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Stealing Cthulhu $12.00
Average Rating:3.9 / 5
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Stealing Cthulhu
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Stealing Cthulhu
Publisher: Graham Walmsley
by Rodney W. [Verified Purchaser]
Date Added: 06/22/2017 09:44:39

I first read H.P. Lovecraft's fiction over fifty years ago and first played the Call of Cthulhu RPG about twenty-five years ago. I have written and run CoC events at the Origins con most years since 2001 and have run (and played) CoC and ToC scenarios online for more than a decade. All that is to say that I am very conversant with and experienced in Mythos stories and games.

Stealing Cthulhu takes a very prescriptive turn on mining HPL's stories for game scenario purposes. It also goes into the scenario-writing process. The suggestions for scenario writing are very well organized and prompt a writer to think about what is needed to engage and maintain player involvement in a story. The side comments by other experienced content creators amplify and enhance the main author's points very effectively. I believe it can help anyone drawing from an established fictional world to fashion their own RPG take on it.

Stealing Cthulhu was a very worthwhile read. It made me think more deeply about what I do when creating Mythos stories and has already shaped the way I will do so in the future. I recommend it to anyone who crafts game materials for any title or genre.



Rating:
[5 of 5 Stars!]
Stealing Cthulhu
Publisher: Graham Walmsley
by Mario N. [Verified Purchaser]
Date Added: 05/14/2017 17:10:31

Very nice book, besides helping you in designing Lovecraftian-style adventures (and horror ones in general) it also serves as a guide to various Cthulhu-mythos creatures, and it pinpoints some specific aspects of Lovecraft's literary style. Reads in a breeze, higly reccomended! One last word, that you will understand only if you read it thoroughly: catacombs!



Rating:
[5 of 5 Stars!]
Stealing Cthulhu
Publisher: Graham Walmsley
by eric t. [Verified Purchaser]
Date Added: 06/14/2015 22:48:24

Excellent resource for anyone wishing to understand the structure of Lovecraft's stories and how to integrate them into purist games.



Rating:
[4 of 5 Stars!]
Stealing Cthulhu
Publisher: Graham Walmsley
by Richard C. [Verified Purchaser]
Date Added: 02/25/2014 03:32:56

Really loved the content of the PDF but its format, an odd combination of single and double page spreads in different orientations made this impossible to print out in an easily read manner (yes folks, I actually prefer reading a hard copy but as I can no longer buy one I had to resort to this pricey alternative), made this a bit of a frustrating waste of time/money. In all, 5 stars for content, 1 star for presentation - and I'm so miffed at the presentation I can only give it 2 stars!



Rating:
[2 of 5 Stars!]
Stealing Cthulhu
Publisher: Graham Walmsley
by Cedric C. [Featured Reviewer]
Date Added: 11/17/2012 23:02:54

As much as the Call of Cthluhlu roleplaying game revolutionized roleplaying (all we had back then was D&D and various clones), it wasn't exactly Lovecraft. The single brooding (and sometimes passive) protagonist was replaced by a squad of skilled active investigators. Stealing Cthulhu brings us back to Mythos roots (tendrils?) by first deconstructing HP Lovecraft's Mythos stories, then applying them to a conventional RPG. It's an excellent analysis of HP Lovecraft's writing style, although it does take out some of the mystique of the author's writings! The author also enlists RPG personalities Kenneth Hite, Gareth Hanrahan, and Jason Morningstar to contribute their opinions to his work. And the author includes his short rules-light Mythos RPG at the end of the book. While the publication is aimed towards Keepers designing their own scenarios, the book is also a must-have for anyone wishing to write Mythos stories, or analyzing them for, say, a research paper.



Rating:
[5 of 5 Stars!]
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