A Touch of Evil: Hobgoblins (Antagonists in your campaign Vol. 2) is a book, naturally, about that underappreciated monster, the hobgoblin.
The book opens with a discussion of the hobgoblin and where they fit into the hierarchy of dangers in a fantasy world. A basic outline of their culture, customs and community is provided, along with advice on how to use hobgoblins in a campaign as successful and interesting antagonists. This section is relatively short but it provides a solid basis for working the hobgoblin culture into a game world.
Following is a diverse selection of hobgoblin characters, six characters: a cleric, a rogue, a paladin(!), a wizard, a ranger and a fighter. Each is presented in three different versions and given a complete history. The illustrations of each of the characters are very good, giving a strong visual image of the hobgoblin to use. Each of the characters has a couple of good hooks to build scenarios or encounters around along with their basic combat tactics. The cleric, Kainis Heartsblood, for example, is trying to rebuild an ancient hobgoblin cult. The fighter, Morrow, commands a mercenary army of hobgoblins and goblins known as the Broken Tooth Legion. The Legion itself, and its tactics, are detailed along with stat blocks for the soldiers and officers, should you need a hobgoblin army for any purpose.
If you do, or wish to, feature hobgoblins as enemies in your campaign, or even use them as an occasional change of pace, this will prove to be a useful resource.
<b>LIKED</b>: Stong characters well supported, nice art.<br><br><b>DISLIKED</b>: Would have liked a little more about hobgin society. What there was, was good, but I would have liked more.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>