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An OK collection of adventures, nothing really stands out but not bad...
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This is a very good collection of COC adventures set in the vicinity of Arkham. Very nice and creepy setting. Lots of atmospheric adventures in this creepy place...
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Same as my comments in the first book, great monster resource for COC.
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Excellent monster resource for COC, lots of obscure monsters from the various books and mythos short stories...
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While preety good for its time, I found this adventure to be like the old monster mash monster in every corner AD&D adventure.
While in my opinion this can be a good thing, in a game where your average monster can destroy your characters easilly, its very very difficult to survive. So probably the characters have to use their wits and feet on this one...
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I thought this was an average adventure, while there is combat and some mystery I found it to be overall somewhat interesting.
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An excellent and detailed planet resource for 2300 AD, gives details on colonies of all arms. Great stuff!!!!
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A good combat/Aliens like scenario. Combat is a claustrophobic environment. While the Kafer adversaries are preety challenging. There is some sympathy for them in the end.(the hostages actually develop a stockholm syndrome for 1 Kafer).
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Excellent adventure campaign for 2300 AD, the Kafers are quite formidable and well thought of as well as their invasion plans are well keeping with their psychology. Very tense campaign.
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An OK adventure. Basically this reminds me of the movie 2001 Space Oddysey. Not much combat but a lot of exploration and discovery. The galactic alien being at the end reminded me of 2001.
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Another excellent 2300 AD product and one which provides excellent and unique detail on an Alien race. Great histories, psychology, equipment and world descriptions etc.
One of the best sourcebooks for 2300 AD.
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While this is retro cold war era RPG, its quite good and detailed. Very nice timeline history and detailed orders of battles for Twilight 2000. Also lots of intrigue.
Different from the other settings in the T2000 world as the Middle East still has a strong functioning militaries fighting over what's left of the subcontinent.
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The best Shadowrun adventure I have ever run through. Basically the runners either play either the law or for the criminals(or both). A lot of intrigue and sheds more light on the world of Shadowrun(especially the goings on in South America). I particularly liked the Hong Kong part of the action and the fight in the walled city(and the appearance of the Yama Kings and also reminded me of the Robert E. Howard Conan story Flame Knife in execution(watch the battle in the end).
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