If you haven’t played Shadowrun before, you are seriously missing out on a good game. ‘Where man meets magic and machine’ is the tagline and it is a gritty, dark-edged game of cyberpunk and street magic in a world ruled by corporations. Taking a page from William Gibson’s vision of a dystopic future, where technology has failed to give humankind a better life, (meta)humanity instead wallows in it’s own decline – and likes it. Rather than the shiny, hopeful theme of the science fiction genre, cyberpunk punches your dreams in the teeth and watches and they fall bleeding to the pavement.
In 2074, governments have little to no authority, as the megacorporations have taken over the world. In fighting their clandestine wars against each other, they need deniable expendable assets – you. As a Shadowrunner, you live off the grid; nameless in the Sprawl with only your Ares Predator and your rep to protect you.
‘Foodfight’ offers (unsurprisingly for Catalyst Games) high production values and attention to detail. The writing is concise, and offers an decent explanation for a world that would otherwise require a lot of reading to understand. The rules are explained well, with marginalia and examples of the mechanics in action. Like the Battletech product 'A Time of War Quickstart', the character sheets are succinct, the artwork evocative and everything logically loaid out for the novice player. The back of the book offers a quick-reference chart for most of the common rolls you’ll make. The module is short, but to the point and you’ll never look at fast food the same way again.
While you’re at it, pick up the GM Screen for free too!