The first thing I was struck by with this Pathfinder document, was the front cover. It's not often you see a goblin wizard hawking his wares with a sign that says "will make magic item for food".
That sets the tone for this entire PDF.
If you're in to funny, sometimes laugh out loud funny reads, interesting magical items you can hand over to your group to confound them and a unique wizard NPC, this will not dissapoint.
There are 10 new low to mid-level magical items and one complete NPC (Mirkmoot the Fantabulous) and every single one of them has a twist to it.
Mirkmoot's Wondrous Waterater - a neat way to get a daily supply of fresh, clean water. And maybe a little more in the bargain.
Mirkmoot's Fancy Cloak of Fascinating - gives a bonus to Charisma, but at a price. And it's pink. With hearts on it.
Mirkmoot's Skull of Enfearing - essentially a fear bomb that can be reused, if sometimes on oneself.
Mirkmoot's Doily of Disguise - a nice way to hide valuables. As long as you don't mind them looking like tables.
Mirkmoot's Magical Map of Knowing Where You Are - this map tells you exactly where you are.
Mirkmoot's Dead Bees of Enmessaging - my personal favorite, uses enchanged, dead bees to send messages.
Mirkmoot's Reed of Sucking - these reeds suck. The problem is getting them to stop sucking.
Mirkmoot's Portable Vacation - like the old Bigby's Portable Hut but more festive.
Mirkmoot's Pink Eye - give pink eye to everyone in sight.
Mirkmoot's Turtle of Rage - a really, really angry, pink turtle.
It's going to be very interesting to allow a few of these objects to fall in to my group's hands. Usually, they salivate at the mearest hint of a magic item. Let's see them puzzle a few of these out.
Witty, enjoyable and unique, Mirkmoot's More Magical Mayhem suffers from a few layout issues, most notably a bit of blank, white space. Other than that, it's hard to find fault with this for 99 cents. The artwork and writing are both great, and it actually provides some usefull fodder for your game.