This claims to be "The D20 Blaxploitation Experience" and it lives up to the promise. There's a lot of helpful information and ideas in here to help a GM wanting to run a blaxploitation inspired game in any ruleset, along with the obligatory D20 crunchy bits in the middle.
The whole book is an entertaining read, and feels like it's been written with a great affection for the source material.<br><br><b>LIKED</b>: The guide to the Blaxploitation genre, that doesn't stop with the seventies but follows the trend to the spate of black gangsta films in the 90s. The author's tendency to slip into jive every now and again makes this a fun read, you dig?<br><br><b>DISLIKED</b>: The obligatory D20 crunchy bits are given names that definitely steer this towards a comedy version of the blaxploitation genre. Take for example, "The Hat of Honkey Protection". Special abilities I can live with but stupidly named "magic items" like this turn me off.<br><br><b>QUALITY</b>: Excellent<br><br><b>VALUE</b>: Satisfied<br>