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Hero Kids - Fantasy RPG $5.99
Average Rating:5.0 / 5
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Hero Kids - Fantasy RPG
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Hero Kids - Fantasy RPG
Publisher: Hero Forge Games
by Ryan R. [Verified Purchaser]
Date Added: 05/06/2013 12:00:48
Hero Kids is a great way to introduce young gamers to the hobby and get their imaginations turning. I was very impressed with the author's setting and voice in addition to the simple but solid system for action outcomes (mostly combat) that he presented. You don't even need to have experience in roleplaying games to have a great time with your children. If you want to try something "new" (part boardgame, part imaginative play), pick up Hero Kids today.

Rating:
[5 of 5 Stars!]
Hero Kids - Fantasy RPG
Publisher: Hero Forge Games
by Paul M. [Verified Purchaser]
Date Added: 05/05/2013 19:23:57
Been trying to include my 6 yr old son into my love of RPG's, even going so far as making up D20 house rules so that it would be easier for him to understand. Then I saw Hero Kids and figured I'd give it a try. Man, it was perfect! The rules set is very easy to comprehend, and the tone is spot on for the age group it's geared for. We spent this weekend coloring and cutting out the characters and mini's, then ran through the included adventure " Basement O Rats". I was the GM, and my wife played a healer, my 6yr old son played the fire mage, and my 3yr old daughter played the female hunter (think the heroine from Entangled). I was apprehensive about it being a little too much for my 3yr old, but I was beaming with pride when the party was confronted with a tunnel leading down into the monsters' lair and my daughter said "everybody can climb down using my hair". The next morning after the gaming session, both kids woke up and wanted to color more character sheets and run through an ad-hoc adventure using my D&D maps and counters. If you are looking for a way to get your younger children into tabletop games and appreciate a hobby you have probably enjoyed for many years, I HIGHLY recommend this game.

Rating:
[5 of 5 Stars!]
Hero Kids - Fantasy RPG
Publisher: Hero Forge Games
by Leonard A. A. [Verified Purchaser]
Date Added: 03/23/2013 04:11:18
I ran this today for my seven-year-old nephew (who picked the Knight boy and named it "Justin") and girlfriend (who picked the Hunter girl and called her "Pretty Princess"; or "P.P.", for short). I also ran a Rogue boy(?) named Random so there's three Hero Kids. That done, the three Hero Kids were ready to go down into the Basement O' Rats.

I started off with the dinner thing, asking my two players what they were eating: Justin was sipping some soup, P.P. was having spaghetti, and Random was enjoying (a slightly rat-tasting) steak. The call to adventure came as cries for help came from the tavernkeeper's wife.

This is the first roleplaying game experience for both of my players, but Hero Kids' inherent simplicity allowed them to jump right into the action. The various abilities were easily understood by either of them, and we had fun, fighting our way through the giant-rat-infested basement of the tavern and into the caverns leading to the rat den.

Justin loved exploring and was delighted by the side cavern where they found Old Man Jenkins, a long-lost waiter at the tavern who went down one time into the basement and never returned. He was still a young boy back then. He warned them about the Rat King and that their friend might be eaten soon. And so they hurried, confronting the Rat King along with three other giant rats in their den.

After they rescued Roger (and enjoying their first extra scoop of ice cream after dinner), Justin was primed for more "missions" and he wanted to know what the next type of enemies were. I was thinking of running Escape from the Ghost Pirates next, so I told him they'd probably be fighting bad pirates next. He replied that he'd like some skeletons too. I just smiled and said, "Sure, why not?" Sounds like he would enjoy escaping from ghost pirates, after all.

It's nice to have a nice, simple RPG rule system that neither too subjective nor bogged down in detailed rules. Hero Kids wonderfully maintains the complexity at the "just right" level and deals out a fun and engaging experience. One minor complaint that might need a fix is that there are no advancement rules. The Hero Kids stay the same from adventure to adventure, although I've heard that the later adventures have magic items that can carry over to the next.

This game is highly recommended for anyone who wants to introduce kids to joys of playing RPGs.

Rating:
[5 of 5 Stars!]
Hero Kids - Fantasy RPG
Publisher: Hero Forge Games
by mark k. [Verified Purchaser]
Date Added: 03/15/2013 04:58:16
never played D&D in my lifetime, but always wanted to, now im GM for my boy 8 and girl 6, played our first game today and we all had a blast, had both kids ask me seperatly later in the day if we could play again, what more could you want.
great product and really fun to play ( even if you have never played before)

Rating:
[5 of 5 Stars!]
Hero Kids - Fantasy RPG
Publisher: Hero Forge Games
by Lachlan M. [Verified Purchaser]
Date Added: 02/11/2013 18:27:17
The kids loved it - Boy, age 7, girl, age 10 - and they both played magic users!

Rating:
[5 of 5 Stars!]
Hero Kids - Fantasy RPG
Publisher: Hero Forge Games
by Darren M. [Verified Purchaser]
Date Added: 01/27/2013 13:05:44
I bought this to play with my sons 8 yo and 10 yo, when they asked if they could try one of daddy´s ´big boy´games.

We played the same day I download it. The system is simple yet covers all the bases , perfect for the younger gamer. We played three players as the boys insisted that I play a PC too. So I was both GM and a player.

We did the Basement O Rats AV included . Playing

a Rogue (player age 10)
a Archer (player age 8)
and I played a healer. (age lots) basicly hanging around the back letting the other two make the choices.

My 8 year old suprised me by coming up with the plan to get up to the ledge saying he would tie his rope to a arrow and use his bow to shoot the arrow and rope into the ceiling for all of us to climb up.

All in all a great time was had by all and the three of us cant wait for the next time Bobby the Rogue , Lego the Archer and Jenny the healer ride again.
Highly recommened.

Rating:
[5 of 5 Stars!]
Hero Kids - Fantasy RPG
Publisher: Hero Forge Games
by umberto p. [Verified Purchaser]
Date Added: 11/07/2012 09:07:20
I have no child, yet (but I am in waiting), but I bought this game because I like simple, old school games.
I must say I amnot disappointed.
Hero Kids is an easy game, with good design ideas, a flexible resolution system and an excellent presentation (both the rules than the characters' sheet). The author put a great focus that you are going to play with young gamers, some of them aren't yet literate, so the game uses symbols and pics in places where other games use plain text (for example, for the stats, gear and so on). The game also includes a number of tactile elements as cardboard heroes, tiles for dungeons and so on.

As a parent, I would be worried about violence (after all heroes are bashing monsters in dungeons), but it is always on a cartoonish level: no gore, no blood, and absolutely no death. Monsters and heroes alike, when they reach 0 HP are simply "knocked out" and can be revived using potions, spells and rest.

On a pure-gamer perspective, I think this game could also be played from adults (the complexity level is more or less equal to Heroquest), and the fact that the heroes ARE actually kids, can give a different feeling to games (something like GRIMM, but more easy).

The only missing thing I see in this book is an advancement system: heroes don't grow in experience (but they can find extra gear), and in my experience, in a similar type of game it is essential: even very young gamers like their characters becoming bigger and stronger. It hasn't to be something ground shaking, even the chance to reroll a dice, to acquire a second special ability or to increase a stat is enough.

Overall a great game and a work of love, for rpgs and children.

Rating:
[5 of 5 Stars!]
Hero Kids - Fantasy RPG
Publisher: Hero Forge Games
by Colin S. [Verified Purchaser]
Date Added: 11/04/2012 00:45:02
I bought this book this week after reading this. I've been looking for (or trying unsuccessfully to make) some rpg product that my kids and I could both enjoy, so they can experience some of what Mom and Dad do every Sunday night. They loved it.
The game was simple enough for my precocious three-year-old to enjoy, and my five year old to not be distracted from. With the included adventure (which I do agree I had some concerns about, but a point was made - they're tropes to us because we're adults and we've already seen all of it. To the kids, it's all new.) we all had a lot of fun, including me. The ten foot climb was one of my favorite moments; I had them get out of their chairs and show and what they were going to do with a nearby wall as a reference.
Of course, my favorite moment didn't really involve the product: my younger son decided during the combat with the king rat that he had actually been a rat in disguise the while time and turned on his friend, and when the rat king fell, he stole the crown and ran, becoming the new rat king to plague the town further in our next adventure. Also, it was decided that the captive was actually the warlock, so he stepped into battle once he was rescued.
Overall, we had a blast. The system is easy to learn and use and versatile enough that when my son said he wanted to scare the rat away by pretending he was a statue with a scary face I didn't have to think twice about if he could do it or not. It engaged my kids' creativity without hampering their chances for fun; isn't that what a role-playing system should be about anyway? It was well worth the money to me and we're looking forward to playing it again.
The art in the book is great: the character portraits are great and very evocative, bringing forth things kids interested in this will probably be familiar with anyway. There's a character who resembles Rapunzel from Disney's Tangled, another who reminds me of Prince Zuko from Avatar: The Last Airbender. The maps for the included adventure are slightly lackluster in comparison to the portraits, but print wonderfully to make excellent props for the table. Providing stand-ups for each character helped a lot as well - it saved me from having to dig through my existing figures to find ones that resembled the children, and it reused the wonderful art. The only real complaint I have is that there aren't full-page coloring pages available for each of the character portraits, something my kids (and myself!) would really enjoy.

Rating:
[5 of 5 Stars!]
Hero Kids - Fantasy RPG
Publisher: Hero Forge Games
by MICHAEL B. [Verified Purchaser]
Date Added: 10/31/2012 03:48:55
A great "starter" rpg for kids, and even better gaming experience for parents to play with their kids. The core rpg experience has been boiled down to its bare essentials here. It only takes about 15-20 minutes to read the entire rulebook and have a good enough grasp on the rules to play your first session. Games will typically take under 30 minutes to play, which short for a typical rpg session, but absolutely perfect when playing with kids. A single adventure is included with these rules, which also includes maps and miniatures that can be re-used for self designed adventures. The design is clever, well thought out, and guaranteed to make you jealous that you didn't come up with it first.

Rating:
[5 of 5 Stars!]
Hero Kids - Fantasy RPG
Publisher: Hero Forge Games
by Kevin B. [Verified Purchaser]
Date Added: 10/30/2012 20:37:08
Played this with my 7yo son, his first venture into role-playing games (although he has played boardgames like Legend of Drizzt)
We had a great time, so much so that a few days later he asked if we could go back into the same level (Basement O Rats) because he wanted to go and investigate something he'd seen in the previous adventure but hadn't looked at carefully - and was now wondering what it might have been.

Rating:
[5 of 5 Stars!]
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