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G-Core Pay What You Want
Average Rating:4.1 / 5
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G-Core
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G-Core
Publisher: Dilly Green Bean Games
by Ben G. [Featured Reviewer]
Date Added: 02/28/2012 11:13:30

To start off, the G-core book weighs in at 57 pages. That’s all you’ll need for a complete gaming experience, from character creation through all the rules and in-game examples of how to play. It’s a tight system designed to get you up and gaming as quickly as possible.

I’ll start with the price. At $2.25 you have before you an entire RPG at the cost of an impulse buy. I can sacrifice one cup of coffee today and have months worth of entertainment, and that’s something you can’t beat with a stick.

The mechanics of the game are very simple, using just one d10 to resolve all rolls. With just a touch of math, anyone can play, which makes this ideal for kids or people who don’t have much gaming experience. This makes it a very fast system as well. Character generation happens quickly and the group is free to jump right into the game.

Everything you need to play this is included in the 57 page PDF. Should you want more, there are a ton of freebies available for G-Core online. So you not only get the game for just over two bucks, but hundreds of pages of extras, additional rules, NPCs and any new errata that appears in between editions. If you’re looking for more material, there’s also a bevy of PDFs available at DTRPG for anywhere between $1 and $5.

If you have some older FASERIP materials hanging around, or would like to access any of the online material it can very easily be converted into the G-core system.

Jay is an incredibly accessible person. If you have a question or suggestion, he’s fast to act on it and is more than willing to update G-core when a good suggestion comes his way. He’s also very passionate about his games. He truly loves the hobby and creating, which shows in all of the freebies available for this system.

I had a great time playing G-core. I can highly recommend it as a great game for your group. It’s easy, can be played as a campaign or as a fun one-shot to take a break from an ongoing campaign and is just plain old fun. I can’t stress how good of a deal this is at $2.25. If you’re on the fence, get off it and go get this!



Rating:
[5 of 5 Stars!]
G-Core
Publisher: Dilly Green Bean Games
by Kat T. [Verified Purchaser]
Date Added: 01/13/2012 17:54:00

I picked this up as a means to update and expand my old favourite "FASERIP" system. This is a useful and fun product that can be easily integrated into the 'old school' game to add some new life to a much loved system I've played for many, many years. Thanks for making this available, Jay!



Rating:
[5 of 5 Stars!]
G-Core
Publisher: Dilly Green Bean Games
by Michael T. [Verified Purchaser]
Date Added: 01/13/2012 15:10:30

For the small price of G-Core you get a lot of bang for your buck. I'm an old Marvel Superheroes FASERIP system player and GM, so I was really happy to see DGBG come out with this nice rules-lite system. It really is true that you can convert the old FASERIP characters to G-Core in a couple of minutes. That means all of my old information can be converted over very quickly.

There are a few minor editorial fixes that could go in here but that is a minor gripe. DGBG has been supporting the hell out of this product with add-ons and has been very responsive to customer requests, so if you don't see something there that you'd like to add, give the company a few weeks. :-)

Overall I am very happy with this product.



Rating:
[5 of 5 Stars!]
G-Core
Publisher: Dilly Green Bean Games
by Mark N. [Verified Purchaser]
Date Added: 11/25/2011 14:29:16

on the plus side it is cheap... on the negative side 'you get what you pay for' which in this case is very much on the 'homebrew system that looks a lot like the others'.

I'll admit to having a preference for simple systems so as soon as I find something with page after page of tables I tend to lose the will to continue. What G-core needs is something that makes it different from all the other near identical systems. If you want a good selling point check out the elegance of Icons, the detail of Mutants & Masterminds, the flexibility of Truth & Justice.

If you want a simple comparison have a look at Resolute - which does everything you need in a fraction of page count



Rating:
[1 of 5 Stars!]
Creator Reply:
We are sorry you didn't like G-Core. The tables weren't resolution tables, they tell players what things mean for their character. They are quick references for players and game masters. Add to that, G-Core is a modern take on the classic FASERIP system. But one must play the game to appreciate the value that it brings. The other reviewers gave G-Core that chance and there are plenty more convention players that would agree that G-Core is a pretty cool game for the superhero fan. This review is more like a platform to promote other supers game that fall into the crowded fanbase and less like an actual thought out review with with detailed reasoning 'why' the buyer didn't like the game.
And to help back that up a little: From an actual player http://www.youtube.com/watch?v=JbKsUQilXhU And a great in-depth review: http://www.hazardstudio.net/sitebuildercontent/sitebuilderfiles/gcore.wav
G-Core
Publisher: Dilly Green Bean Games
by Jay D. [Verified Purchaser]
Date Added: 08/01/2011 12:44:10

Don't be fooled by the affordable prices of the Dilly Green Bean Games because for less than the price of lunch you can get a solid Super Hero RPG system along with plenty of Add-Ons that give you plenty cool stuff. The G-Core book alone has had me entertained for hours with its comprehensive Character Creation process. The rules are simple pick-up and it doesn't matter if you've played using FASRIP or Fuzion before.

Liked: G-Core is written by a fellow Mainer, the system is flexible enough to support more than just Superheros & Jay's other projects are pretty cool, (I do not know Jay Libby)

Disliked: The files are a bit ink hungry. A Screen version and a Print version would be nice but that's asking at bit much for such a low priced product.

Satisfied: Totally, 100%



Rating:
[5 of 5 Stars!]
G-Core
Publisher: Dilly Green Bean Games
by christopher c. [Verified Purchaser]
Date Added: 11/04/2010 00:49:01

I have been a fan of the old FASERIP style of super-hero gaming since I first tried it in High School. Some of my fondest gaming memories come from that game. For a while now I have been looking for something that fills that gap and G-Core seems to do just that.

The Good The system is simple enough for anyone to grasp it but open enough to allow for a wide degree of different character types.

It does a good job of emulating the feel of the old FASERIP system without getting bogged down with the chart and a lot of cross checking of results.

It is a very Rules Lite system allowing for plenty of variations and House Rules to create the feel you need

The Bad The file could have used another editing pass but I will forgive that as it is a very minor gripe of mine.

I would have liked to see a few more examples and a bit more in the way of rules. I know this is a Rules Lite system, but a few more of each wouldn't mess up the works.

Not everything is totally clear and someone not familiar with FASERIP may have some difficulties figureing a couple things out.

All in all, I like G-Core and am looking foward to seeing what more comes along in the line.



Rating:
[4 of 5 Stars!]
Creator Reply:
Kick me an E-mail at jay@dillygreenbeangames.com and let me know what you would like touched up specifically and it will be done! I am always putting out freebies with additional material.
G-Core
Publisher: Dilly Green Bean Games
by Curt M. [Verified Purchaser]
Date Added: 10/27/2010 10:06:49

Caveat: I consider Jay Libby a friend, and I have been commenting on his work over the past decade, but I am also abreast of most of the super hero genre RPGs here on RPGNow and am a 23 year fan of the Marvel Super Heroes game upon which G-Core is based.

First: ICONS, this isn't--if you like your random-roll MSH blended with FATE, stick with that, but if you're looking to revive an MSH style campaign and want to introduce new players quickly, G-Core might be the game for you.

G-Core is "off the grid," using a Stat+ "Special Focus" + d10 vs. opposing roll resolution rather than the classic table. Saves are used to handle situations like Stun, which is a far less cumbersome mechanic than in MSH. G-Core uses character builds with point allocations based on career, origin, etc, basically a nicely pared-down version of Fuzion Blocks. No random roll options here, unfortunately. Powers are purchased similarly.

G-Core packs a lot into 24 pages: a gadget creation system, vehicle rules [which even ICONS doesn't have] and the Scaling System from The Basic System, which potentially allows for the creation of anything from mecha to a Death Star.

Other Selling Points:

The Price: If Jay keeps the price at $2.50 per pdf, the G-Core line can certainly compete with Resolute 2E and other similarly priced game lines.

Cross-compatibility: Your MSH, and ICONS, material should work with G-Core with little change, which is ideal if you're playing with a group who may not be warm to the non-linear aspects of FATE.

The Inconsistencies and Missing "Stuff": As mentioned above, characters are built on a point buy, that is every aspect but Resources, which is randomly rolled.

The list of character types is fairly standard, except there's no pure "robot" type. What if I want to build Optimus Prime's cousin?

Lastly, and this isn't an inconsistency, more of a personal preference: I am a huge fan of lifepaths, and one would think that with Jay's experience with Fuzion that he'd include one here.

I say, if you're a fan of retro-Super Heroes gaming, and of MSH in particular, you probably won't be sorry to have spent $2.50 on G-Core.



Rating:
[4 of 5 Stars!]
Creator Reply:
Just posted on the G-Core page a new FREE PDF with Sentient Robots and some powers to go along with them! Hope you enjoy! http://www.dillygreenbeangames.com/GCore.html
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