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Sure Wyrd-Fy isn't the best guide for Wushu, but it could be useful if you run a magical capaign, just like in Withcraft or Mage The Awekening, bhudism Wuxia or just Heroic Fantasy.
Thanks to dan bayn ^_^ spellcasters could be as strong as warriors for more fun.
LIKED: narrative truth is very suitable for magic
DISLIKED: more exemple like psychic or super heroes stuff would be more wellcome
a litle too short
QUALITY: Acceptable
VALUE: Satisfied
[THIS REVIEW WAS EDITED]
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it s been a while i wrote this comment, and after a second, a third and a fourth reading about this book, i decided to update, cause in the end i was too much disapointed
When i took a first look to the book, i was surprised how DND look like Tri Stat Dx in first cause you have 5 dies level from D4 to D20 almost like Tri Stat. Second things, many advantage, skills and other stuff you could find them in OVA or BESM. I guess that DND writers was inspired by this two book or just a kinda lazy.
So DND are just a copycat ? Not really, cause the whole book are centering on combat, and you could asume many forms just like Songoku in DBZ, each forms increase your power and you could go until godlike power form, and is it really useful ?
About fight, if you re looking for versatile combat rules, you ll find only barehands and melee combat, yeah, you have also three firearms and no rule to create big guns.
I also read how to run an "anime" dnd campaign, and i only find you could run Naruto - Hokuto No Ken - DBZ campaign. In fact only brawling capaigns.
No DND isn't an ANIME RPG, just an RPG only about shonen manga and fighting.
so if you re looking for a versatile anime rpg : play besm, if you re looking for a simple and funny anime rpg : play OVA. If you re only (and only) looking for non-stop action, bare hands fighting anime rpg and destroy a whole planet with your ultimate attack in your ultimate form : yeah DND could be a good choice, but be warned, they re is too much lack of rules about many stuffs and you ll find easily the limits of this core rules.
LIKED: the transformation rules, and sorry it just the good point of this book.
DISLIKED: such awful illistrations
once again a ''cat girl'' in anime rpg book
just actions and fightings setting
no real rules about driving, mecha and magic (just brawling i m telling you)
QUALITY: Disappointing
VALUE: Disappointed
[THIS REVIEW WAS EDITED]
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Genre diversion I is a quiet good tool to set a campaign or a one shot scenario. You ve evrything to start, even vehicules rules. The book is easy to read, about 20 minutes to read the basic, and 20 minutes to read the advance rules.
LIKED: * perfect for the beginer
* easy to handle and mastering
* easy to convert to Active Exploit
DISLIKED: * rules about magic and psychic power are to short
* no rules to create new vehicule
QUALITY: Very Good
VALUE: Very Satisfied
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the perfect tool to play by mail, chat or forum. PIG offer you a very good core rules book. Many setting are possible, many options.
So go on, it s free.
LIKED: - versatile and generic
- Live action rule
- trully diceless
- vehicule rules
- Free
DISLIKED: - rule about magic, martial, ESP and True Faith... too messy, you have to set anything by yourself without exemple or scale.
QUALITY: Very Good
VALUE: Very Satisfied
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it s not really a wushu supplement and it could fit to any other system. with many advices and conspiracies. Yeah all characters in the fringe could be insane, but what if it was true and their trues goals are protect or open the eyes of anyone... In the end it will the GM who decide :).
LIKED: - many conspiracies that you could mix up.
- the fun to play the insanes in the Terry Gillian kind a way such as Brazil or Fisher King
DISLIKED: - no stats, just many exemple of play.
- once again, just one image from the french wushu edition.
- hard to set for french audience
QUALITY: Acceptable
VALUE: Satisfied
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i'm simply became wushu fan since i read the french edition. Wire-Fu is a very good guide to wushu with many hong kong movie archetypes, lots of stunts description and very interesting game sample description.
LIKED: the simplicity and the fun
very versatile game
ideal for one shot games or adaptation
DISLIKED: one and only picture from french drawer El Theo (sorry but the french wushu edition is more sexy than the american)
only for short play not for long capaingn
QUALITY: Very Good
VALUE: Satisfied
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The perfect tool to play by mail on a forum. AE is pretty versatile enough to play anything herroic fantasy, super heroe or SiFi, anything is almost possible.
The PIG site give some conversion to other game system as EABA, D20 and many others.
such a good book.
So go on, download AE ^_^.
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A must have for Mekton Z fan, Mekton Z + explain how to create many mechas, super sentai, realistic, anachronique, fantasy and many other mecha such as plane, tank, battle cruiser. MZ+ aslo detail psychic power.
Now with bookmarks and an interactive table of contents. -DTRPGrunt
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A pretty good universal systeme, easy to understand, quick to fix. Sowhere between Fuzion and D6 from WEG. The core rule lacks of more sample.
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Savage Worlds, a quite good universal systeme, easy to understand and custom. With miniature rules, Savage World is the ideal rules for high epic saga.
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Does BESM need an adaptation for D20 system ? i don't think so. But the level system may be cool to play if wanna run a Gamestation RPG campaign such as Final Fantasy or Xenogears.
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A good book to run hamtaro capaingn and other mamals anime, excellent for very young player or just kawai mamals anime.
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One of greatest epic space opera games. A rich back ground with medieval civilisation, space ships, xenomorph and mystical power. A great work for great adventures with a good Dune taste.
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I like Arcanum from Sierra, and Sorcery n Steam give complete rule to run a similar story line or play a Final Fantasy 6.
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Shih make very powerful hunter. A great source book for kindreds of east.
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