL), evil Lotus Master and a shocking intro for the heroes… Moonless over Grimdell is an one-session adventure for Beasts and Barbarians setting but you can set it on almost any setting.
MNoG gives to your heroes an infiltration situation with very simple directions but offering several ways to accomplish the mission, two entry routes first, and full freedom once in the castle. The plot is very very simple, but you will enjoy a good game session running this adventure.
The plot counts with an interesting twist but I can’t tell about it. It is a little surprise.
MNoG uses some Savage Worlds good points getting interesting and fast situations. Detection tokens, Dramatic Tasks, Social Conflict, Fatigue...
You get 9 pages for the adventure and 3 for stat blocks and no maps. Author claims that it is not necessary because of the little size of the castle. That is true, and MNoG gives you descriptions for all connections between locations but if you want to play using miniatures you could miss some battle maps.
I tweaked some little aspects of MNoG because I’m running B&B on my own setting and I made some battle maps. The experience was very exciting and my players an me enjoyed MNoG a lot.
If you are looking for a classic but yet interesting plot, you can consider Moonless Night Over Grimdell.