A short, satisfying, no-nonsense "dungeon". While most of the encounters are what I would call "standard", The Lizardmen of Illzathatch has a certain naive or simplistic charm.
This would probably be a good introductory adventure for basic D&D and similar OSR roleplaying games. However, I wish it had something else going on... a twist or totally unexpected monster, magic item, NPC, or environment to really set it apart from its brethren.
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