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OBE: Hard Boiled Cultures for D&D 4E $3.99 $2.00
Average Rating:4.0 / 5
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OBE: Hard Boiled Cultures for D&D 4E
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OBE: Hard Boiled Cultures for D&D 4E
Publisher: Highmoon Games
by Doug S. [Verified Purchaser]
Date Added: 11/21/2011 15:12:38
This is a concise, useful overview of the questions one needs to ask and answer when creating cultural variants on established 4e "races," which have always seemed like species to me. It offers a framework for addressing these questions, based upon identifying the key cultural traits of the default version of a race and then creating variants by exaggerating, opposing, or twisting those traits in some fashion. The examples are brief but well-chosen to illustrate the points being made.

The .pdf is quite a nice length for an onscreen publication, actually, because it's easy to read through. That being said, it is well-bookmarked, something many book-length onscreen documents don't bother with. This supplement won't help someone seeking detailed advice on how to create a culture or a new species; rather it provides helpful mechanical guidance for how to reflect your own ideas in the most efficient fashion using D&D 4e stats. Recommended.

Rating:
[5 of 5 Stars!]
OBE: Hard Boiled Cultures for D&D 4E
Publisher: Highmoon Games
by David K. [Verified Purchaser]
Date Added: 03/04/2009 11:10:51
This product helped me take the plunge into 4E. The quality of this .pdf far exceeds its low price. I enjoyed the colorful art and liked clean tables laid-out through the article. My gaming group feared very constrictive guidelines and racial rules in 4E, but HARD BOILED CULTURES outlines creative solutions and avoids stereotypes. In fact, One Bad Egg Ideas shatters many racial preconceptions by focusing on cultures more than race. I particularly like the common-sense idea of how simple geography may change a race. Furthermore, some racial traits need not change at all- these rules as written by Wizards of the Coast become the cultural “Norm” under which some races may change. HARD BOILED CULTURES need not be restricted to 4E D&D, either! I easily used its suggestions to help make fresh, new encounters in other independent games I played before 4E. Considering the price, its utility in any game system, and easy-to-understand charts and guidelines, I highly recommend this .pdf to two different groups: hard working DMs facing stale NPC encounters, or a plucky group of players wanting to play a party consisting of all the same race…with subtle yet distinct differences within the group. Enjoy…

Rating:
[5 of 5 Stars!]
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