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The Forgotten Tomb of Felgar the Goblin King $7.00
Average Rating:3.8 / 5
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The Forgotten Tomb of Felgar the Goblin King
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The Forgotten Tomb of Felgar the Goblin King
Publisher: Rogue Genius Games
by Michael R. [Verified Purchaser]
Date Added: 06/24/2008 20:31:38
Overall, this is a fairly decent product. The adventure is simple and presented in a way that is useful for multiple game systems at various character levels. I like the fact that all the "villains" are provided as miniature cutout standees, in case you don't have actual figs.

The main "positive" of the product is that it provides pretty much everything you need to run the adventure (sans dice and rulebooks).

The main negative is the red stars on the battle maps. I am not sure why Mr. Roy decided these were necessary, but they definitely detract from the aesthetics of the product. The maps are also not of the same quality you would receive if you purchased a Zero Hour or 0one battlemap product.

Rating:
[3 of 5 Stars!]
The Forgotten Tomb of Felgar the Goblin King
Publisher: Rogue Genius Games
by Nathan C. [Featured Reviewer]
Date Added: 06/24/2008 09:27:43
There are a lot of goblin kings in the Fantasy Realms. It seems that most low level quests are geared towards combating the evil monarch of the goblin lands. You would think that in all these years the goblins would move to a more democratic government or at least elect a prime minister to be the proxy target for adventuring heroes. The Forgotten Tomb of Felgar the Goblin King is a unique product that features a party of adventures heading to find the tomb of another clichéd Goblin King.

The adventure itself is pretty tried and seen before, but what makes this product different from other smash through the goblin site adventure is its attempt to provide a quick one session adventure with minis and maps in one package. Published by OtherWorld Creations and sitting at a small 31-pages, The Forgotten Tomb is a quaint little adventure that is well paced and designed. The layout is impressive, separating the descriptive adventure from the tactical encounters. Each tactical encounter, of which there are three, includes combat tactics for the creatures, very nicely detailed battlemaps and standup minis of all the NPCs. The only thing missing are the statblocks for the NPCs, which were left out to make the adventure playable in multiple system. A move I was not too happy with, as if I am attempting to run this in one night, I would have to spend an extra 10 minutes pulling the stats.

Whereas the setup is pretty good, the story itself is pretty weak. The adventure begins with the party already at the location of the tomb. It feels like there should be some suggestions included as to how to setup the adventure as opposed to throwing the PCs. The dungeon is pretty linear and an experienced party may move through it pretty swiftly. There are no real traps or puzzles to provide a variety from the combat.

For the Dungeon Master
The maps are pretty impressive and possess a very gritty color quality about them. The only nagging thing abut them are the ugly out of place red asterisks on the actual battlemaps.

The Iron Word
For a pinch, The Forgotten Tomb of the Goblin King Felgar might work with a slightly inexperienced group of players, or those just looking for something to do. I like like the minis and maps idea and wish more complete adventures included them. Hopefully future products will have more variety and a bit more of a challenge for players. There just needed to be more of a story if you are making a self contained adventure. I look forward to seeing more in the One Night Stand series from OtherWorld Creations as they try to find the right balance between challenge and a quick adventure.

Rating:
[3 of 5 Stars!]
The Forgotten Tomb of Felgar the Goblin King
Publisher: Rogue Genius Games
by Dorothy M. [Verified Purchaser]
Date Added: 06/21/2008 18:21:31
I'm very happy with this product. The maps are excellent, and I like the extra tiles provided to hide sections of the dungeon until the players discover them. Some of the monsters were non-standard - goblin ghosts? - but it didn't take long to whip them into shape. I think it would be better if all of the standees were on one page, so only one sheet of cardstock would be needed instead of three in order to print all the monsters without wasting cardstock on scenario information (especially since that information is simply repeated from the Adventure Synopsis). It would also work better if the maps were at the end of the printout rather than in the middle. Some ideas for suggested treasure might also have been helpful, but not strictly necessary.

Rating:
[5 of 5 Stars!]
The Forgotten Tomb of Felgar the Goblin King
Publisher: Rogue Genius Games
by Kevin K. [Verified Purchaser]
Date Added: 06/20/2008 05:27:38
This is a fun little one-off that could be easily thrown together for an evening's merriment. It might serve as an introductory adventure, or else be thrown iinto the middle of a campaign and a side quest. It's straightforward, albeit fairly uncomplicated. Since it's designed to be used with virtually any fantasy RPG setting, have your core rulebooks handy: you'll need them to come up with stats for the monsters. Also conspicuously absent are treasure ideas, the only place where I believe this product really falls down. As a standalone, it works wonderfully, but the authors might have provided a few more hooks for GMs to continue this story. However, the included map is worth the price of admission, in my opinion. Even if you don't care for the provided scenario, the map and accompanying tiles could easily be incorporated into another game. Sometimes the GM just doesn't have time to whip up an interesting map, and this product is a nice, inexpensive backup plan for those game nights when the GM has had a busy week and needs to improvise. All in all, this is a great little product. Give it a look over.

Rating:
[4 of 5 Stars!]
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