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Grimm: Core Rulebook
 
$49.95 $19.95
Average Rating:4.1 / 5
Ratings Reviews Total
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Grimm: Core Rulebook
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Grimm: Core Rulebook
Publisher: Fantasy Flight Games
by Thomas B. [Featured Reviewer]
Date Added: 12/08/2012 12:28:10
WHAT WORKS: I love the archetypes. The world is very, very expansive and has a lot of room to play around in. Great production values (love the picture of the Wolf Man being kicked in the nards). Plenty of options without getting overly complicated. I always like a magic system that has a little risk to it.

WHAT DOESN’T WORK: Imagination may be a tad overpowered, as may the Dreamer archetype in general. Despite often being promoted as being a suitable RPG for kids, the default Grimm Lands may be too dark for that. Grimm was originally a setting for the d20 system, and you can still see a few d20isms floating around in it.

CONCLUSION: I was a big fan of Fantasy Flight Games when they were producing stuff like this, Dawnforge and Midnight. The Grimm RPG line only ever had the one book released for it, but it is really complete with enough material in the book to run a full campaign and enough examples for you to expand the game if you need to (such as with Keepsakes and the like). The biggest flaw that the game has is that it doesn’t make a compelling case to not use Imagination as your Iconic Trait or pick The Dreamer over the other archetypes, from a min-max standpoint. Grimm seems like it could be amazing fun for groups willing to play kids…especially since the kids definitely have the ability to kick butt as they grow.

For my full review, please visit http://mostunreadblogever.blogspot.com/2012/12/tommys-take-o-
n-grimm-rpg.html

Rating:
[5 of 5 Stars!]
Grimm: Core Rulebook
Publisher: Fantasy Flight Games
by Daniel H. [Verified Purchaser]
Date Added: 03/23/2012 14:22:23
This is one of the more beginner friendly RPG systems out there. Plus, it is set in a place in which any Grimm fairy tale could come into play, which is a lot of fun for the narrator. It could use a larger reference section, which is why I'm only rating it 4 stars. I'm currently playing one game of this right now, and it's great how the setting gives rise to great role playing opportunities. Best played with a group that is creative and quick on their feet.

Really enjoying the game I'm playing of it so far. Besides, the reimagining of Humpty Dumpty as the mad Rotten King is great. Also, their conception of the Ocean as a character is wonderful as well.

Rating:
[4 of 5 Stars!]
Grimm: Core Rulebook
Publisher: Fantasy Flight Games
by Hamilton R. [Verified Purchaser]
Date Added: 08/07/2010 07:18:07
Grimm is a fantasy-type setting for a world of imagination that resembles the classic fairy-tales of old. You play the part of a kid caught in this world, trying to make your way home, completing adventures and quests along the way.

It's a fascinating book, with a unique game-play system and a rich world to explore. The rating would have been 5 star, except for the price; either buy the PDF or the book, but not both: I suggest that you buy the book, unless you really like to read things from the computer screen.

All in all, a great purchase and a great game -- seasoned game players will find it interesting, beginners will find it informative. Grimm is a must-have for your collection.

Rating:
[4 of 5 Stars!]
Grimm: Core Rulebook
Publisher: Fantasy Flight Games
by Stu V. [Featured Reviewer]
Date Added: 11/12/2009 23:46:07
Although none of the hosts have yet played it, we are all very excited to try a game. The players portray ordinary school-aged children who are whisked away to a magical world where fairy tales are true ... and twisted.

We've analyzed the game system, and we've found it simple to learn and elegant.

A more extensive review is available on our podcast, Happy Jack's RPG Podcast, Episode 14 (http://www.happyjacks.org/?p=348). Note: the podcast in general is NSFW and contains explicit content.

Rating:
[5 of 5 Stars!]
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