Up front: I've known the author since the early 1980s and he is a friend of mine and we are now game-testing a superhero version of this system online.
But having said that I enjoy this game system. It is very open ended and the GM and player have a vast sandbox in which they can work together on characters and scenarios.
It's a rules-lite game that requires more imagination and less flipping through the book to see what plusses or minuses your feat actually gives you.
And I like the dice system - a unique take on the usual d20. Nothing wrong with ployhedron dice, but this is a nice change of pace!