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Death Frost Doom $7.50
Average Rating:4.3 / 5
Ratings Reviews Total
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Death Frost Doom
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Death Frost Doom
Publisher: Lamentations of the Flame Princess
by Robert A. [Verified Purchaser]
Date Added: 09/23/2010 00:16:43
Creepy. And awesome. This product is very "rules-light" and very "flavor-heavy" so it can really be used for almost any version of D&D (or any other fantasy rpg) that you prefer for your game. Great story (very Lovecraftian in its horror)!

Rating:
[5 of 5 Stars!]
Death Frost Doom
Publisher: Lamentations of the Flame Princess
by Kelly O. [Verified Purchaser]
Date Added: 05/23/2010 08:46:09
5 PCs, all 3rd level started the night. 1 made it home. All had a great time though.

This is a creepy, atmospheric site adventure. Officially written for 1e D&D, it easily converts to any system due to being mostly descriptions and events, rather than stat blocks. I ran it in Pathfinder and did most of the conversions on the fly.

It is combat light...as long as the players don't go poking around. If they go in determined to do what they came to do and make it out at no cost, they probably will. It is the curious, the stupid, and the morally inflexible who will not make it out alive.

Every trap has a logic behind it. Every encounter can be avoided. And most of my players, who do NOT take PC death well, all contacted me today to tell me how it was one of the best session of any campaign, any DM, they had ever had. The atmosphere of the first 3/4 of the adventure is just perfect. The players were getting up and pacing the room because they were to tense. They trusted NOTHING and kept waiting for the crud to hit the fan.

Certainly one of the best modules I've ran.

Rating:
[5 of 5 Stars!]
Death Frost Doom
Publisher: Lamentations of the Flame Princess
by Megan R. [Featured Reviewer]
Date Added: 04/14/2010 12:57:21
The core concept of this adventure is the classic discovery of a seat of ancient evil - one that is not too ancient to protest at being disturbed, of course. A tough adventure that can work for low level parties (up to 6th-level is suggested, although it may still be challenging for slightly higher levels), playtesters survived in the main by running away and at least in one case by cutting a deal they will probably live to regret!

To locate this adventure, all you need is a mountain that nobody dares to climb. If running as a stand-alone game, you can either read out the legend or have the characters discover it in nearby settlements to start them off, or it can be placed in a suitable area of an existing campaign world. It's also suitable if you need the characters to quest for an item... they'll get a bit of a surprise when they go to pick it up!

The adventure proper opens with a chance at a bit of role-playing and interaction, with a daft old coot who lives half-way up the mountain and has some passably useful information if the characters have the patience and tolerance to listen. Further up comes the adventure site itself, and from there on, it is classic dungeon crawl time. Plenty to trap the unwary or unlucky, some loot to gather and more undead than you can shake a stick at! All excellent poke around at your peril stuff.

As a bonus, there's a brief stand-alone adventure, The Tower, at the end. Who could resist a treasure map and a gold key engraved with a heart? If you go there, you probably will wish you had resisted, after all.

Classic 'old school' adventuring, well-presented and atmospheric, and with a coherent underlying rationale: everything is there for a purpose.

Rating:
[5 of 5 Stars!]
Death Frost Doom
Publisher: Lamentations of the Flame Princess
by Colin C. [Verified Purchaser]
Date Added: 12/09/2009 09:03:54
Oldskool horror, feels like an Evil Dead Dungeon Crawl. For 5 gp you're totally getting your monies worth!

I wish the rating meter went up to AWESOME!

Rating:
[5 of 5 Stars!]
Displaying 1 to 4 (of 4 reviews) Result Pages:  1 
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