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A great d20 sheet. Wish more were like this. Everything you need is on one sheet and on one side.
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Didn't really care for this. Ommited a few things that I felt were important.
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A great little game in a small package. This is the way AD&D 1e should have been done in the first place. For those that can remember, this game uses game mechanics similar in many ways to the old TSR game "Star Frontiers. I can't recomend this game enough. A lot of potential here. Hope to see more support for this great game.
LIkes: The elimination of classes.
Dislikes: Would have beennice to see a better monster section, though it does have everything needed.
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Nice concept without the over the top gonzo mutations. In fact there are no mutations (A big +). The d6 system is easy to use, and it actually makes for some exciting highway battles for those that enjoy the "Mad Max" type of game.
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First of all let me say that this pdf is of outstanding quality. Easy to read and with both photos and illustrations. That being said, it wasn't quite what I expected. Though things such as zombies and alien invasions are covered, the book, for the most part, is an actual quide explaining how to prepare and survive through various types of real world disasters. The pdf contains 100+ pages but the only actual game information is found in the appendices. And even with that not much new material has been added.
Not a bad product, just not what I expected. Thats the reason I'm only giving this a score of 3 stars.
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Just reading the rules I know I will love this game. It has enough information for those that like pre-made army lists, but is generic enough to design ones own armys. Though it is written to a sci-fi or near future setting, it can be easily adapted to any genere where firearms are used. Game play is simple, though the game can be made more complex with the addition of more units and vehicles. As an added bonus the rules provide all the information to create scenarios based on B-Movies. If you want a Bug hunt, its there. You want zombies? The rules provide. You can even recreate such classics as an army vs. Giant monster scenarios. I also play games from Two Hour Wargames, but I think this game will become my goto rules for military action.
I must mention though that the rules did have a number of typos, but that is often normal and its still not as bad as other games I've read. The rules themselves seem to be put together rather nicely. Full color graphics throughout with plenty of diagrams to explain combat and movement. There is also a lot of support for the game. There is a blog and a yahoo group devoted to the game. Both offer numerous playing aids and army lists. There is also a unit building program in the works. The game is also support by a number of 15mm miniature companies both in the UK and the USA.
If your looking for quality 15mm scifi game rules and ease of play, you can't do much better then Gruntz 15mm.
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Simple rules for a fun game. Adds a little more complexity to the SoSH rules but not too much. Like the added vehicle rules. I see a lot of potential for this game. Even though designing ones own scenarios is fairly simple I can't wait to see what else they have in store for these rules.
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Nice little add on. Wish there was more support for NWD.
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Nice introduction scenario for the Chain Reaction rules. Requires the Chain Reaction 3.0 rules which are free from this site. Also introduces simple vehicle rules.
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Great Little scenario. Runs well with the basic Chain Reaction 3.0 rules from THW. 5150 is not needed.
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First off I'd like to say that this is a fun, fast playing game. Fans of TSR's Gamma World should enjoy this. That being said, I do have a few dislikes about it.
1. No point system. Not everyone likes them, but I lke having a point system allowing me to build unique armies. Though a point cost table can be found on Ganesha's yahoo group.
2. No vehicle rules. Though there is mention of a future expansion adding these rules.
3. Using sticks for measurments. Not a big problem. I still enjhoy using a ruler and the rules do provide the actual mesurements in millimeters.
Though I rated this only at three stars, it is still worth the price and makes for some fast, exciting games.
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The game is fun and fast playing. It is based on an older version of the Chain Reaction Rules from Two Hour Wargaming, but that dosn't distract from the play. Plus those rules can be found for free here at Drivethrurpg. Some of the rules seem disjointed, and not fully explained, but with the CR 3.0 rules, this shouldn't be a problem.
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Wow. Great game. I see now what all the hype was about. Very simple but complete system useing a dice (bean?) pool. Who'd a thought d2 could be so interesting. The game presumes a Bean World were the fantasy tkes place among a world populated by sentient bean people, but it dosen't have to be. This game system can easily be made to fit any genre. The artwork is clever and the cover is great. The game is so simple to learn that ths game makes a great gateway to gaming for younger players. Whats realy nice is that its getting constant support. SOmething you don't usually fine in small, independent rpgs.
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Interesting simple game. It focuses on space, but with little work it can be used for any futuristic genre. Soon As get the money to spare I'm purchasing the art version. The game is based around the simple game mechanic found in orginal fantasy games from the mid 70s (OD&D). It also seems to have some Star Frontiers added for flavor. I highly recomend it to fans of space exploration.
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This is how games should be written. I admit I'm old school when it comes to gaming. I don't care much for several chapters of backstory before getting to the game. I don't need someone else to tell mehow to imagine things. This game dosen't do that. It gets right into character creation. Goblinoid Games has another winner. The game mechanic (though old) is new to me and took a couple reads to understand fully, but compared to other zombie rpgs on the market I think this game covers more with less pages, and at under 5 bucks you can't go wrong. I only hope this game gets more support. The zombie genre has never really been suited for long campaign play, but for the occasional one off, this delivers. Well worth the price. COuld have used a little more art work though. Did love the cover.
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