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At the Mountains of Madness - from the RPG & TableTop Audio Experts
Publisher: Ambient Environments
by Chris H. [Featured Reviewer]
Date Added: 06/06/2014 15:07:00
If you need the sounds of a windswept, barren, icy plain for your RPG, look no further. In fact, you could probably get away with using this track for a windswept, barren plain that isn't icy, since mostly what you hear is the wind.

Rating:
[5 of 5 Stars!]
At the Mountains of Madness - from the RPG & TableTop Audio Experts
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Battlemap - Blacksmith
Publisher: Mystic Mountain Productions
by Chris H. [Featured Reviewer]
Date Added: 06/06/2014 01:21:25
This is a really nice map that includes both a ground floor and a balcony. PDF layers are used to let you customize various aspects of the map. The product may be slightly pricey for what amounts to one 8x10 inch tile (the ground floor) and one small add-on (the balcony), but the map and the PDF composition are high-quality.

Rating:
[5 of 5 Stars!]
Battlemap - Blacksmith
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Publisher Reply:
The price was adjusted down on 6-11-14. Thanks for the review Chris.
Space Supers #2 [ICONS]
Publisher: Fainting Goat Games
by Chris H. [Featured Reviewer]
Date Added: 06/06/2014 01:05:40
Malfaex is an interesting villain in the vein of Thanos or a herald of Galactus. His "look" reminds me of Marvel's Terrax. Dan Houser's art is, as always, a highlight of the product.

Rating:
[5 of 5 Stars!]
Space Supers #2 [ICONS]
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Fantasy Maps: Magical Research Facility Map Pack
Publisher: D20 Cartographer
by Chris H. [Featured Reviewer]
Date Added: 06/06/2014 00:24:36
These maps make a small but beautiful magic school or wizard's mansion. Just be sure your printer doesn't require more than 1/4 inch of white space on each side of the page, since the tiles are a full 8x10 inches.

Rating:
[5 of 5 Stars!]
Fantasy Maps: Magical Research Facility Map Pack
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Ambient Environments - Shub-Niggurath
Publisher: Ambient Environments
by Chris H. [Featured Reviewer]
Date Added: 06/05/2014 18:24:36
There's honestly not much I can add to the catalog description, which does a really fine job of telling you what you'll get in this track. It's noisy and busy, and effective at conveying a sense of monstrous chaos.

Rating:
[5 of 5 Stars!]
Ambient Environments - Shub-Niggurath
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City Street 1920-1930 - from the RPG & TableTop Audio Experts
Publisher: Ambient Environments
by Chris H. [Featured Reviewer]
Date Added: 06/05/2014 17:19:41
This track does a great job of transporting the listener back to a busy city street in the 1920s. It's perfect for daytime "about town" scenes in a Call/Trail of Cthulhu game, and would really serve just as well for any kind of pulp setting up through, I'd say, the 1940s.

Rating:
[5 of 5 Stars!]
City Street 1920-1930 - from the RPG & TableTop Audio Experts
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The Great Game Soundtrack
Publisher: Fainting Goat Games
by Chris H. [Featured Reviewer]
Date Added: 06/05/2014 12:50:42
If you like to listen to EDM while role-playing, you'll probably like this trio of tracks. If you prefer a more orchestral flavor of background music, you should probably look elsewhere. I'm personally in the latter camp, although I can appreciate the skill that went into composing these tracks. "Cosmic Voyage" is upbeat and almost happy in tone. "Creeping Entropy" is, well, creepy, with excellent use of percussion overlaid by techno tones that I don't personally care for but that fit the "cosmic supers" genre reasonably well. The name "Starsiege" made me expect that the third track would imply some kind of battle, but it really sounds more to me like backing for a 1970s police show montage. The three tracks hang together pretty well. I really expected more than three tracks for a "soundtrack," but the per-track price is more than reasonable. Although it doesn't really fit my background music preferences, this collection could be just the thing that some GMs are looking for.

Rating:
[4 of 5 Stars!]
The Great Game Soundtrack
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Pro RPG Audio: Dungeon Realm 3
Publisher: Plate Mail Games
by Chris H. [Featured Reviewer]
Date Added: 06/04/2014 19:28:05
The drippy water, the occasional closing of a door, and the violin solo lightly playing in the background of this track all put me in mind of a "dungeon" in the sense of "prison in the cellar" rather than a "dungeon" in the sense of "mad wizard's underground menagerie." The overwhelming sense I get from this track is one of utter loneliness. Very effective, although the water dripping limits the range of situations in which you could use the track.

Rating:
[5 of 5 Stars!]
Pro RPG Audio: Dungeon Realm 3
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Pro RPG Audio: Desert Cave
Publisher: Plate Mail Games
by Chris H. [Featured Reviewer]
Date Added: 06/04/2014 19:10:24
Mostly what you hear in this track is wind. Occasionally some rocks or pebbles will skitter along a hard surface. There's also quite a bit of chittering from some kind of animal—bats, perhaps, judging by the occasional flapping of wings. The overall effect is … well, not one of Wes Otis's better efforts. The chittering gets annoying pretty quickly, and the rest is primarily white noise. It seems to do what the composer/engineer intended, but the overall effect is just bland in my judgment.

Rating:
[3 of 5 Stars!]
Pro RPG Audio: Desert Cave
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Ambient Environments - Modern Urban Warfare
Publisher: Ambient Environments
by Chris H. [Featured Reviewer]
Date Added: 06/04/2014 18:30:57
Automatic weapons fire, single-shot weapons fire, grenades, shattering glass, and a high-pitched "pew" that I don't quite get permeate this track. In fact, that's pretty much all the track is. It really does sound like you're on the streets during a firefight in an action movie. Cue this up in your superhero, Delta Green, or modern military game when everything dissolves into an all-out gun battle. I gave this four stars instead of five out of concerns for its practicality; you'll need to keep the volume fairly low or this track will be very, very distracting at the table.

Rating:
[4 of 5 Stars!]
Ambient Environments - Modern Urban Warfare
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Pro RPG Audio: Underwater World
Publisher: Plate Mail Games
by Chris H. [Featured Reviewer]
Date Added: 06/04/2014 18:25:29
This track sounds like just what you might hear in a film while characters are scuba diving or even an exterior shot of a submarine: water and bubbles, along with occasional sounds that resemble the "ping" of a movie submarine's sonar. Very simple and very effective, useful in multiple genres: fantasy, sci-fi, modern military, and superhero being the most obvious.

Rating:
[5 of 5 Stars!]
Pro RPG Audio: Underwater World
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Pro RPG Audio: Seashore
Publisher: Plate Mail Games
by Chris H. [Featured Reviewer]
Date Added: 06/04/2014 16:01:29
This track is absolutely straightforward: the sound of waves lapping up on the beach, with some sea birds calling out now and again. That's all there is, and that's all you need to evoke the sense of being on a seashore. It does seem to be a lonely seashore; there are no ship bells or foghorns or anything like that to suggest a lighthouse, port, or even sunbathers.

Rating:
[5 of 5 Stars!]
Pro RPG Audio: Seashore
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Pro RPG Audio: Alien World 2
Publisher: Plate Mail Games
by Chris H. [Featured Reviewer]
Date Added: 06/04/2014 12:18:55
This alien world is teeming with wildlife, so I assume the PCs are out in a wilderness area of some sort. The strange animal noises convey a sense of alienness, and occasional musical tones make the whole thing seem a bit eerie. You could probably even use this for a warped terrestrial jungle of some kind.

Rating:
[5 of 5 Stars!]
Pro RPG Audio: Alien World 2
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Pro RPG Audio: Alien World 3
Publisher: Plate Mail Games
by Chris H. [Featured Reviewer]
Date Added: 06/04/2014 12:02:21
Haunting winds carry along the chirping of rather earth-like birds throughout the bulk of this track. Occasional "electric" swells and other tones add to the ambience. Although hampered slightly by the familiarity of the birdsongs, the track does a good job of evoking a mysterious alien setting.

Rating:
[5 of 5 Stars!]
Pro RPG Audio: Alien World 3
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Rite Map Pack: Ocean Cave
Publisher: Rite Publishing
by Chris H. [Featured Reviewer]
Date Added: 06/04/2014 01:49:06
Whether you need an oceanside cave for a pirate hideout, a mysterious cult, a sahuagin beachhead, or some other purpose, this map pack can help you out—as long as you don't need an extensive cave complex directly connected to the cave. There's plenty of ocean here for your skiff to be beset by aquatic ghouls or some such while others fight on land. There are a fairly limited range of situations in which this pack would be useful, but when you need it, it will look great on the table.

Rating:
[5 of 5 Stars!]
Rite Map Pack: Ocean Cave
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