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Other comments left by this customer:
ICONS Character Folio
Publisher: Ad Infinitum Adventures
by Andrew G. [Verified Purchaser]
Date Added: 10/15/2013 06:53:36
I gave this one star. On a mac running OSX 10.8.5 it just reports that the app file is damaged and suggests I move it to the trash.
Also looking around (after the purchase) it seems that its not being worked on and may have Java incompatibilities.
The blurb has a selling point of full support but no-where in the documentation or on RPGNow is any indication on how to get that support.
It may have been a great idea at the time but I'd suggest this puppy be pulled from sale.

Rating:
[1 of 5 Stars!]
ICONS Character Folio
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Nova Praxis [Augmented PDF]
Publisher: Void Star Games
by Andrew G. [Verified Purchaser]
Date Added: 03/27/2013 03:43:41
Nova Praxis is a well worked out PostHuman setting for the Fate system. The background is well worked out and the integration with FATE was quite nice and elegant.
As a game system I liked it
I was disappointed with the augmented PDF format, Adobe reader on my Mac kept hitting problems, especially just before chapter breaks, haven't tried it with good-reader on my iPad or even thought about printing it, so potentially this is going to be the worst value for money I've ever seen on RPGNow..mainly because its a game that cries out to be played but but wont be because navigating the rules is too dammed hard with that jizzy interface. A low-res pdf verion of the rules is included in the package so at least they THOUGHT about different formats

To improve this product by leaps and bounds, please include a standard bookmarked PDF in the package for those of us who are interested in substance over style

Rating:
[3 of 5 Stars!]
Nova Praxis [Augmented PDF]
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Publisher Reply:
Hi Andrew, The Augmented PDF contains all the bookmarks you would expect to find in a quality PDF, as well as linked page references. So even if your PDF reader of choice doesn't support some of the advanced features, you should still be able to navigate using the standard bookmarks and links. (Note that the low-res version is not fully linked and bookmarked, but will be in the upcoming update.) Regarding the advanced functions: On both the Mac and PC, Adobe Acrobat Reader allows you to use all of the advanced functions. Acrobat is what I used in this demo video: http://www.youtube.com/watch?feature=player_embedded&v=8RAIvGz76Q0 Can you be more specific about the problems you are encountering? Are you using the latest version of Adobe Reader? On the iPad, Goodreader allows you to do everything except fill out the character sheet. PDF Expert allows you to fill out the character sheet, but it is a bit more sluggish than Goodreader.
A new video has been uploaded that shows the advanced functions of the PDF working on Windows 7, Mac and the iPad. You can view it here: https://www.youtube.com/watch?feature=player_embedded&v=biBxNCZ1d1s
Starships & Spacemen 2e
Publisher: Goblinoid Games
by Andrew G. [Verified Purchaser]
Date Added: 12/03/2012 07:18:16
Starships and Spaceman 2e is a revised and generally cleaned up version of the original FGU game from 1978. The original version was essentially Classic Star Trek with names changed to protect the innocent dating from a time before the whole Trek Universe became so top heavy it was pointless, and the second edition hasn't strayed far from its roots in that respect.

Character Generation
Character generation is FAST, 3d6 for 6 characteristics, pick a race, pick a class and your off to selecting your equipment. Skills are simplified down to 4 (Military, Science Technical and Contact) and the skill level depends on your level, class and characteristics. Classes are Military (Yellow Shirt) Science (Blue Shirt) and Technical (Red Shirt) with subclasses - Military for example allows you to specialise in Command, Security, or Ships Weapons with various bonuses. If you take the command Subclass you get a ship to command.
All characters start as Ensigns although there are rules for playing an enlisted crewman and a suggestion of troupe play

Races
Races include a wide selection ranging of both Trekish and Non-Trekish from Taurans (Copper Blooded and highly Logical) and Andromedans (Blue and emotional) to Rigellians (Human offshoot mercenaries) and Hyukhot (Small Frog like aliens) along with some others.

Equipment
Money just isn't a factor, you get a certain number of points (level + 1 for officers) and use that to determine your equipment issue, with items ranging from Half a point to 5 points. A starting character can usually only manage a communicator, Universal translator and hand Beamer or some variation so it does follow the idea of not overloading shore parties with gear.

Combat
Combat is quick and simple, D20 under your Military skill +modifiers to hit, you get a set number of hit points based on class and level, get to zero hit points and you die unless you can be transported back to the ship and cryofrozen for later revival. Also, the best class for combat starts off at level 1 with 1d8 HP and the normal weapons do 2d6 damage...so don't expect long combats

Ships
The original game stood out for the elegance and simplicity of its ship combat system and the new version hasn't messed with that. Ships are primarily rated on how much energy they can produce per day and you need to manage that (travel at high speed, or travel slow with shields up? have energy set aside to charge the beam weapons or wing it?) You can go over budget but that damages the engine.
Combat with ships is simple and quick, if you enjoy mapping out ship combats this is probably not for you, On the other hand if you enjoy watching the Captain, the Engineer and the Weapons Guy arguing over how many beam weapons to charge, this is for you.

Basic Gameplay
Its a rough universe with all manner or unmapped astronomical oddities to encounter. Players are given a mission as part of the Confederation Space Fleet and have to travel to planet or place, complete mission and return (or go to next mission) so its fairly episodic. As players level up they will get more hit points, be assigned bigger ships an have access to more equipment.

Likes
Unlike more modern Sci Fi where your winning if you live another day, or don't get caught breaking too many laws, or in some military wonderland, this harks back to a simpler time were space was there to be explored. There are hostile aliens and you can run political intrigue, but overall it feels more like your playing Hornblower than Han Solo.

Dislikes
Some of the editing of the rules leaves a little to be desired. The age table was left in unchanged from the original and mentions characteristics that no longer exist and isn't really logical. The Psi rules need a bit more work, but overall the new edition has cleaned up a lot of the problems from the 1978 version

Final Verdict
Three thumbs up for speed, setting and elegance!

Rating:
[5 of 5 Stars!]
Starships & Spacemen 2e
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Hellbrood: Countdown to Invasion
Publisher: Daring Entertainment
by Andrew G. [Verified Purchaser]
Date Added: 09/21/2012 17:52:42
Small black writing on grey pages. Unreadable on my iPad to the point that I gave up after 4 pages

Rating:
[2 of 5 Stars!]
Hellbrood: Countdown to Invasion
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Publisher Reply:
Hey folks-- just wanted to reply here and let everyone know that the purchase now includes the full graphic PDF, a print-friendly version, and a basic iPad version with all background elements removed. We'll be working on improving our iPad compatibility on all future products. Thanks!
The Day After Ragnarok
Publisher: Atomic Overmind Press
by Andrew G. [Verified Purchaser]
Date Added: 07/02/2009 01:46:01
A grear 40's setting for affectionados of Pulp, cliffhanger, tubepunk, magic and monsters.
Nazis, Cultists, Stalinists, Giants, and huuuuge Snakes! What more can you ask for

If I had a negative comment to make its that some of the fonts in the PDF are not common here (Australia), so getting it printed is a pain.

Rating:
[4 of 5 Stars!]
The Day After Ragnarok
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