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REIGN Enchiridion
Publisher: Arc Dream Publishing
by Todd M. [Verified Purchaser]
Date Added: 03/26/2010 17:49:15
Tempted to say 'typically exceptional', but, well, yunno.

Now, if there were only software support, particularly for character creation, (Wild Talents first please) then six stars.

Well done.

Rating:
[5 of 5 Stars!]
REIGN Enchiridion
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The 4th Edition Core [BUNDLE]
Publisher: Wizards of the Coast
by Todd M. [Verified Purchaser]
Date Added: 07/13/2008 01:17:30
I'll keep this short and sweet, as I've been up for ? days. Maybe only the, from the very beginning, real old-timers, will get this. There are RPGs,and there is D and D. 4e has managed to combine the spirit of the old, (archetypal/niche/team dynamic) and the methods of the new.

D and D (the real :) version, the original) was never meant to be all things to all people. The characters had very specific functions roughly correlating with archetypes and dramatic functions. The characters were never meant to be all things either.

I would say in this version, there are a variety of ways to be that type, as opposed to trying to do and be everything, ending up in a pen and paper arms race, with the Lords of Marketing cackling and rubbing their hands.

Skills, much simpler. (you either have it, or you don't, though you can still roll) Feats, while never my fave in any version, don't seem to be so much of a sales gimic/munchkin bait. Maybe WOTC learned you can make money without resorting to manipulation. I hope so. Great job in this case so far.

I have never had much good to say about this company, but that seems to be changing.

Very, very well done. If you sold me, that is no mean 'feat'.

Really, and I know I'm in the vast minority, still. Please keep it up, I mean quality, not gimmicks. Really. I think Mr. G would be most pleased, and I really hope that matters to people.


Oh, the art? I never really cared, I'd call it high quality illustration. I'm purely pdf. I don't know how it prints, and I likely will never find out.

Hope this helps. Nothing is perfect, and a five has to be there for a reason so here goes.

Rating:
[5 of 5 Stars!]
The 4th Edition Core [BUNDLE]
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Guardian Universe II: Player's Handbook
Publisher: Dilly Green Bean Games
by Todd M. [Verified Purchaser]
Date Added: 06/09/2008 20:18:23
PS: Mr. Libby, I just read your book (GU2) intro, and I must say you rock. I must say most intros are less than useless obligatory space filling time/wallet suckers, but I am glad to be wrong in this case. I hope your game philosophy infects.

Simpatico. I still think you can improve in the execution of your 'manifesto of fun and inclusion', but hey, if you couldn't, then you may as well move along to something else.

Keep it up, please and thank you.

Rating:
[5 of 5 Stars!]
Guardian Universe II: Player's Handbook
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Publisher Reply:
Todd, I am very pleased that you liked the book. Please e-mail me privately. I have a little something for you.
Guardian Universe: Fists and Steel
Publisher: Dilly Green Bean Games
by Todd M. [Verified Purchaser]
Date Added: 06/09/2008 19:57:41
Disregard previous post. (I think) See both Mr. Meyer's as well as my 'Guardians II' review, with the following exceptions.

(not that) 'Bad': I really, really really wish they would keep the rules separate from the setting/illos. (Outside of the specific application of the rules needed for inclusion in setting materials)

This is more of a strong preference, than an objective statement of value.

This is directed at all rpg publishers. If your product is really worth buying, then let us decide. If your setting and illustrations are really that great, then we will but it anyway, right? Same goes for your rules.


Thank you DGBG, well done.

Rating:
[5 of 5 Stars!]
Guardian Universe: Fists and Steel
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Guardian Universe II: Player's Handbook
Publisher: Dilly Green Bean Games
by Todd M. [Verified Purchaser]
Date Added: 06/09/2008 19:09:05
I was pretty peeved about a prior purchase. I needed this one. Mr. Meyer sums it up fairly well, but I will add...

The good: Thank you so much for not including the crap many other companies smash in there to get a few extra bucks out. If I want an art book, I'll buy one. Also, thank you for including ONLY (mostly) what is needed to play. Many of these same writers use a product to play a mass market version of 'my character',only instead of just sucking up your time and patience at a game store, they make you pay, and obfuscate the meat in the process. I wish more companies would completely separate the meat from the fat in this way.

Choice is always nice. The separate approach also cuts the learning/sorting curve dramatically. I shorthanded/scripted the essentials to a 3pg. outline. Did I thank you for not making me buy the same rules twice yet?

It is actually fun/inspirational to make characters w/this system. If you are someone who would love to play/run a game, but all your enthusiasm and energy are quickly sucked up learning and applying the system, check this out. I hate crunchies, usually. This time the 'crunchies' are more 'chewy'.

The Bad: I am a bit more lenient than Mr. Meyer in some areas, but he was accurate enough. I didn't mind because I found a system that doesn't hurt my brain, my wallet, or make me want to suck a shotgun.

The 'Bad': Not really bad, but they could have stripped this down/defluffed even more. A suggestion would be
a sort of formalized shorthand to write up rules summaries. Still could have tidied/compressed a bit more. No biggie.

Good Job. Not perfect, but at the very least I'd give it an A. With a little work and development, this could be as close to perfect as reasonably possible, without sending for the white coats.

Rating:
[5 of 5 Stars!]
Guardian Universe II: Player's Handbook
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