OK. I must begin by confessing it took me at least five times of downloading, starting to read, and then deleting this book from my reader before I took the bit and soldiered through reading them. I know these are play test rules but, spelling their as THIER, almost every time, the casual tone of writing, the lack of diagrams, basing information and splashy use of "kewl fontz" distracts from what looks like a really easy, fast and fun game mechanic. What this currently looks like is a big middle finger for Warhammer Fantasy Battles. Perhaps because of this, many things a new player might need to know about getting started in miniature gaming are missing and the knowledge of them seems to be assumed by the authors. I've tried a number of Warhammer surrogates which are better written, but no less cumbersome than what they were replacing. I think this game has great potential however, I don't care for the "Get Some!" branding It feels like Nu-Metal, and every time I look at the cover I expect someone to jump in front of me and yell "Extreme".
Now, that said, and given a pass by a professional editor for clarity and spelling, these will be really great and I am really interested in playing them.