DriveThruRPG.com
Browse Categories
$ to $















Back
pixel_trans.gif
Savage Worlds Pulp GM's Toolkit $3.99
Average Rating:4.5 / 5
Ratings Reviews Total
10 2
3 1
1 0
1 0
0 0
Savage Worlds Pulp GM\'s Toolkit
Click to view
You must be logged in to rate this
pixel_trans.gif
Savage Worlds Pulp GM's Toolkit
Publisher: Pinnacle Entertainment
by Darin Y. [Verified Purchaser]
Date Added: 08/22/2010 18:50:05

This is definitely a "must have" for anyone running a Pulp-setting Savage Worlds game with several sample pulp-styled Edges (and rules for creating them), an overview of the genre with game specific details for running adventures, pulp monsters and villains, and so on. However, the one thing it lacks (and which keeps me from giving it 5 stars) is a printer-friendly version. Every page of the pdf is like the cover, which looks cool but sucks the ink from a printer faster than a vampire spitting cobra, and is rather hard on the eyes when printed.



Rating:
[4 of 5 Stars!]
pixel_trans.gif
Savage Worlds Pulp GM's Toolkit
Publisher: Pinnacle Entertainment
by David R. [Verified Purchaser]
Date Added: 05/28/2009 16:09:51

Another good work from Wiggy. This is a complete toolkit for getting a world put together that will keep players interested, and GMs do not have to invest a huge prep time.



Rating:
[5 of 5 Stars!]
pixel_trans.gif
Savage Worlds Pulp GM's Toolkit
Publisher: Pinnacle Entertainment
by Nathan R. [Verified Purchaser]
Date Added: 08/28/2008 14:01:16

So, I am really getting into the Pulp Genre with TripleAce Games Daring Tales of Adventure (DToA) when I noticed this item was written by the same author of that series of adventures. First - This is not required to Run DToA, DToA has its own set of rules that were taken from this supplement directly. Second - This is a Toolkit, which means its a lot of optional things that you can choose to include or ignore. What I loved about this book were the Sections on Archetypes and Monsters. These two sections make it so much easier to plop villians, npcs, and foes right into any pulpy game you want. My only nit (and its a small one), was the trap table was not on the same page describing traps. Other than that, if you are using Savage Worlds as your game mechanics, and you want to do pulp, you cannot go wrong with this Toolkit.



Rating:
[5 of 5 Stars!]
pixel_trans.gif
Displaying 1 to 3 (of 3 reviews) Result Pages:  1 
pixel_trans.gif
pixel_trans.gif Back pixel_trans.gif
0 items
 Gift Certificates