This was a nice addition to the line, but then I always enjoy these maps. I haven't commented in a while on them because I just ran out of things to say. The Church on Skull Hill just seems noteworthy. This one is particularly nice because it is not so busy in its design. I didn't have a bunch of rooms to fill up beyond my real needs. This blueprint can be stripped down to just the church itself for a single evenings play. This blueprint is simple and smart in its design and conjured for me a feeling of being a child on a creepy Halloween adventure. Maybe it's the proximity to October 31st...
You get one map of Skull Hill area (which somewhat resembles in appearance only the Tomb of Horrors area map of the early 80s), two of the church interior (blacony and main floor), one of the catacombs beneath, and one of the nearby farm and its extended cellar.
My only minor complaint about the maps regards the skull face itself. The blueprint states that the eyes and nostrils are entrances to an underground cavern system below the church. No maps are provided, and the entrances do not connect with the existing catacombs. This could have been addressed with a simple reworking of the catacombs map. I assume this is for you to develop, but this seems to defeat the purpose of buying a ready-made map. But this seems minor, and I will address this in my game as decorative, blackened boulders.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>
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