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Blood and Fists: Hong Kong Knights
 
$5.95
Average Rating:4.2 / 5
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Blood and Fists: Hong Kong Knights
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Blood and Fists: Hong Kong Knights
Publisher: RPG Objects
by eric m. [Verified Purchaser]
Date Added: 03/14/2007 00:00:00

I originally picked this up as I have been a practitioner of Ying Jow Pai for 12 years and this is the first supplement I have seen mentioning it. I am also curious as to how martial arts are handled in various systems. D20 martial arts are quite dull so I thought this might spice it up a little. I should also say I play d20 sparingly and don?t have very many other supplements.

Overall, I was surprised by the choice of the various styles. Usually you get the stock mantis, shao lin, karate, etc. but here they have added several rarer ones like hwarang do. I also found the descriptions quite interesting.

Apparently you take a style as a feat then you get several maneuvers. This part I don?t have much of a problem with. It does however enter into the problem area that virtually all attempts to mimic a style fail. Many martial arts are quite inclusive. Putting them into a mechanic often makes them seem over balanced when compared to normal weapons. As such you either don?t get a true representation of the style or it is out of balance. For example Ying Jow does not have joint locks which is really ironic since the 108 locking techniques and eagle claw technique are what exemplify the style. There may be other examples that other artists may pick up on but that is beside the point. But overall with a little tweaking they might become more accurate.

What irritated me most about the book is that it is not stand alone. The page on rpgnow does not mention this at all. Going to the RPGObjects site it is indeed listed as a supplement. Many of the maneuvers are not described in the book and I am inferring that they are listed in the original Blood and Fists. It is also quite ambiguous as to what is a feat, how you get legendary maneuvers or simple descriptions of many of the maneuvers.

The second think I didn?t like was that it is in a landscape format. It says you can get a portrait version on the objects site but I couldn?t find it.

Overall the book showed a lot of promise but fell short due to misrepresentation. <br><br> <b>LIKED</b>: Different styles not seen in other products. Background info on those styles.<br><br><b>DISLIKED</b>: Not complete as it describes rules not in this product. Landscape printing.<br><br><b>QUALITY</b>: Disappointing<br><br><b>VALUE</b>: Disappointed<br>



Rating:
[2 of 5 Stars!]
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Blood and Fists: Hong Kong Knights
Publisher: RPG Objects
by Hardy L. [Verified Purchaser]
Date Added: 02/27/2006 00:00:00

I love martial arts, I practice several styles of chinese arts in real life, and I love the fighting arts in all its myriad flavors. <br><br> <b>LIKED</b>: All of it.<br><br><b>DISLIKED</b>: nothing.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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Blood and Fists: Hong Kong Knights
Publisher: RPG Objects
by Nathan M. [Verified Purchaser]
Date Added: 02/28/2005 00:00:00

I liked this product as much as I liked Blood and Fists. It is well done and the research is first rate.<br><br><b>DISLIKED</b>: Some of the feats seemed a little over the top, but then I prefer no FX material.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[5 of 5 Stars!]
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Blood and Fists: Hong Kong Knights
Publisher: RPG Objects
by Robert P. [Verified Purchaser]
Date Added: 01/21/2005 00:00:00

As a practitioner of Nei Wai Chia Kung fu, I am impressed with this product, and its predecessor, Blood and Fists. Martial arts in the d20 Modern system were bypassed (or perhaps just downplayed) to allow for gunplay. This supplement (and the preceding one) take into account both realistic and cinematic martial arts. You can play a boxer or a Wuxia artist, a Shaolin monk or a Gun-Fu master (a la Equilibrium or a Chow Yun Fat character). New skill applications, new feats, and even new prestige classes allow for a real feel for martial arts action. <br><br><b>LIKED</b>: The length and breadth of the types of martial arts in the supplements- Chinese, Japanese, European.<br><br><b>DISLIKED</b>: The martial arts creation system was confusing.<br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Satisfied<br>



Rating:
[4 of 5 Stars!]
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Blood and Fists: Hong Kong Knights
Publisher: RPG Objects
by Steve W. [Verified Purchaser]
Date Added: 12/08/2004 00:00:00

awesome book with well thought out martial arts and easy to use rules. Highly recomend this series of books.<br><br><b>LIKED</b>: great martial arts and fluid action<br><br><b>DISLIKED</b>: prefer a classless system like mutants and masterminds. <br><br><b>QUALITY</b>: Very Good<br><br><b>VALUE</b>: Very Satisfied<br>



Rating:
[4 of 5 Stars!]
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Blood and Fists: Hong Kong Knights
Publisher: RPG Objects
by Linda C. [Verified Purchaser]
Date Added: 09/01/2004 00:00:00

Overall a good product. But some of the prestige Classes were too similar. They followed the pattern set in the first Blood & Fist of Mastery Ability, Bonus Feat, Mastery Ability. More variation would be better. But still a very good book. I was especially impressed with the lack of errors and typos.



Rating:
[5 of 5 Stars!]
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Blood and Fists: Hong Kong Knights
Publisher: RPG Objects
by Kese C. [Verified Purchaser]
Date Added: 06/10/2004 00:00:00

Excellent. If you enjoyed Blood and Fists, you should pick this one up. I adds a lot of great stuff.

The best martial arts supplement for d20 I've seen to date.



Rating:
[5 of 5 Stars!]
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