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Fantasy Craft
[978-1-906103-23-1]
$49.95 $29.95
Average Rating: 5.0 of 5
Publisher: Crafty Games
by Dean Pritchett [Verified Purchaser]
Date Added: 10/03/2009 08:30:43
[read full review]
The folks over at Crafty Games have created an excellent game in Fantasy Craft. It is obvious that the people who designed this game have years of experience in gaming. They have gone from their orginal product of the SpyCraft series and produced what 4th Ed SHOULD'VE been. As someone who has always been an advocate of 3.5, I think Craft Games have made something that is a completely fresh look at the game and keeps at the core system that I know and love. I have only read through this book and have yet to have a chance to play, but everything I've read is just amazing. Definitely a great buy! ... [read full review]

Rating: 5 of 5 Stars! [5 of 5 Stars!]

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Publisher: Crafty Games
by Nathan Collins [Featured Reviewer]
Date Added: 09/28/2009 16:25:44
[read full review]
The end of the Dungeons and Dragons 3.5 era is a great deal reminiscent of the death of superman comic storyline from a while back. After the great superpower is declared dead, several individuals emerged to declare themselves the new holder of the title. Some of them were just as potent as the predecessor while several failed to live up to the expectations. Created by the innovative thinkers behind Spycraft, Fantasycraft makes a strong argument for controlling the true title as the next version of Dungeons and Dungeons with a creatively enhanced OGL system that takes D&D in a new direction. Several changes places this system on the same high quality level of other leading 3.5 successors like Pathfinder. Fantasycraft is a 402 page tome with everything you need to run the system within its pages. It contains player creation rules, dungeon master guidelines and monster templates. Fantasycraft is innovative in a way that does not feel too evasive to the D&D experience. There are m ... [read full review]

Rating: 5 of 5 Stars! [5 of 5 Stars!]
Publisher: Crafty Games
by Robert Howard [Verified Purchaser]
Date Added: 09/23/2009 01:31:10
[read full review]
When I first cracked open Fantasy Craft, I expected to find a rehash of Dungeons and Dragons in some form or another. I was able to keep up this illusion throughout the opening chapter by telling myself that while the classes were different and there were a few unusual races in the lineup, this was still basically the game that I was already familiar with. The further I read, the more I knew that what Crafty Games had put together was actually something very different than ye ole D&D. Nestled within its four hundred pages, you will find everything that you need to play the game, including eleven playable races (with a boatload of splinter races), twelve base classes, six expert (prestige) classes, a gallery of NPCs, a bestiary, and all of the rules you will need to start playing the game. Since Fantasy Craft is built on top of the d20 Open Gaming License, the core engine of Fantasy Craft won't be anything new to anyone who has ever played an OGL game. Where Fantasy Craft noticeably ... [read full review]

Rating: 5 of 5 Stars! [5 of 5 Stars!]
Publisher: Crafty Games
by Carl Anderson [Verified Purchaser]
Date Added: 09/11/2009 23:56:19
[read full review]
I played Spycraft back when it was in version 1.0 and D&D was at 3.0, so when I heard about 3.5 coming out, I thought I knew what it was going to be like. I expected the sort of adjustments to the rules that I saw in Spycraft, but I was wrong. They decided to make minor adjustments and call it 3.5. Well, Fantasy Craft is exactly what they should have done. The rules, while detailed, are easy to understand. The options for character creation and in development are expansive. My only issue with it so far, is I can't decide what to make first! If Fantasy Craft were a video game, I'd say there is tons of replay available. You have so many different ways to build a character, and different places you can branch out after creation, and none (or almost none) of them are wrong (or gimped). They all give you different options during play that are useful in different ways. The best way I can describe it to someone who has never played Spycraft would be if you took the ideas of Feats and appli ... [read full review]

Rating: 5 of 5 Stars! [5 of 5 Stars!]
Publisher: Crafty Games
by Kyle Haines [Verified Purchaser]
Date Added: 08/27/2009 15:06:35
[read full review]
FantasyCraft is a true epic fantasy game, with streamlined, yet detailed and flexible, combat rules. At nearly 16,000 possible character combinations, FantasyCraft provides 100x the options for starting characters than D&D 3.5 or 4th edition, due to its Origin system. FantasyCraft lists 12 distinct non-human species, which is double what D&D 3.5 offered. There is no half-this or half-that, which I find refreshing, as it opens up species which I have not seen readily available to play, such as Drakes. Humans have 25 talents to choose from, which are one-word adjectives that define who your character is. These really help distinguish starting characters from one another, along with specialties. In addition, all characters get to choose a specialty for their character. These define your character’s role, as much as the class you pick. Each provides an assortment of abilities tailored for that role. Among the lists are each of the D&D 3.5 base classes, as they are so weaksauce ... [read full review]

Rating: 5 of 5 Stars! [5 of 5 Stars!]
Publisher: Crafty Games
by Rodrigo Jesus Ramirez Tomasini [Verified Purchaser]
Date Added: 08/20/2009 01:39:03
[read full review]
I really think this book is great!! As mentioned by others: *** An excelent system to create NPCs *** FEATs again are escencial. *** NOT a hack an slash system (but can be if u want) *** 3 new very interesting things: Reputation, Lifestyle and action dices!!! The only thing Im not very "happy" or maybe dont find the correct form is the magic for the mage. I didnt find any restriction to know spells then a mage healer is posible and with divine assistance... but I think the rules are so flexible that I can say (as a DM or GM lol) what kind of magic any one can use!!! Excellent work 5 stars is correct!!! ... [read full review]

Rating: 5 of 5 Stars! [5 of 5 Stars!]
Publisher: Crafty Games
by Derek Higgins [Verified Purchaser]
Date Added: 08/12/2009 21:11:25
[read full review]
Hoping that I could find a good middle ground between what 3.5 did right, what 4e fixed, and avoiding what 4e broke, I bought Fantasy Craft. I was not disappointed, and was in fact given more for my money than I had dared to hope for. Ridiculously diverse races and classes, the ability to run any kind of adventure at any level due to sliding monster stats, a great gear system, are great points of the book. But the big thing is only when you've taken in the whole package, just well-thought-out and obviously extensively playtested rules throughout the book have removed all of those strange quirks you saw in 3.5, and the balance is just great. The only thing I found wrong was that a couple skills have been split, but some others have been logically joined together and everyone has tons of skill points, so the impact of this little bit of strangeness is minimized. Highly recommended. ... [read full review]

Rating: 5 of 5 Stars! [5 of 5 Stars!]
Publisher: Crafty Games
by Joshua Kubli [Verified Purchaser]
Date Added: 08/12/2009 11:56:49
[read full review]
After giving D&D 4th Ed. a go, and giving it up in complete disillusionment, I looked forward to FantasyCraft. I was not disappointed in the slightest. The book's already many classes are easily customized with Specialties to bring an entirely new flavor to the character, like the old 'class kits'. Instead of ECLs we have special abilities granted by feats, bringing user-friendliness to a lot of popular character types. The NPC creation system allows an adventure to be scaled quickly and easily to any character Level. And the Reputation system helps GMs control the 'magic item lottery' that focuses too many fantasy games on all the magic 'bling' the characters can accumulate, and not on their innate skills. Finally, the system actively encourages tweaking, through the use of campaign qualities. Want a historical game and no magic? Easily do-able. Want characters to have more/less feats, skill points, critical hits? All easily done. All in all, I can't recommend FantasyCraft ... [read full review]

Rating: 5 of 5 Stars! [5 of 5 Stars!]
Publisher: Crafty Games
by Raymond Kuras [Verified Purchaser]
Date Added: 08/09/2009 11:21:27
[read full review]
FantasyCraft, a Crafty-Games game. A D20-based Fantasy-genre RPG. In an already crowded category, I won't post that this book features Dragons and Elves. At this point, what book doesn't? I WILL, however, what makes me choose FantasyCraft over the various other options. 1. The Skill System: FantasyCraft's skill system, while still very familiar to the D20 formula, is a staple within the engine. Not a small sidenote to accent your character's Damage-per-round like in other systems, but an actual fleshed out system to handle everything (and probably thensome) of what a character would want to do. 2. The NPC creation system. Remember spending hours upon hours trying to drudge up and balance NPCs in other systems? The mind-numbing death spiral of time spent that went into creating 'bosses' for your group to fight? Not any more! FantasyCraft's NPC system is, perhaps, the most fluid, easy to use system I've ever seen. The NPC design scales (almost effortlessly) to fit the party. ..and ... [read full review]

Rating: 5 of 5 Stars! [5 of 5 Stars!]
Publisher: Crafty Games
by Ronald Watkins [Verified Purchaser]
Date Added: 08/09/2009 09:12:21
[read full review]
FantasyCraft is another great roduct from the folks at Crafty Games. The game is the first to be published under the "MasterCraft" system logo and let me tell you, it is top of the line. My favorite part of the book is chapter 6: Foes. It allows you to build any type of npc that you can dream up. The OGL conversion section makes me glad that I never threw out my 3.x monster manuals. If you are familiar with the excellent SPYCRAFT game system then you know what I am talking about. I pre ordered the print version of this game through my FLGS. Being able to see the finished product before hand is just an added bonus. Thanks CRAFTY! ... [read full review]

Rating: 5 of 5 Stars! [5 of 5 Stars!]
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