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In The Company of Giants: A 1st-20th level Player Character Racial Class (PFRPG) $5.99
Average Rating:4.4 / 5
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In The Company of Giants: A 1st-20th level Player Character Racial Class (PFRPG)
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In The Company of Giants: A 1st-20th level Player Character Racial Class (PFRPG)
Publisher: Rite Publishing
by Marco F. [Verified Purchaser]
Date Added: 11/02/2011 02:37:24

Since I am settling following a campaign of Pathfinder ewith Viking mythology, this book is a very useful tool for me. Being able to create all different and new giants is ideal for me. The manual then you did really well! Thanks

Sorry for my english...



Rating:
[5 of 5 Stars!]
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Creator Reply:
Thanks for taking the time to write a review of our product, I am happy your enjoying it. Your English was a 5/5 star review so it was fine indeed :) Steve Russell Rite Publishing
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In The Company of Giants: A 1st-20th level Player Character Racial Class (PFRPG)
Publisher: Rite Publishing
by Thilo G. [Verified Purchaser]
Date Added: 12/17/2010 10:04:40

In the Company of Giants

This pdf is 22 pages long, 1 page front cover, 1 page editorial, 1 page OGL and 2 pages of advertisements. That leaves 17 pages of content.

The pdf kicks off in the manner and quality I’ve come to expect of Rite Publishing: We get an in-character introduction to the race that is very flavorful and appeals to the scholar of Scandinavian culture that is yours truly. We get two defining social concepts for the race of Jotunnar,that are described herein. They are Humanoids who can embrace a birthright and evolve into different kinds of giants via two social roleplaying concepts (and of course, XP). The concepts are called Vird and Osoem. Personally, I love flavorful, beautifully written texts that make me want to play a given race. The general introduction and fluff is 4.5 pages long and a perfect introduction that makes the Jotunnar feel unique and has a nice tie-in with the fluff of the Wyrd.

After that, we get the racial traits as well as the Jotun racial paragon class. The class has, 4+Int skills, a good fort-save, medium BAB-Progression and gains an improving unarmed attack and improving natural armor. One drawback to this class that limits its usability is that you can’t class in or out of the Jotun paragon class. Once you have taken a level in the class, the awakening elemental powers would tear the Jotun asunder if he/she chose to take a level in another class. While probably necessary to balance the class, I still think it’s a pity.

Your Elemental Power also opens a HUGE selection of 40 abilities, making the class quite versatile. From abilities like Backbreaker to Elemental Auras, Jotunnar have a nice selection ready to surprise their enemies. Jotun also get a slam attack, natural armor, rock throwing and catching and increases in size, Strength and Constitution. It should be noted that Jotunnar may change their sizes back to smaller sizes via actions so they can continue to adventure with their non-Jotun friends.

After that, we get 18 feats for Jotunnar, most of them dealing either with evolving into a specific kind of Giant or fighting with rocks. While they were nice, I did not find them quite as evocative as e.g. the feats for the Wyrd.

Conclusion: This pdf is beautiful. The artwork is awesome, the editing and formatting is good (I didn’t catch any mistakes), the prose is extremely atmospheric and the ambition of the project is daunting: Make a giant playable without losing the flavor or OPing it. The pdf accomplishes what it set out to do, although the no-multiclassing-ever-restriction is quite hard to swallow. If you want to play a giant, this is for you. However, if you want to play a Giant Druid or something like that, you can’t do that, which is kind of sad. While the class offers a huge set of abilities, I still would have liked some kind of Jotunnar-racial-PrC that they CAN take without dying (In a future release, perhaps?) or some Giant-specific magic items, though. Due to the multiclassing restriction as well as the lack of a PrC or e.g. magical Jotun-bags and the like, I’ll rate this 4 Stars. If you don’t mind the multiclass restriction, add a star.



Rating:
[4 of 5 Stars!]
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In The Company of Giants: A 1st-20th level Player Character Racial Class (PFRPG)
Publisher: Rite Publishing
by Thilo G. [Verified Purchaser]
Date Added: 12/17/2010 10:04:40

In the Company of Giants

This pdf is 22 pages long, 1 page front cover, 1 page editorial, 1 page OGL and 2 pages of advertisements. That leaves 17 pages of content.

The pdf kicks off in the manner and quality I’ve come to expect of Rite Publishing: We get an in-character introduction to the race that is very flavorful and appeals to the scholar of Scandinavian culture that is yours truly. We get two defining social concepts for the race of Jotunnar,that are described herein. They are Humanoids who can embrace a birthright and evolve into different kinds of giants via two social roleplaying concepts (and of course, XP). The concepts are called Vird and Osoem. Personally, I love flavorful, beautifully written texts that make me want to play a given race. The general introduction and fluff is 4.5 pages long and a perfect introduction that makes the Jotunnar feel unique and has a nice tie-in with the fluff of the Wyrd.

After that, we get the racial traits as well as the Jotun racial paragon class. The class has, 4+Int skills, a good fort-save, medium BAB-Progression and gains an improving unarmed attack and improving natural armor. One drawback to this class that limits its usability is that you can’t class in or out of the Jotun paragon class. Once you have taken a level in the class, the awakening elemental powers would tear the Jotun asunder if he/she chose to take a level in another class. While probably necessary to balance the class, I still think it’s a pity.

Your Elemental Power also opens a HUGE selection of 40 abilities, making the class quite versatile. From abilities like Backbreaker to Elemental Auras, Jotunnar have a nice selection ready to surprise their enemies. Jotun also get a slam attack, natural armor, rock throwing and catching and increases in size, Strength and Constitution. It should be noted that Jotunnar may change their sizes back to smaller sizes via actions so they can continue to adventure with their non-Jotun friends.

After that, we get 18 feats for Jotunnar, most of them dealing either with evolving into a specific kind of Giant or fighting with rocks. While they were nice, I did not find them quite as evocative as e.g. the feats for the Wyrd.

Conclusion: This pdf is beautiful. The artwork is awesome, the editing and formatting is good (I didn’t catch any mistakes), the prose is extremely atmospheric and the ambition of the project is daunting: Make a giant playable without losing the flavor or OPing it. The pdf accomplishes what it set out to do, although the no-multiclassing-ever-restriction is quite hard to swallow. If you want to play a giant, this is for you. However, if you want to play a Giant Druid or something like that, you can’t do that, which is kind of sad. While the class offers a huge set of abilities, I still would have liked some kind of Jotunnar-racial-PrC that they CAN take without dying (In a future release, perhaps?) or some Giant-specific magic items, though. Due to the multiclassing restriction as well as the lack of a PrC or e.g. magical Jotun-bags and the like, I’ll rate this 4 Stars. If you don’t mind the multiclass restriction, add a star.



Rating:
[4 of 5 Stars!]
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In The Company of Giants: A 1st-20th level Player Character Racial Class (PFRPG)
Publisher: Rite Publishing
by David R. [Verified Purchaser]
Date Added: 07/15/2010 17:06:09

Wow, this is, by far, the best racial "splat book" i've come across, tones of flavor in the description and lots of crunch that goes very well with the feel of Giants. The only thing lacking, and this is pretty minor, is rules for only going to up to a certain size, and then multiclassing out. This would work best for Ogre or Troll blooded players, as they wouldn't grow to the size of the others i would think, but its a very minor gripe. Worth every penny



Rating:
[5 of 5 Stars!]
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Creator Reply:
I wanted to take the time to thank David Rybacki, for taking the time to post his review of our prouduct we hope he will try out other racial books (like In the Company of Gargoyles), FYI, nothing forces you to be Colossal you can maintain your size at large and still advance in the class one of the reasons we did not allow all out multiclassing is a question of balance from the playtests. But again thanks for taking the time. 5/5 star review. Snoopy Happy Dance of Joy! Steve Russell Rite Publishing
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In The Company of Giants: A 1st-20th level Player Character Racial Class (PFRPG)
Publisher: Rite Publishing
by Dark M. [Verified Purchaser]
Date Added: 03/14/2010 10:53:05

First I would like to say a few things about this product. One I got the PDF free for purposes of this review. Second I will honestly say I had no intention of buying this product at first.

This product is 22 pages long. Cover, credits(with a nice dedication to Gray Gygax for Against the Giants) and introduction, each 1 page long. There isn't any chapters but I am breaking it up by chapters so it is easier to review.

Chapter 1 – Jotunnar as a race (4 pages) This deals with description, society, relations to others, religion, alignment, racial traits, height, weight, etc. There is a nice viking feel here and the society is well written and interesting. They have a choice between 2 sets of stat bonuses. Both are balanced with other races in PFRPG.

Chapter 2 – Racial Paragon Class (9 pages) It starts off with a page that explain what a racial paragon class is and how they work. One of the things I think will disappoint some people is that. As a Jotunnar you have to choose at 1st level if you want to take a normal class or this racial class. Once you pick you are locked into the racial class forever or if you pick a class, then you can never take the Paragon class. It is done for balance reason but I still think that will disappoint some.

For those that opt not to take the paragon class they avg about 7ft tall and play like any other race. Those that take the paragon class slowly get larger as they level up. Some class information. HD d8, 4 skills, All simple weapons(no armor or shields), Medium BaB.

At first level you have to choose a elemental power, Air (electricity), Earth(Acid), Fire(Fire), Water(Cold). This will effect what elemental powers you can pick as you level up, since you can only pick the general ones or the ones from your element. They get a power at 1st, 3rd and then ever 3rd level.(there are 40 to choose from). They also start with a natural armor of +4 which goes up every other level and finally Slam Attack which is a natural attack that goes up in damage as they level.

At 2nd level they gain a +2 to str and con stats and every 3rd level after that they can choose one of them to raise by +2 and every 6th level they raise them both again. They gain a few other powers like rock throwing as they level as well. As they increase in size they do not get stat bonuses those are already built in, but you do get mods to AC, CMB/CMD, fly, stealth and move. To allow them to fit in dungeons and such they can take a full round action to shrink down one size.

Chapter 3 – Feats (3 pages) There are 18 new feats in this chapter. The feats are all for Jotunnar or giants, they seem well thought out and they fit.

Final pages OGL (1 page), ads (2 pages)

Closing thoughts. I mentioned this is not a product I would have normally bought, which is why I am even more glad Rite Publishing sent this to me, cause otherwise I would have missed out on this product. The artwork is very nice in this book and it is layout well, making for a very pretty book. I might not use this book a lot but it is still nice and something that I will use occasionally. If you have always wanted to play a giant or allow giants in your games and be balanced. Then this is the book for you.

I honestly only have one knock on this book, no ability to multi-class cause I know some people are going to want to do that. I wish they had been able to come up with a way to do and keep the balance. The best suggestion I have been able to come up with is, feats that replicate some of the class abilities open to those that opt to take regular classes.

I am giving this book a 4.5 star for what it is. It seems well done and balanced as far as I can tell with out play testing it. What keeps it from being a 5 star to me is no ability to multi-class honestly cause I know some people would have wanted that. I do hope they do more race books along this line honestly especially if they can do multi-class option for other small monster races. I will certainly be keeping a eye out from now on for such books. At 3.75 it is a good buy, so much so that even though I got the PDF free, that I plan to buy it at a later date to support the company.



Rating:
[4 of 5 Stars!]
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Creator Reply:
First I want to thank Dark Mistress for supporting us by taking the time to do such an in depth and detailed review of our product. We have 3 other racial books that do allow you to multiclass all you like Ironborn of Questhaven, Wyrd of Questhaven, and Restless Souls (though this is more a template than a race). I am working on a multiclassing option that allows it upon particular paths for example when you have all the abilites of a troll you could multiclass as a ranger (Troll Hunter) or when you have all the abilities of a frost giant you can multiclass as a runecaster or runeblade. etc. There was just not enough time to play-test it to where I was comfortable, but I should have included those comments in a side bar as a guideline for GMs who wanted to go that direction. It is a PDF though so there is always a chance for an update! Steve Russell, Rite Publishing
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