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HERO System Basic Rulebook
 
$14.99
Average Rating:4.4 / 5
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HERO System Basic Rulebook
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HERO System Basic Rulebook
Publisher: Hero Games
by Stu V. [Featured Reviewer]
Date Added: 12/09/2010 01:41:35
Start. Here. First.

If you're unfamiliar with Hero or haven't run the Hero system in several editions (like me), this book is a great boon.

I originally purchased the 2 tome set of Hero 6th Ed. After a few hours, I became overwhelmed by the page count. Then I purchased the Basic Rulebook. Once I finished read it, I had an epiphany -- once you've read the Basic Rulebook, the main system books become resource material.

BR provides a scaled-down version of the main rules, but all the basics are there: the powers and modifiers, the combat system, the initiative system, chargen, etc. BR gives you the basics of the system in very concise language.

Once you've had a session or two with the BR, and you realize how awesome Hero is for creating a cinematic game.

It really should be titled, "Buy This Book First," because it is an essential product for newcomers to the Hero System.

Rating:
[5 of 5 Stars!]
HERO System Basic Rulebook
Publisher: Hero Games
by James C. [Verified Purchaser]
Date Added: 02/16/2010 20:32:24
The HERO System Basic Rulebook is a cut-down version of the HERO System Sixth Edition rules. For those who have never experienced the HERO System before, it offers a taste of the full rules in a nice easy to digest package. The text lists the things that were omitted from each section, but without context the neophyte HERO gamer is just not going to know what he is missing. Still, the essential HERO mechanic is in play and the book does an excellent job of explaining how the rules work. For the price, you get a nice universal gaming system.

But you will soon want more. Much more. For those that really want to sink their proverbial teeth into the system, the HERO System Basic Rulebook is just not going to cut it. This includes longtime fans such as myself. Too much is missing or just barely touched upon. The feeling that their could have been more comes up time and again while reading through the text. For those familiar with past editions of HERO, you can see where a little touch here or a different power included there would have made this a truly remarkable product. I suppose that one of the Basic Rulebook's purposes was to entice the entry-level HERO to buy the main ruleboosk (Character Creation and Combat & Adventuring). I already want to purchase those, so you will have to get the opinion on whether that is a successful tactic from a true HERO neophyte.

Still, for the price, this is a worthy product that will afford many hours of role-playing fun. I recommend it to anybody wanting to test out the HERO System.

Rating:
[4 of 5 Stars!]
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