RPGNow.com
Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 

     or     Log In with your Facebook Account
Browse
 Publisher Info









Back
The Manor, Issue #2 $3.50 $2.50
Average Rating:5.0 / 5
Ratings Reviews Total
0 2
0 0
0 0
0 0
0 0
The Manor, Issue #2
Click to view
The Manor, Issue #2
Publisher: GM Games
by Timothy B. [Featured Reviewer]
Date Added: 09/09/2013 10:36:09
The Manor #2 keeps right on going with another 24 pages of material. This one is setup to allow you to print it out and then fold it over and staple it for that "real zine feel", nice, but sometimes I prefer to read these things on my computer. (edited to add: There is a regular version as well!)

In this issue there is Hugo's House of Healing. An encounter/resource.
An inn which would be great to use anywhere and a random table of 20 things you find under the cot.

The inn and Hugo's house (that is Hugo on the cover) take up most of this issue.
One other minor quibble, and this is more me than the zine itself. There is no OGL license. Granted, it doesn't really NEED it (and I am not taking off for it's omission) but it would have made it play nicer with the likes of Basic Fantasy, OSRIC and Labyrinth Lord.

Still though. Top notch effort and results.

Rating:
[5 of 5 Stars!]
The Manor, Issue #2
Publisher: GM Games
by erik f. t. t. [Featured Reviewer]
Date Added: 07/06/2012 08:29:22
For those of you following at home, the short adventure included in Issue #1 of the Manor is what I used to kick off my sandboxie ACKS campaign about 2 months ago. In a week my party should be arriving at their destination, and I already see that I'll be using the latest issue of the Manor when they do.

Hugo's Healing Potions will most assuredly get used in my current campaign, maybe as soon as next week. I love the personalities that are presented, and the table of random customers / events can easily be used elsewhere (much like the Toys For the Sandbox series). When one article has multiple uses, you know it's damn good.

Smuggler's Inn has a unique hook. The setting local is unique too, and might require planning ahead to get the players there, but that's rarely a problem. Very interesting personalities here too, as well as a list of new magic items, one of which I think I have a player who would kill to get their hands on it. I may yoke that for a party quest at some point.

Strange Things You May Find Under the Cot is a random list of what you may find under the bed your are sleeping in in an Inn. Some of these "things" can turn into adventure seed in and of themselves.

Poetry Slam: Orc appears on the inside back cover, not the regular PDF. Let me explain. Tim has provided both a regular PDF version, and a "print out double sided and fold and staple" version, in case you want a physical version to love and to hold. The Orc poetry appears on the PDF for the cover, inside rear. Hope that's clearer now.

So far Tim is batting 2 for 2. Very impressive. (and I knew I recognized Matt Jackson's map work)

Almost forgot, the Manor is systemless, so it is easy to use with any Fantasy RPG system you are looking to use.

Rating:
[5 of 5 Stars!]
Displaying 1 to 2 (of 2 reviews) Result Pages:  1 
Back
You must be logged in to rate this
0 items
 Gift Certificates
Powered by DrivethruRPG