Moon's Folly by Headless Hydra
This product is 28 pages long. It starts with a cover, credits, and overview. (2 pages)
Moon's Folly (4 ½ pages)
Moon's Folly is a town that grew out of a lumber village and has since become a way stop for caravans. This first section talks about the history of the town, map of the area, map of the town and the locations around town.
Notable NPC's (3 ½ pages)
Here it has a section on the NPC's in and around the town of note. Three of them have full stat blocks and twelve more just have paragraph writes up about them.
New Rules (3 pages)
There is 4 new traits, 5 new feats, and 4 new equipment items. Two of the feats I thought where to strong. One is only for were creatures but it ups there DR to 10 and the other grants a DR 2/cold iron. The others where ok, some of the traits are for were creature PC's as well, but where I thought ok. Assuming you are ok with such PC's in the first place.
New Monsters (1 page)
Stiltskin – A type of fey, CR8, a subterranean creature that collects secrets. I thought it was very interesting new creature with what they do.
On the Road from Mor Aldenn (2 pages)
This section talks about traveling from the nearest city, travel times etc. It also has 9 suggested random encounters. There is no random table just nine suggestions. Some are combat and some are not. I do have one critic about the combat ones, I would they would have added a page number to the monster in question as there is not stat blocks. There is also 11 rumors one might hear about Moon's Folly.
Secrets of Moon's Folly (4 pages)
In this section is five adventure idea's. Each is about half a page long or longer. They are fairly interesting and well thought out. Though a DM would need to flesh the idea's out themselves.
It ends with a OGL, campaign notes pages and a blank page. (7 pages)
Closing thoughts. The art is black and white, ranges from meh to fair. Layout and editing is pretty good. I didn't notice a few mistakes here and there but not to bad. This is a basic location book with some adventure idea's. With the OGL, notes(and I am not sure why there is 5 pages of campaign notes pages to be printed it, it is a PDF the page could be printed as much as wanted) The book is only 21 pages long with only 19 of that actual content. The book is pretty decent but feels incomplete. It could have really used a few more pages honestly. It's a nice start all and all though, so maybe they will do a follow up product on it. So what's my rating? Well for the 3.99 price I am going to have to give it a 3 star. If you are looking for a basic setting and adventure idea's it's not bad.
Trust me, I'm a Succubus.