I'm actually going to post the same review for Commodity Cards 1 through 5 since I bought the bundle and have the same things to say about them:
The Commodity Card series makes it quite easy to generate "mundane" (and more realistic) treasure for players, which should make it harder for them to get too much treasure and encourage them to interact more with the fantasy world and NPCs. It's quite nice to have summary tables of the cards, which I think I'll use much more than the cards themselves. In addition, someone wanting to use the variety provided will probably have to do some research to find out what some of the products really are and how they get used, but some basic hints are provided for the esoteric items. Even if a DM wanted to change the values of some of the commodities, the list provides a good comparison of relative worth between commodities. Although there may not be much provided in terms of fantasy commodities, it wouldn't be hard for a DM to make some up and use the existing information to price it appropriately.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>
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